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Felix Klein

Player Name: Ty Springer
Gender: Male
Age: 23
Race: Human
Hair: Brown
Eyes: Hazel
Occupation: Íoclaochra (Mercenary)
Known Skills: Archery, Ranged combat
Birthplace: Vandregon
Appearance: Wears a lot of dark colors and has a scar on his upper forehead.

When he was a small child, he was raised in Vandregon to a family displaced from Richtcrag. He was born to blacksmith named Adalgar who had begun to train his son in the trade when the undead began to invade. His family sent him away as soon as they heard of the undead pressing closer.

While sailing towards Mardrun, his ship was taken by pirates. Felix’s sarcasm and willingness to talk back to them ended up getting him struck by the captain’s sword in the head. He was then press-ganged into the crew and learned various forms of combat during his travels. Eventually, the captain retired and the crew split up, leading to Felix moving to Mardrun.

In Mardrun, he chose to adopt the identity of the Íoclaochra his father sold weapons to. While not the most honorable of the Íoclaochra, he still got commissioned for swamp excursions. While his last one failed, he made an ally with Heralt Von Khun-Wolff. They have since joined the Ravens.

 

UPDATE: (RETIRED)

Summer 270
Felix walked into Alestear’s tent. The two of them had been planning on going on the Dirge Swamp expedition and Felix wanted to confirm their plans. The one thing he didn’t expect was to find the baron sobbing in front of a letter.

“What’s all this about?” Felix asked, less out of concern and more out of shock.

“I can’t fight anymore.” Alestear said between sobs, “I can’t hurt anyone else.”

Felix clenched his fist and stared at the floor. “So what does that mean?” He asked through gritted teeth.

Alestear hands the letter to him with a shaky hand. “I can’t leave them behind and cause more pain.” Alestear pauses a moment and, despite Felix’s best attempts, looks him in the eye, “We could just walk away. Come with me. We can walk away from all this pain and suffering.”

Felix read the letter. His hands shook with each word and the growing realization that Alestear’s position was drastically different from his own. Each word cemented the two facts in Felix’s head; Alestear was cared for and he was not.

“What about this makes you think anyone would want me there?” feelings he didn’t realize he could have anymore boiled over. “They give a shit about you. You earned a retirement, you earned some peace. Me? I’m just a piece of shit who couldn’t help anyone, who doesn’t matter to anyone? What makes you think I wouldn’t be better off giving this life for someone who actually fucking matters?”

With every word his muscles tensed, this was a problem he couldn’t fight. All the pent up rage and grief had no outlet, so he fell to the floor. For the first time in a decade, Felix cried. 

“No one is worth dying for,” Felix hadn’t noticed Alestear get up, cross the room, and place a hand on his shoulder. “And I want you around. I know everyone would be crushed if we lost and I don’t want to lose anyone else precious to me. There is enough pain and loss in this world.”

Felix bit his lip and turned away from his boss, the only person he ever truly respected. “You can’t make me believe the others give a shit, but I believe you do.” For the first time in so long, Felix let himself keep crying, “I just want to be someone worth caring about.”

“It is the hardest thing to feel for yourself. But you are more than worth it.” Alestear’s eyes were pleading, “Please, let’s just go.”

Felix sighed and couldn’t help but smile a little. “Okay.”

Fall 270
Felix slumped the bag over his left shoulder. The weather was calm and warm as he stood on the pier of Key’s Crossing. He didn’t have much in the way of belongings. Most of what he’d owned had been weaponry, and he didn’t need that where he was going. 

The boat bobbed gently, its red and black flags waving in the wind. It took all his strength not to turn around and find the nearest bar, but he was tired of running away. Felix took a deep breath and walked up the ramp to the former Baron.

His doubts crept in as he walked. The friendly smiles of the Phoenix aboard were conniving grins. He felt hundreds of eyes staring. Felix tensed and held his trembling hand where his sword would usually be.

“I’m glad you came.” a familiar voice broke Felix’s paranoia. Alestear stood next to Saffiyah. She gave Felix an awkward but friendly smile which he returned with his own. Alestear looked happy for the first time since Felix knew him. 

“Yeah,” Felix said, “I am too.”

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Cordyn Lockwell

PLAYED BY: Cody Jackson

GENDER: Male

CLASS: Warrior

AGE: 30

RACE: Human

HAIR: Brown

EYES: Brown

OCCUPATION: Former Caravan Guard turned “Adventurer” now Currently the Magistrate of Key’s Crossing and Headmaster of The Ravens University

KNOWN SKILLS: Being a pain in the ass, but a competent Alchemist

BIRTHPLACE: Vandregon

RELATIONSHIPS: Traveling Companion with Gwynevive Cotorelle, Friend of The Phoenix, Magistrate and Headmaster of the Ravens

RUMORS: Heard he once talked his way out of being murdered by Lorespeakers, but no really he did.

_

The True History of Cordyn Lockwell

Part One: On Caravans and Backstories

Year: 261 (21 Years Old)

Cordyn quietly walked next to the ornate covered cart, absentmindedly fiddling with the strap keeping his shield secured to his back. He’d long forgotten about the dull ache in his feet from his worn boots on the hard dirt roads. It had been a few days since they had seen much more than a small shanty town and he’d yet to find a leather-worker or a cobbler able to make him a new pair of shoes that wouldn’t have fallen apart within a week of hardship that he put his footwear through.

A sudden voice snapped Cordyn out of his day dreaming as a man came stamping up from behind the wagon. He was easily ten to fifteen years older than Cordyn and was dressed in fine clothes that showed his merchant status even through the thick coat of road dust that he had accumulated in his traveling.

“I’m getting so damned sick of these travel rations! Gods among us what I wouldn’t give for a real meal!” The man threw a small, dense nut bar into the dirt and Cordyn cracked a small smile.

“Oh Vistero, do you ever stop complaining?” Cordyn chided, picking up the bar and tucking it into a pouch on his belt.

“Oh, you aren’t really going to save that, are you?” Vistero asked in faux disbelief. He already knew the answer, and Cordyn already knew his retort.

“Well you know, I wouldn’t have to if you paid me better.”

“And you know damn well that I pay you far more than you’re worth as a sell-sword, Cordyn. You know if I didn’t like you so much, I would have stopped paying for your services after your first contract was up years ago!” Vistero snapped playfully while Cordyn imitated him using his hand as a puppet. “Hey! Stop that! You’re a lousy swordsman, you know that, right?”

“I’d say I’m a mite better than you are, Vistero.” Both men smiled for a moment before Vistero’s face grew slightly more serious.

“You know. We’ve been traveling together for five years and you’ve never told me about how you came to be on that boat where we met. Now I know all about the part where I told you that you had a nice sword and you told me that it was for sale. We had a lovely little misunderstanding and that’s how you came into my employ. But how did you end up on that ship with that sword in the first place?”

Cordyn’s face hardened slightly. It was hard to think of what his life had been on Faedrun and how everything changed so quickly. He had spent most of his time in Mardrun assuming his family was still alive back in the old world. That maybe the undead scourge hadn’t touched them somehow. It became harder and harder, however, to ignore the chatter that Vandregon and Aldoria had been crushed and that Faedrun as he had known it was no more. Still, maybe it would help him to talk about it.

“Well. I guess I might as well tell you. I was born in a small village in Vandregon outside of the capitol…”

Our village was barely a drop of ink on the map. Not many people passed through, and those who did tended not to bother to stop. Now before you get ahead of yourself, this isn’t one of those stories where my little village was beset by marauders and I, as the lone survivor, picked up my father’s sword and swore vengeance upon my enemies. If that were the case, I’d hope I would be a better swordsman. No, while this story may be sad, it’s nowhere near as dramatic.

I had a happy childhood. We heard whispers about the undead plague, but our little hamlet seemed to be in a world of its own away from it all. My father was a farmer. He grew mostly grains for breads and beers, but he grew enough vegetables to help keep the village running as well. My mother was a seamstress. First by necessity; farmers and adolescent boys tend to wear through their clothes rather quickly, but later by trade when her handiwork was seen throughout the village. Things were good. They were quiet. When I was around twelve I started to spend time with the apothecary, making runs into the woods for reagents and portioning them out for the apothecary to mix into salves and potions. I’d spend my time in the forests pretending to be a sword wielding adventurer as I plucked morels and roots. I would always stop by the blacksmith’s shop on my way out to look at the swords in the windows. I think my father took notice.

It wasn’t for a few more years that we would even start to feel like there was really something going wrong outside of our little bubble. When I was sixteen my father gave me this sword and enough money to book passage on a ship to Mardrun. He knew something was coming and we didn’t have enough money for us all to get out. I didn’t want to leave. I wanted to stay and be with my family, but he wouldn’t take no for an answer. He told me that when I get to Newhope if I ever needed money to sell the sword. It was supposed to be a gift when I turned seventeen, but he felt time was running out. My parents escorted me to the docks and watched me leave.

And now with what we’ve been hearing…I doubt they’re still alive back there.

“So that’s why you told me that sword was for sale.” Vistero shook his head lightly, “And that does explain why you’re so gods awful with it. I am sorry about your parents, Cordyn, but your father was a smart man. I also sensed that something big was coming and that chances to get out were dwindling. That’s how I ended up on that boat with you. For what it’s worth, I’m glad to have you here with me, even if it’s just because I pay you.”

Part Two: Magic Tomes and a Burgeoning Taste for Adventure

Years: 261-264

Age: 21-24

Cordyn continued to travel with Vistero for the next few years. While other caravan guards came and went over the years, Cordyn was always there. He did manage to pick up a little more sword skills by training with the others. He always had a hard time finding a good cobbler on the road and Vistero never really got used to the taste of travel rations, so when the two ended up in decent sized towns they always made sure to make the most of it.

Sometime in the summer of 263, Cordyn came across a book during a brief stop-over in Newhope between outings. The book contained introductory lessons into Arcane teachings and he quickly stowed it away for further reading.

The tome opened up Cordyn’s eyes to a world of possibilities outside of his current line of work. He poured through it anytime the caravan stopped for the night, silently reading to himself. He even developed a type of walking-meditation that he would practice while Vistero slept in the back of a cart. While the book didn’t delve into the real-world applications of mana weaving, it opened Cordyn’s eyes to the ever-present mana stream that surrounded him and he practiced during most of his free time to learn to tap into it.

The first time Cordyn tapped into the mana stream, he was so excited and overwhelmed that he immediately lost contact and gave himself a slight case of backlash. He was more careful and more reserved in the future, but he quickly came up on a road block in his studies. He was to the point where the book could no longer help him. He could tap into the mana stream, but he had no idea how to do anything with that knowledge. He needed a teacher and as much as he enjoyed his time with Vistero, he needed an adventure.

“There’s a whole world out there, Vistero. I’m getting tired of walking the same roads again and again. I want to go out and find my place. I want to learn magic.” Cordyn explained to his old friend, “It’s nothing against you. I’m very grateful for everything you’ve done for me. It’s just…well it’s just -”

“It’s just that your twenty-four, Cordyn. I completely understand, you don’t have to explain it to me. I’ve known you for seven years now. I’m just surprised it’s taken you this long to get itchy feet.” Vistero smiled knowingly. “You know, I was your age once, boy. I remember what it was like to want to find my place in the world. I’m just lucky I found it so young.”

Cordyn felt his relief wash over himself. He had been trying to find a way to tell Vistero that he was interested in leaving the caravan for weeks.

“Tell you what. You stick it out with me until you find a good start to your adventure. We travel through plenty of towns. Now that you’re open, I’m sure it won’t take long to find what you’re looking for.”

“Thanks Vistero. For everything.”

_

Cordyn didn’t stay much longer with Vistero. Within a few months he bumped into a Syndar woman who shared his thirst for adventure, and lucky for Cordyn, she happened to be an arcane mage. She agreed to travel with him and try to teach him about magic as long as she could accompany him on his adventures. He may have embellished a bit when she asked him if he was good with his sword . . .

UPDATE:

Life took a series of interesting and unforeseen turns for Cordyn as he tried to find his way in the world. His interest in herbalism and arcane magic eventually distilled itself into a lasting love and aptitude for Alchemy. Cordyn invented a few interesting and unique potions and through this found himself on the payroll of The Ravens. Life continued to twist and turn and in time and after a night he will never forget, Cordyn found himself giving up the sword, sickened by the quickness with which it draws blood.

In the Fall of the year 269 the Baron, Alestear seemed to have completely vanished from Keys Crossing, but truthfully he’d been absent in all ways but physical for long before that. With no one else stepping up to steer the ship, Cordyn felt that he would have to take the responsibility. Alongside his guidance the settlement began a stark shift away from it’s former status as a house of nobility and toward something that could more adequately help all of the people of Mardrun. Public Markets and a Grand Public University were built attracting merchants and traders to the streets of Keys Crossing and soon Cordyn found himself not as a leader, but as a humble voice for the people of Keys Crossing with The Ravens acting as his ears among the populace.

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Haralt Von Khun-Wolff

Player Name: Jared Helgestad
Character Name: Haralt von Khün-Wolff
Gender: Male
Age: 25
Race: Human
Hair: Brown
Eyes: Greyish Blue
Occupation: Íoclaochra (Mercenary or ‘Paid Warrior’)
Known Skills: Melee combat
Birthplace: Richtcrag
Appearance: Always dressed in nice, red and black clothing with large sleeves and a fancy hat, thick accent, and a lot of weapons.

Haralt was born in the Kupferhügel region of Richtcrag. His father was named Burslav and was an Íoclaochra. Burslav started training him to become an Íoclaochra like he was, but not long after the undead blight began to worsen. Fearing for the life of his son, he sent Haralt with his uncle, a fellow Íoclaochra who was recently injured and could no longer fight at the time, named Joramir to Mardrun to wait out the war and return if it turned around. It obviously did not turn around and needing a way to make a living in a new world, his uncle continued training Haralt.

Once he was fully trained and his uncle thought he was ready they loaned out their services as mercenaries and hired muscle to random thugs and people who could pay. Some time later Haralt and his uncle were hired to help escort some Syndar who was interested in researching the swamps and the Mordok. After a long time away, only Haralt returned and resumed taking jobs when he could until he got enough of a reputation to be hired for better work. He was then hired for another excursion towards the swamps, which ended badly again. But this time he and one other survived, another Íoclaochra named Felix Klein. They decided to partner together and eventually they were hired by the Ravens.

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Leon Beldwick

Character name: Leon Beldwick

Played by: Hamish Cummings

Gender: male

Class: rogue

Age: 26

Race: human

Hair: black

Eyes: brown

Birthplace: unknown

UPDATE: Leon Beldwick was killed in July of 267 after a fight broke out in the town of Haven. Leon jumped in to help his comrades and fight back against the town guard, but when losses began to mount, the group had to retreat and try to escape. On the run and outnumbered, Leon was cornered by some of the guards of Haven and was killed.

Bio: Born in the year 240. His birthplace is unknown as he was left at the doorstep of a church in the village of Glendale around the age of one. Until the age of 13 he worked in the fields and studied at the church. After that he was recruited by the military where he learned battle tactics and, became a scout.

When he was 16 he met his wife Elizabeth Merchant. A year later he married Elizabeth and, retired his sword to become a farmer. Quickly after being married Elizabeth gave birth to Samuel Beldwick. Life was perfect for Leon and, he finally felt he had found a peaceful and, happy way of life. That is until two years later when a hoard of barbarians from the nation of Richtcrag raided and, burned down his village. They broke into his house and murdered Leon’s wife and son in the process. Leon quickly got revenge by hunting down and killing the barbarians that raided his village. This brought Leon no closure though and, he soon became a drunken sell sword for a country in turmoil from the Undead.

He wandered Faedrun for a few years drinking and, working any odd jobs he could find. One afternoon in his usual drunken state he was walking down a pier in a harbor city in the eastern part of Faedrun when he thought he saw his wife Elizabeth getting on to a ship heading to the continent of Mardrun. Without hesitation he paid the coin to board the ship. Leon searched the ship for days looking for Elizabeth before accepting the fact that it was just a drunken mirage. He decided then to give up drinking to inebriation.

After the long travel across sea Leon finally made it to Mardrun. While traveling to the Town of Newhope his group was ambushed by Mordok and, Leon and, a man named Lux were separated from the group. A few Mordok saw the two and, gave chase. Leon and, Lux started running but, had to stop as another savage humanoid was in their path. This humanoid was not as dark skinned as the Mordok, but looked just as savage. The two were running from danger, but this man didn’t look any less dangerous. Leon would come to find out that this humanoid was an Ulven. This was the first time Leon had seen a Mordok as well as the first time he had seen an Ulven. At first he saw the Ulven as an enemy but, his view quickly changed when the Ulven helped them fight off the Mordok.

After the fight Leon learned that the Ulvens name was Toralf Grimmsvulker. The three soon became allies and, decided to join together and become battle brothers.

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Lux

Sir Lux Hallowed Knight of The Lady of Ice and Bloodshed

PLAYED BY: Nicholas Hansen
CHARACTER NAME: Sir Lux formerly Lucas Victorson
GENDER: Male
CLASS: Warrior
AGE: 28
RACE: Human
HAIR: Long dark red hair. generally tied back in a pony tail
EYES: Hazel
OCCUPATION: Mercenary. Thinks he’s a Knight. Formerly a medic in the Vandregon Army but he doesn’t remember that.
KNOWN SKILLS:
Was a skilled Healer prior to retrograde amnesia resulting from major cranial trauma.
Proficient in the use of one handed weapons and all armor and shields.
Too stubborn to die.
Decent cook.
BIRTHPLACE: The village of Antia
NOTABLE TRAITS: Long scar from an axe or sword stretching from front to back on the top of his head
RELATIONSHIPS:
Lux has no memory of:
Victor, Priest of Antia and Father of Lucas, Undead.
Older brother, right hand of the priest, status unknown.
Older sister, fled Antia, Mercenary, Presumed dead.
2 younger sisters, Left Antia with Lucas, Became seamstresses, avoid combat, Presumed Alive
Baby brother, Left behind, gods forgive me, he’s only a child, don’t let him be one of those things.
Lux knows:
Toralf Grimmsvulkerr
James Stewert

RUMORS: He’s a mad bastard, praying to a god no-one’s ever heard of. He’s strong as an ox and just as stubborn.

BIO / BACKGROUND HISTORY:

Year 237: Lucas Victorson, who would later become Sir Lux, was born in late April to the village priest and his wife. He was their second son, or third depending upon how you counted and how much of an ass you are. His older brother and sister were 6 and 3 years his senior, respectively.

Year 238: News of the betrayal of the May’Kar Dominion finally reaches Antia. Victor narrowly avoids panic among the villagers.

Year 239: First little sister is born.

Year 241: Second little sister is born

Year 242: Victor starts training his eldest son to be his right hand.
Life in Antia was hard at the best of times and was only made harder by the demands of her priest. He was a power hungry fool who strangled what he should have shepherded. Using fear and threats both real and imagined, he brought Antia to its knees.
Lucas’s eldest brother was little better. As their father’s chosen heir, he was employed as an enforcer. A constant reminder of the will of “the gods” while his father looked down upon his domain. By the time his older brother was 20, he had already “disposed” of three people who would have caused the mad priest problems.

Year 245: Lucas befriended and started helping out an old herbalist in the village, and began learning how to put people back together.

Year 247: Baby brother is born and mother dies due to complications from childbirth. Victor goes into morning and never recovers.

Year 250: Victor uses his heir as an enforcer, a patrolling reminder of the will of “the gods” while the Priest looked down upon his domain. In this year, three people who had been a threat to Victor’s power had “accidents” and Lucas caught his elder brother one night with bloodied hands.

Year 251: Older sister came out against the treatment of the village, there were arguments both public and private which quickly escalated to fighting then to physical confrontations. This mess forced Lucas to realize how terrible their father was and had been since the death of his mother. His sister fled the village when she realized that her father and elder brother were planning her demise. Lucas promised to find her after he got as many people out as he could and sealed promise with tattoo on his right shoulder.

Year 252: Escape from Antia. Lucas spent nearly a year sneaking around behind his father and elder brother talking to citizens of the village, feeling them out and trying to convince as many to leave as possible before his father caught on. It was early spring when his brother discovered the plot and Lucas fled in the night with almost two dozen people including his two little sisters. He couldn’t manage to get to his baby brother in the chaos.

Year 253: Lucas was fielded as a medic in the Vandregon army at the beginning of the year and stayed with them in Faedrun for as long as he could, defending evacuating citizens and sending messages looking for his older sister. Lucas never found her. Lucas was no hero, he just helped patch them up and get them back to the field.

However, Lux doesn’t know any of that. In fact, “Lux” didn’t exist until after he nearly died the previous winter and lost all memory from before taking an axe to the head.

Year 265: January He awoke in a small cabin filled with the tools and supplies of a healer, looked around the room for a few moments, grabbed a pile of gear that had been set aside, and left.

  • Tattoo on right shoulder blade interpreted as a combination of a flag and a personal symbol.
  • He assumed himself to be a knight due to the armor, sword and shield in the bundle of belongings.
  • He assumed himself to be favored by a deity due to the simple fact of his survival.
  • Red and white were the colors of his deity, red and gray/black, his companions.
  • The domains of his god were, following the colors and that it was winter, Ice and Bloodshed.
  • Any true knight ought to serve a lady.
  • Therefor the Lady of Ice and Bloodshed

He met and started working alongside James Stewart and Toralf Grimmsvulkerr not long after he “figured out” who he was.

The Lady of Ice and Bloodshed
Origin: the first mention of her was by Lux shortly after rising from his near death. Considering that all information about her comes from one individual who suffered major head trauma, it is not unreasonable to conclude that she doesn’t actually exist.

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Isaac Halragoth

Name: Captain Isaac Halragoth

Played by: Drake Nelson

Age: 40

Class: Rogue

Race: Human

First Mate Isaac Halragoth thought the Captain mad when the Phoenix convinced them to unload half their ships weapons and sail into the unknown. The crew insisted on retaining the remainder of the ship’s armaments, “to fend off the Kraken.”, but they needed all the extra space for supplies they could make. With it’s shallow keel, heavy armament, and modest cargo hold, the Maelstrom was a warship, built for coastal duels, raids, and maneuverability in treacherous waters, not lengthy expeditions.

Days into the voyage, the ship hit a fierce storm. The crew battled to keep the ship above the waves. Halragoth was no stranger to inclement weather, but this was like the wrath of the gods. “You said Solaras put you up to this?” Isaac screamed over the rolling thunder and titanic waves. “And Lunara controls the tides?” The shaken Syndar listened on intently. “Great, we’re pawns in a marital dispute.”

The joke didn’t raise morale as much as he hoped. After hours of battling the storm, they finally escaped, but the ship tailing his was lost. In the aftermath, the Phoenix finally change the vessel’s formally crass name to the one it is known by today.

Blown off course, supplies began to dwindle. It was only on empty stomachs that the crew admitted that the ballistae they had sacrificed precious cargo space to carry were actually intended to fend off coastal pirates.

At last, after many more hardships. After weeks of starvation, sickness and suicide, they at last found land. It would come to be known as the Fire Isles.
A village was built, and Isaac Halragoth spent some time enjoying comfort and the company of his now dear friends the Phoenix. Eventually however, their ship was loaded back up, and the Maelstrom reluctantly departed for home.

“Wait until they hear this back in Faedrun, I’ll be famous.” The Captain stated.
——————————-
Years later, as he sat marooned on a desolate island cove, those words would haunt Isaac Halragoth. When they returned to Faedrun, nobody believed the stories of their exploits. Their luck kept getting worse, until sickly and in deep debt, the former captain died.

Isaac Halragoth inherited the Maelstrom and became it’s new captain. Exhausted by dwindling profits privateering on behalf of Aldoria. Captain Halragoth sailed for the Fire Isles, hoping to reconnect with the Pheonix. Once again, ill fortune would ravage the Maelstrom. The Maelstrom hit a second storm shortly before arriving. Struggling to keep the vessel afloat, Captain Halragoth barely managed to save the ship by running it aground on an island cove.

Unequipped to repair the ship, Isaac Halragoth languished on the small pile of rocks which was to be his prison. Eventually, driven to utter desperation, Isaac attempted to sail to freedom on a dinghy he had managed to repair. He carefully charted the islands position, intent on returning some day to repair and recover the wounded Maelstrom.

Remarkably, after days at sea, he landed on a landmass he would later learn was called “Mardrun” Encountering monstrous creatures with dark skin and pointed ears, he imagined he had found the land of the dead. Fleeing south, he eventually encountered another race of beings with a warrior culture and pointed fangs. Again, he kept his distance. He took to living as a hermit, avoiding the natives, who never thought much of the stunted-toothed outcast in the woods. It would be years more until Isaac met another Human or Syndar.

Since then, Captain Isaac Halragoth has been working as a merchant, trying to save up the coin to hire a barge, lumber, and shipwrights to go recover the Maelstrom.

After Vazra’s expulsion from The Spire, Captain Halragoth joined with a cult of fanatic Vazra followers and perished fighting against The Rangers of Crow’s Landing and the Magus Tyrannus of The Spire.

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Valerian

Character Name: Valerian
Played by: Max

Species: Human
Skills: Bard, Arcane Magic
Age: 23
Born: Year 241, Autumn

It was a spring morning when the Stewart came to find Valerian, apparently a young man had arrived at the Spire seeking an interview. He refused at first, but the stewart persisted, “Listen… apparently they’re a huge fan, could you just give them five minutes of your time?”

With reluctance, Valerian finally agreed and sat down with the boy. He had a droopy face and star struck eyes. It wasn’t an attractive combination. Introductions were made and the conversation began. The boy felt it necessary to preface each question with “Hey Valerian.” It was a dreadful habit.

Hey, Valerian: Why did you join the Archons?
: Archons. They’re called Archons. No shit, I joined them.

Hey, Valerian: There was a rumor going around that you might… sleep with folk, for silver?
: My dear, that is completely not a rumor. People give me money to do what I want. Wouldn’t you say that’s a good deal?

Do you… sleep with any of the Archons?
: Are you insane? Of course I don’t! The archons are my business affairs, I don’t mix my business affairs with… my other business affairs. Things get messy that way.

Hey, Valerian: What do your parents think of that?
: Ama and father disagree with my decisions. They tried to convince me that, because we were well off enough, I didn’t need to, so I shouldn’t- I knew that well enough already. I don’t much care for what I do and do not need to do- I like sleeping with men and they’ll pay me money for it. It’s fun. It’s profitable. Why wouldn’t I?

Hey, Valerian. What exactly do your parents do, that you wouldn’t need to work?
: Silver trade. I would rather not discuss it.

Hey Valerian, is it true you’re a bard? Where did you learn?

: My parents thought it important that I learned music. I don’t think they expected that I would take it up as a trade.

Hey, Valerian. Where were you born? How did you get to Mardrun?
: Aldoria. Boat. Boring. Can’t you make these questions more interesting?

Uhm. Are you a powerful mage?
: Are you a mage at all? I feel like that’s relative.

Well, I’m not an Archon.
: Exactly.

The interview continued to go nowhere. Fifteen minutes later, the Magi Tyrannous heralded the Archmage’s return, Valerian used the chance to dismiss the boy “Important Archon matters to attend to, please make an appointment next time.”

He would have words with the Stewart for putting him on the spot.

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Cassius Mihill

Played by: Lucas Woosypiti

Character Name: Cassius Mihill

gender: male

Class: warrior

Age: 27

Race: human

Hair: brown

Eyes: hazel

Occupation: Son of a farmer until the age of 14

Known skills: swords, farming, and first aid

birthplace: small farming village on the eastern lands of Faedrun. Years of vigorous training left Cassius with no idea of the name of his village.

Appearance: average man, with a bushy but sometimes trimmed beard

Noticeable traits: shy and selflessness

Relationships: none I can remember left at an early age to be trained by a warrior from Arnaths Fist

rumors: i heard he never swung a blade in his life.
Blasted greenhorn thinks he’s a lion of the order.
Quiet men hold many secrets, wonder whats in his head?

Bio: Born in the year 239, Cassius was the only child so his father kept a short leash on the boy. But when Cassius was a young lad he always dreamt of leaving farming behind. He felt he had a bigger destiny in life. Things changed when Cassius turned 14 and meet a knight from the Arnaths Fist. After much consideration and bribery his father gave him to the knight to be trained. From that day, on he was a squire a small step in his dreams. For 13 years Cassius learned all he could from his mentor William the 37th. He was taught valor, honesty, honor, and most importantly justice. They traveled together to the new land Mardrun as Faedrun fell to the Undead. They had a small home in the City. Sadly on the eve of Cassius’ 27 birthday a group of marauders caught the duo in surprise. The two fought valiantly but sadly Cassius remained uninjured. With a final plea from William he asked him to take up his arms and his place in the order and teach the lessons he learned to his own apprentice. Cassius found he way back to his homeland to find his own apprentice but instead found it destroyed with living dead wondering about. Seeing the site ravaged by death he vowed to bring justice and honor back to the world and do his best with his mentors final wish. But before he left, Cassius had a check around the village as carefully as he could and learned many villagers from here and elsewhere left to a place they called Mardrun. So with nothing holding him back Cassius started his journey…

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Tor Andersson

BIO: Calvin Daniels

Played By: Calvin Daniels
Contact Info: xmana033@gmail.com
Character Name: Tor Andersson
Gender: Male
Class: Rogue
Age: 18
Race: Human
Hair: Light brown, with a white-blond patch slightly off-center.
Eyes: Brown
Occupation: Hunter, forester, tracker, and mercenary.
Known Skills: Lore: Survival; Dual Wielding; Archery; Armor Proficiency; Trade(Hunter)
Birthplace: Small farm in Faedrun.
Relationships: None. Has cut all previous ties.
Appearance:

Notable Traits: Has white-blond patch of hair on the top of his head.
Background: Tor was born on a small farm in Faedrun to parents Ander and Elena. His father, Ander, had been a soldier in the Vandergon army, but had been wounded while saving a comrade and received an honorable discharge. Tor’s mother had been the daughter of a minor noble, but had run off after falling in love with Ander. Tor was a newborn when Ander received the discharge. Ander’s bad leg prevented him from doing any hard work on the farm, and the family was slowly losing money. When Mardrun was discovered, Ander decided that he might have better luck over there, especially with the Undead so close. So when Tor was three years old, the family sold all of their possessions and bought a spot on a ship bound for Mardrun. They set up a small homestead on the west coast of Mardrun, and things were going nicely. Ander taught Tor the basics of fighting and hunting. When Tor was 12, however, the homestead was attacked by seaborne marauders. Ander sent the servant for help, and then Ander and Elena (Tor’s mother) held off the bandits. Ander was fighting on the other side of the farm when Elena was killed protecting Tor, who was cowering in the barn. The pirates were about to kill Tor when help arrived, and Tor was saved. But Ander was broken by Elena’s death. He turned to alcohol and started blaming Tor for not saving Elena. He beat Tor regularly. When Tor met a girl named Aryana and fell in love with her at 16, he ran away from home and got married. They lived happily for a few months, but Tor’s happiness was shattered when he found her in bed with another man. He has been on his own ever since, for he knows that if he goes back to the farm, Ander will kill him.

Secret Info: He doesn’t use his last name, Andersson. He has renounced all ties to his father. Also, no one knows that after he found Aryana cheating on him, he murdered the man she was with, and raped her. He can’t bring himself to kill her, however. He prefers her to live with the knowledge that she broke his heart.

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Shay Dethras

PLAYED BY: Noah McCarthy

CHARACTER NAME: Shay Dethras

GENDER: male

CLASS: Warrior

AGE: 25

RACE: Human

HAIR: Brown

EYES: Brown

OCCUPATION: Alchemist, Herbalist, Scout, Ranger

KNOWN SKILLS: Stealth, Forestry, Scouting, Tracking, Survival

BIRTHPLACE: A farm in the Nightriver territory

APPEARANCE: Normally haggard, ramshackle armor

ALIASES: Deathrattle (mistaken identity), Shay the Unkillable, Shay the Black

Background:
From Shay’s Journal

I often forget what it was like, living on the farm. My parents set up there when I was young- too young to even really remember. I was still just a toddler, maybe about three or so. I don’t remember Faedrun at all, or even the ship we came on. I spent a lot of time trying to help my parents- and to their credit, they tried to make me feel like I was helping. I didn’t really learn much- or not that I can really remember. It wouldn’t matter anyways. About four years- or… maybe five? Around that is when the issues started. Caravans got attacked, and the people slaughtered. I was too young to understand what a Mordok really was, but I remember my mother holding me when I said I was scared. War parties went out, and came back without finding anything. Most people thought the Mordok had killed, and moved on.

They were wrong.

I remember the rain- it wasn’t heavy enough to stop the fire. My father just came running in, shouting for us to follow. Our house burned, as we watched. We never knew what did, and they never lived long enough to investigate. Official reports say a Mordok knocked over a lantern, or maybe threw it, to lure us out. I’ve seen a lot of things since I’ve left Steinjotuun, and it wouldn’t surprise me. Not anymore. They came out of the darkness, blades glistening with some kind of viscous wet substance- what I now know is Mordok Bile. I remember there were five of them- they seemed so big to me at the time. So impossibly big. They cut my father down. I still didn’t understand what was happening. My mother was next- and she was killed too. That- that I remember. I was too shocked to do anything- and even if I had, what would’ve happened? I was seven.

The biggest one saw me, and moved in. Before I knew what was happening, I was holding a pitchfork, pointing it at the Mordok. It seemed so… amused. The others backed off, and I remember it opened it’s arms with a sneer. It’s skin was a midnight blue. Big scar across his forehead. So, I did what came naturally. I lunged.

The pitchfork speared it alright- two across the chest, and one into his right forearm. It seemed almost shocked I had managed to do anything at all. It took a moment to pull out the prongs, tossing it’s sword to the side to do so. I remember picking it up, and again- that amused look. Like it was asking, what I could do to hurt him. Like, really hurt him. The punch I remember. Like a flash of lightning, and the thunder rolling across my skull. On the ground, in the hay, it drew a dagger- and then I was gone. The hole in the barn floor was to make sure the foundation didn’t flood- opened up to a crawlspace. I remember the confused noises, and the thunder, and spiders in my hair as I crawled and cried as quietly as I could.

I got out, obviously. I ran. Ran as far as I could, as fast as I could. I remember hiding in a tree, watching for their movement through the lightning flashes. I didn’t come down for two days. Thats when the war party had showed back up. Humans and Ulven alike, and all they found were my parent’s bodies. The lead of their party, an Ulven scout, was the one to find me. Coaxed me down with food and water- which I barely touched. I don’t remember a whole lot, truth be told. After I came down, it was mostly a blur.

Sitting in a house, staring down at a cookie someone had offered me.
A funeral.
A cart, and the Ulven scout.
Looking at that rusted iron blade I hadn’t even realized I had dragged with me.
Finally- Hernar.

Home.
The Ulven scout took me to his home, introduced me to his wife. Vikar and Tola Steinjotuun. It was mostly a blur- wake up, stare at the ceiling, have food brought to me, sleep.
I remember having nightmares- not entirely unexpected, given what had happened, but these weren’t about what had happened. There was this bear- this stupid mounted bear head on the opposite wall. It was stuffed, but I remember having dreams of it. Years later, my mother Tola told me the story of when she knew I was going to be okay.

She said that I often had screaming nightmares, and that she had taken to sleeping in a chair in the corner of the room. Tola and Vikar had always wanted children but had never been able to conceive any, so she felt it was her duty to take me in and treat me as if I was her own. She said she remembered getting up to go to the bathroom, and hearing the telltale scream of me waking. She came back, and I was standing over that stupid stuffed bear head, hands covered in it’s stuffing. I had knocked it down and torn it apart.I don’t remember it at all.
Funny, that.

Over the next few years, I grew up and began to find my sense of normal. My new parents expressed their joy at me wanting to learn their trades; Tola and her herbalism, and Vikar and his tracking. I did learn them, but even then I was still leagues behind the other Ulven my age. I remember getting into a lot of fights- never won, but always knocked out a few teeth and left with all of mine. I remember being so angry. The sword I had brought from my old home- from the Mordok- I had insisted it be kept. When I looked at it and didn’t feel a spike of fear, I took it down. Vikar found me about an hour later, clumsily hacking a log to pieces.
He didn’t say a word, just left.
When he came back, he was with another Ulven, who motioned I continue.

That’s how I met Baug. He was a warrior, one of the few in our town of Hernar. He was pretty famous- for us, anyways. Town must’ve had a population of what- forty? He had this… terrifying helmet. This leather monstrosity with thick locked hair. It made him look like a Mordok, and he used to wear it to spar with me.

I remember my training with him a lot more. A lot more about that time I remember. I remember Tola teaching me about her fascination with alchemy and how it seemed so intriguing. I remember Vikar showing me how to spot patterns in brush. Things like deer paths, and places where light naturally made foliage thinner. Baug was rough on me, but I learned. I learned, and I grew, and I got stronger. When the blue moon came, and we were called for the Great Hunt, I felt so ready. I did well, to my credit. Killed five Mordok that day. Then a shaman came, and wiped out the people I was with. I was the last one left, a trend which still seems to happen frequently.

I laid on the snow, feeling the Corruption it had hit me with slowly curdling my blood, and I remember such… anger. Fury. I wasn’t going to die that way, not then. I was the only one who survived that encounter. I suppose that Caster is still in there, somewhere. I’ll kill him too, someday. Most of my life after that was spent alone. Not that I didn’t have friends and allies, I just always felt adrift from others. At some point, no doubt lying on my ass in the leaves, bleeding, I realized no one would come save me. There were no more Vikars for me to happen into. So, I learned alchemy. I used my herbalism. I built my way up from nothing to who I am now. I’ve been in the Dirge War. I’ve been to the Outlands. I’ve led missions against monsters no man, woman, or child had ever seen, and survived. I’ve killed more Mordok that I had known had even existed when I was still a child.

I’ve let go of all that fear, and anger I had when I younger. It’s not principal extermination, it’s not vengeance, it’s not avenging the fallen- I fight because those against me fight. Bandits, Mordok, Dirgebeasts- hell, none of it matters to me. We all gotta die someday. I’ve given my all to everything I’ve ever done, and I ain’t stopping now. I’ll go down swinging, and bring as many Mordok with me as I can. And when I rest, give Baug’s helmet to someone else. Let someone else be Deathrattle. I’ll be right there with him, bound in spirit. I reforged that sword into steel, and made it my own. That child who was afraid- didn’t die, he grew up.

Life’s been pretty rough for me, but I ain’t never been one to break easy.
Hope the Great Wolf appreciates that when I meet him.