THE HISTORY AND TIMELINE OF LAST HOPE
Here you will find a rough summary of the timeline of events in the Last Hope storyline. This will be updated and periodically changed as new information is brought into the game world.
Although the calendar begins at Year 1, there have been numerous human and syndar calendars that have existed for millenia. The momentous occasion of the two races meeting on Faedrun for the first time had begun to be referred to as a “new era” and some began to adopt what has been known as the “Commonalty Calendar”. It has been the simplest calendar to survive the ravages of the war on Faedrun and is the most common one used to date.
Year 1 – Humans and Syndar meet each other for the first time and conflict erupts, mainly border skirmishes and small battles. The May’Kar reach out to the Syndar Kingdoms in an attempt to open up communications between the races. The new calendar begins, representing a brand new age for the combined races of Faedrun.
Year 2 – An short age of expansion and conflict begins as Syndar technology is learned and humans encroach on Syndar lands.
Year 4 – Human and Syndar kingdoms mobilize for full-scale war.
Year 5 – After the Battle of Grayfield, a truce is signed between the Human and Syndar nations. Full scale war between human and Syndar nations is avoided.
Year 197 – The undead are sighted in the region of the Richtcrag nation and the Nara Pentare. Reports are dismissed as the situation escalates very quickly.
Year 199 – The Nara Pentare is decimated as a whole and the barbaric Richtcrag tribes are either swallowed up by the undead plague and penitent or scattered farther south.
Year 200 (Old World Event: 2011) – The Undead Plague begins large scale on Faedrun. The 5th Regiment holds out against the penitent and undead and waits for reinforcements.
Year 201 (Old World Event: 2012) – The 5th Regiment, stationed around Barnmuth, train new soldiers and coordinate defenses against the undead army. The elite Vandregon Rangers and the mysterious clerics of the May’Kar join them. Powerful undead, such as the Revanent and the Banshee, rip through the Vandregon lines but the 5th holds.
Year 202 (Old World Event: 2013) – The 5th Regiment abandons Barnmuth after a massive army of undead and penitent move into the area. The 5th regroups and waits for reinforcements at another village and begins training new troops. Mysterious and powerful undead are discovered and clues to finding new ways to fight the undead’s dark energy is discovered. The 5th goes to battle against the Banshee and the Revenant, greater undead that have followed them from Barnmuth.
Year 203 (Old World Event: 2014) – The 5th Regiment learns of a ritual to destroy some of their undead foes, and in a pitched battle they lose the garrisoned keep. Commander Calder is killed in the battle and the 5th retreats to a safer location.
Year 204 (Old World Event: 2015) – Relentlessly pursued by the undead following the loss of their keep, the 5th Regiment finally receives reinforcements: a May’Kar paladin and his entourage arrive to take command, train the existing troops, and fight against the undead. Despite his best efforts, desertion by a number of soldiers and defection of several mages into the Cult of Anguish put the 5th on the defensive once again, with many of the soldiers remaining with the Paladin in a last stand against the Revenant to buy time for the others to escape.
Year 205 – As the undead plague spreads and ravage the Syndar lands, the human and Syndar kingdoms finally joined together in the Grand Alliance.
(Old World Event: 2016) The 5th Regiment conducts military operations against the local penitent forces while waiting for reinforcements from the newly formed Grand Alliance. After a pitched battle and numerous successes, the 5th Regiment is able to hold out long enough to send a number of survivors from the Regiment to Vandregonian Strongholds. In their possession is a Hellenstone; a special rock artifact that has immense potentials as a weapon against the magic of the undead. Suffering immense losses, the 5th Regiment is absorbed into other military forces in the Grand Alliance… the story of the 5th Regiment of Vandregon ended with their noble sacrifices.
Year 210 – The Syndar Kingdoms begin to retreat farther north and secure their borders in an attempt to stop the undead plague.
Year 235 – The May’Kar Dominion betrays the other kingdoms and joins the penitent and undead. The Army of Vandregon splits into a Northern and Southern army to deal with this threat.
Year 250 – The continent of Mardrun is discovered and the colony of Newhope is started. The Ulven are discovered and the fighting breaks out between the colonists and the Ulven. Plans are immediately put into place by the Order of Arnath’s Fist to build a fortress on the new continent, called Starkhaven.
Year 251 – The colonists of Newhope and the Ulven form a truce and the fighting stops.
Year 252 – The May’Kar Dominion is finally defeated and almost its entire population killed by the Northern army of Vandregon.
Year 253 – The Kingdom of Aldoria is crushed by the undead and destroyed on Faedrun. This event starts a series of events known as “The Fall”.
Year 254 – The Southern army of Vandregon is decimated by the surge of troops and undead from the Aldorian population on Faedrun.
Year 260 (2011) – Starkhaven is almost complete, the first heavily fortified settlement on Mardrun, when the Order slows down construction due to economic strain. Major shift in Mordok behavior is observed, as more adventurers explore the Dirge and try to understand the Mordok. Tensions mount between the pro-colonist and anti-colonist Ulven. Small settlements of colonists continue to expand across the continenent and the first signs of organized bandit groups are noticed.
Year 261 (2012) – A boat arrives from Faedrun but the passengers and the message they bring is unknown. Ulven Civil War breaks out with Clan Nightriver and Clan Grimward rallying for opposite sides. Rumors and sightings of a Syndar leading the Mordok run rampant through the settlements. Undead are discovered on Mardrun but the Coalition forces move quickly and hunt them down, destroying the lich which led them through the use of a relic known as a Paladin Blade.
Year 262 (2013) – Clan Grimward invades the western Watchwolf Clan territory; small skirmishes take place between the two all year. Trade routes are expanded as caravans request more guards to protect them from Mordok and bandits. The Nobles of Newhope and the leaders of the other Colonies discuss how to become more involved in the war effort. A concentrated effort to learn more about the Mordok and the Syndar that has been sighted with them result in several Dirge Swamp expeditions; although dangerous, clues and mysterious texts are found. Clan Grimward invasion of the western Watchwolf Clan territory stalls and then is beaten back by Coalition forces. Clan Grimward and their allies launch a massive invasion of Clan Stormjarl.
Year 263 (2014) – As the year began, delegates from among the coalition and various neutral clans met to discuss the future of the civil war threatening to tear the continent apart. While many still refused to take a side in the war, a number of smaller clans pledged allegiance to Nightriver and the Coalition in the fight. An honor debt from decades ago was called in shortly thereafter, enlisting the Longfang warriors to defend Stormjarl lands against the imminent Grimward invasion in a bloody battle near Black Wolf Creek. The Stormjarl defenders stood their ground, though many lives, including most of the Longfang elite Ulfednar were lost in the melee. Later, following the passing of their Runeseer Soulveig, Pack Longfang witnessed a new threat emerge: the Red-Eyed Syndar, a familiar face near the Dirge Swamp, emerged leading a large, coordinated group of Mordok near the outpost. He performed a powerful ritual to corrupt the very earth before taking his leave, and it has been all the Daughters of Gaia can manage to merely contain the site. As the weeks drew on, the Red-Eyed Syndar continually harassed Onsallas, capturing victims and corrupting others, swiftly leading to the turning of Captain Morty of the Pirates of New Oarsmeet and fueling fears from a vast number of Ulven. After discovering a strange orb that seemed to predate Onsallas itself, many scholars and magic-users came to investigate the device: many wanted to unlock its secrets, others felt that it had been buried for a reason and should not be tampered with. The research continued, for better or worse, as did the war. A number of Coalition raids on Whiteoak villages were executed as the winter began to set in, catching the defenders off-guard and striking deep against Clan Grimward’s largest ally. As bandits and unsavory sorts began to amass in the areas near Crow’s Landing, even greater trouble was brewing in the Great Forest. Mordok, led by Captain Morty, had been targeting high-profile individuals in the area, growing bolder and more brutal. They were confronted by a hunting party established to investigate the occurrences, though the hunters were tricked, resulting in nearly half their number being run down and torn apart by the Mordok.
Year 264 (2015) – Haygreth Grimward doggedly pursues his conquest of Mardrun, having led a rather successful campaign into Stormjarl territory, and begins setting his sights on Clan Watchwolf’s western settlement. Despite the valiant efforts of the Coalition, their aid was too little, too late and the settlement fell to Grimward occupation. Riding this momentum, Grimward pressed Clan Ironmound to either join them or sign a declaration of neutrality, hoping to keep them from siding with Clan Nightriver, although that was the final outcome. More research had been done into the strange orb found near Onsallas Outpost, which led adventurers from both sides of the war on a hazardous, joint expedition deep into the Dirge Swamp. Inside, they found evidence of a generations-old conspiracy enacted by a group known as the Lorespeakers, turning the concept of the Ulven Way on its head. As the war reignited following this discovery, Grimward found themselves in a desperate situation and were forced to gamble their conquest on a risky surprise assault into Nightriver territory. The combined forces of the Coalition repelled the attack, and forced Grimward to agree to a peace treaty, effectively ending the war.
Year 265 (2016) – Coming Soon!
Year 266 (2017) – Coming Soon!
Year 267 (2018) – Current timeline of Last Hope.