1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Page 65

Anariel

Anariel was born in the year 216 in the May’Kar desert. Her parents were very loving with her and bent to her wishes easily. When she was 7 her parents drifted apart but still remained a large part of her life. She was raised by the Phoenix and would live between both parents and also in the care of other phoenix. Her dad was a hunter and gatherer in the commune they were a part of and her mother traveled a lot with the caravans. The Phoenix organized and ran the caravan to help themselves and the humans of the desert to always stay in supply of the things they needed. It also provided them with travel and new stories to hear from their surrounding friends.

She lived a happy and contented life, surrounded by kind and caring friends and family. She would float around with what ever may hold her interest at the time. She would go out and gather plants or hunt for animals with her dad, he taught her how to use a bow. Or she would travel the caravan with her mother when she wasn’t doing her studies in the village.
When she was ten she was tested and found to have magic on the arcane side. As a present her parents gave her a young camel which she named Clementine. She would spend a lot of time with Clementine, and would go for days just wandering around the desert with only her for companionship.

After the required year of training had passed she stayed on to learn even more of the arcane magic, she was usually a good student when she was paying attention.

When she was 16 the news came that the Phoenix were to leave the desert and trek into the unknown. Both of her parents had decided they were to leave the desert and urged her to come with. Scared, but ready for an adventure she packed all of her belongings and set off with her parents and Clementine at her side.

The trip was nothing like Anariel had experienced in her life before; food was rationed, her parents didn’t want her to wander off too far. It was repetitious, slow moving and it restricted her roaming. When they reached the docks of Aldoria, the noise and numbers or people were almost overwhelming. The stares, the sneers, the open awe from all the people- she didn’t understand why they looking until her father explained that what they were doing was not normal and what they were asking for was unheard of.

“But this is what Solarus told us to do daddy.”

“Yes my bird, but not everyone understands him the way we do.”

“But he will provide for us like he always has, won’t he?”

He provides a way, but it is up to us to get there. Sometimes it is not always easy, Solarus is testing us and we need to show him we are still worthy and strong.”
They had to camp outside of the main city while their Magis Yara tried to find a captain and ships. They were there for three months before her dad came to her.

“Anariel, my bird. Remember how we talked about Solara showing us the way, but it was up to us to get there?”

“Yes papa.”

“Well Magis Yara believes she has found a way, but she needs our help… she needs your help.”

“What can I do to help?”

“She found a captain, but he wants money from us- more then we have. So Yara is asking us to part with anything we can to help us on our way… Clementine would go a long way to helping us with getting to our island.”

“But dad!!….”

“I know, I know- I would never ask if she wasn’t needed.”

……….

Hurt and with tears falling down her cheeks. “Yes daddy… can I please say good bye to her first.”

“Of course my dear, Solara will be proud of you. I am proud of you.”

Most of the trip was a blur; Anariel was still mourning the loss of Clementine and didn’t notice much else. She stayed in the lower parts of the ship listening to what was going on, but not really understanding the consequences. The other ship was lost; a sickness was going around… then Yara passing away. It didn’t mean anything to Anariel she was still lost in her grief.

One day her mother came down, told her they had found land and that they will be upon it soon. Anariels response was the same as it always was, to just lay there, unresponsive.
“You need to stop being selfish Anariel. We have all lost something precious in our life, we can mourn and then we must move on. It is life. I need you to be strong for me now. There are sick, young and old. They need help and you will help your family, your friends and your commune. You are a Phoenix and we care for everyone and at times that means putting your hurt and problems aside for others. Solara sees you; he feels your pain with you. He has not forgotten you, he is watching you at all times. Come, rise up and see our new home.”

Anariel emerged from the ship- skinny, weak and pale. The Protectors that used to guard the caravans back in the desert were scouting ahead seeing if there was a threat on the new land. When Anariels eyes adjusted to the bright sun and her feet were on solid ground, she looked around. So much green! Trees, bushes, shrubs; everywhere she looked it was greens or blues from the ocean and sky. A glint of color caught her eye, it was a beautiful bird. He looked like a rainbow; blue and yellow with a bit of green on his head. He had a big curved beak. He looked down on her thru one eye, with his head tilted- how strange he was…. Anariel looked around the strange land again, looking through different eyes. She saw the beauty, the wonder and the promise of a new land. She looked back at the bird and with a smile, walked further into her new home.

  1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Page 65

Laertes

Phoenix Cleric
Age: 82

Laertes was born to a wealthy Syndar Enclave deep in the heart of the Kingdom of Tielorrien. This enclave was heavily involved in the nobility of the ruling Queen and traveled quite often within the kingdom in order to do the administrative work. Laertes was not raised by his biological mother or father and was put into the academic programs offered to his Enclave that filled his time with study on history, politics, and arcane magics.

Laertes hated politics and studies on the arcane. From a young age, his mind wandered to that of adventure and sword fighting. It made him a bit of an outcast amongst his peers since the children of his Enclave had standards they were expected to live up to. When his friends around him were trying to get high test scores and gain favor amongst the important ranks of the Enclave, Laertes was more concerned about finishing the lesson and being allowed the time to wander about the community and explore.

This did not mean that Laertes was not well educated. He took to his lessons on history and lore and soaked in everything he could find. He had no interest in proper politics amongst ruling Magis Syndar but if there was historical research on old Syndar cultures or ancient artifacts then he would spend hours upon hours reading and studying. This was the life he lived, spending countless hours at the great libraries with the more scholarly Syndar he began to call his friends. His peers continued to look down their nose at him for choosing such things to occupy his time.

When Laertes grew into adulthood, his sense of adventure had finally taken hold of him. After spending a year gathering supplies, he set out on a trip to the southeast corner of Tielorrien. He was going to wait a few more years, but the tests and placement exams of his Enclave were fast approaching and it was not the life that Laertes wanted to live. Most of the elders in the Enclave would have been outraged at the request to leave because their status amongst the kingdom was highly prized. Instead of asking for permission, Laertes slipped out in the dark of night and made haste on his adventure.

Over the next three years, Laertes made the most of his journey. He met many new faces and discussed lore with a number of Magis of the communes he took up residence with. He constantly had to work or trade to get the food and supplies he needed to keep on traveling. There were more than a few nights that were spent outside in a makeshift shelter with an empty stomach. When Laertes reached the end of the Kingdom, he decided to continue on and see what he could find. He had heard many stories of the Syndar’s interacting with a lesser race, one they called the humans. He wanted to see what their civilizations were like. By pledging a couple weeks worth of work, Laertes was able to hitch a ride with a trade caravan going to the May’Kar Dominion. He had been told that this human kingdom was more accepting of the Syndar and that relations with them were much smoother than with the other kingdoms. The May’Kar Dominion was also a nation prized on spritual enlightenment and art and it interested Laertes greatly.

It was at this time that the undead plague began on Faedrun. Being on the move through the Kingdom, the reports that Laertes picked up on were scattered and fragmented at best. The borders of the kingdom were constantly moving with caravans and soldiers from the Syndar nations. Laertes wanted to know more, but there was no way to get more involved in this while passing through the border.

Upon arriving at the May’Kar Dominion, Laertes was amazed at the level of beauty and spirituality of the oasis capitol of the kingdom. The gardens and art of this city rivaled that of some of the most talented artists in Tiellorien. They also housed an immense library of books, which Laertes took to studying quickly. He was fascinated by the different angles to the lore of the books of humans. This is where Laertes began to understand the Mahsai, the May’Kar’s spirtual faction that centers around the act of belief and not the subject of belief. Raised in education on politics and the arcane magics, Laertes felt that his true calling was one of spirituality.

After spending another two years at the May’Kar’s capitol, Laertes decided to follow a trade caravan to Aldoria. The roads had become more dangerous as the war with the undead plague picked up in speed and brutality. The friends he had made in Saresh told him not to go, but Laertes wanted to continue his journey. He was foolish to think that the war had not reached as far as it did.

When the penitent forces and undead ambushed the trade caravan, Laertes finally realized just how bloody war could be. Dozens of caravan guards and travelers were butchered or dragged into the sand and torn to shreds by the tireless undead horde. The basic divine powers he had learned from the May’Kar clerics could do almost nothing to help him survive the onslaught. His combat skills were basic at best and there was only two options left for him… run or die.

Laertes ran. He ran as fast as he could deep into the sand dunes of the May’Kar desert. Without any knowledge of where he was going and with no real supplies, it was obvious that he was not going to survive for very long. After stumbling around in the desert, he succumbed to the heat of the scorching sun and passed out from dehydration.

When Laertes awoke, he was in a makeshift cot in a camp of some nomads. He was still a bit delusional from his near death experience and wasn’t sure what had happened. When he stumbled out of the cot, he found out that he was in the camp of a nomadic group of Syndar. They had found him in the desert and saved his life. The group was skilled at surviving the desert and moving their trade and wares on the backs of camels. Laertes stayed with this group as they returned to their home on the edge of the May’Kar desert.

Laertes had never seen a group of Syndar like this before. There were plenty of texts and scrolls depicting all sorts of the Feral Syndar tribes, but not much existed on any Serous Syndar that chose to live on the fringes of civilization like this. While most seemed to be of Serous bloodlines, a few of the Phoenix members appeared to have Feral qualities as well. The group was named the Phoenix and they spent most of their time trading and wandering the desert. They were not too concerned with the politics of the rest of the Syndar and enjoyed the company of humans. After spending a few months with them, Laertes found he was welcome in their group and felt like he had a place he belonged to and could call home. He decided not to travel back to Tielorrien and return to his previous life.

Laertes took to the customs of the Phoenix and brought with him the education and knowledge of researching the libraries of both Tielorrien and Saresh. His time with the clerics of the Mahsai taught him how to channel his faith into what mattered, the meaningful brush strokes of his inner artist of spirituality. He used his faith to revere the Phoenix and the sun god of his new people.

Over the years, Laertes has collected quite a library of tomes and books on different subjects throughout the ages. When some of the younger Phoenix want to hear stories or ask questions about the other great lands, Laertes would calmly recite some of the knowledge he retained. Periodically, the proper Serous court dialect would slip back into his speech and betray his non-Phoenix heritage, but it had never been an issue with the rest of the Syndar. It often became a small joke amongst the younger Syndar when he “talked funny”. He misses the chance to read and study and looks forward to every trip into the May’Kar to visit the great libraries again.

Laertes also took up martial arts as a means to stay healthy and fit, defend his people when needed, and to channel his inner thoughts and meditations. His preferred weapon was the longer naginata, a fine weapon that served him well. His blade is one of his prized possessions and he can be found spending hours practicing and training with the blade.

When the discussion amongst his people was to abandon this land and find a new home across the sea, Laertes was eager to continue the adventure he began so long ago. The journey was dangerous and many Phoenix perished, but Laertes skill in the divine kept more than a few from dying due to wounds and disease. When Laertes survived and stepped foot off the boats onto the new island they were to call home, he knew that he had made the right choice to leave his Enclave so many years ago.

Once settled on the new island, he began to coordinate with the new Magis of the Phoenix in creating a temple to Solara to continue to practice his faith. Laertes looks forward to teaching the Phoenix’s faith to the younger Syndar and managing his small but impressive library of tomes and scrolls.

Laertes was one of the first volunteers willing to take a boat to the mainland when the settlement of human’s was discovered. He felt his knowledge and experience could benefit in the Phoenix establishing a relationship with the humans.

  1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Page 65

Celeste

Celeste was born in the year 228 in a canvas tent in the May’Kar desert. She was part of the Phoenix commune. At the age of 2 it became evident that she was not like the rest of the small children, something was off about her. She did not play like normal children of the Phoneix, when she did her bones would pop out of joint. She was quite fragile and would get injured doing even the simplest of tasks. Her parents hoped she would grow out of it, but when she was four and things did not improve, her parents took her to the Magis for help. Magis Yara stated that the Celeste would not be able to fight like normal because of her rare condition, but with a little help she would be able to train with the other Magis. She could start at the age of 5, which is 5 years sooner than the normal age of 10 for all other Phoenix to be tested for magic. As her parents discussed the possibilities for their daughter they were told of an impending doom to their people. The undead were coming and that Solaris told them of a place free from the undead. The new land was very far away from home, but wanting a future for their daughter they decided to make the trip.

Packing only the necessities they packed up their camel and started the trip with their friends and family. The journey was not a pleasant one. They ran into bandits and soldiers refusing to let the Phoenix pass or demanding a fee. One dark night in Aldoria, Celeste’s father was off gathering plants for food when he was found by a group of bandits. Out numbered and terrified he knew he won’t be able to fight, so he yelled for help while trying to stave off the bandits. A nearby clan member was hunting and heard his cries, he came from the woods and helped to chase off the bandits. Owing his life to this man, they became close friends. Celestes dad invited him and his family to join him for supper. They had a son the same age as Celeste named Thorn. Celeste and Thorn quickly became great playmates and close friends.

After crossing thru Aldoria they came upon the sea. Knowing nothing of the sea, the Phoenix had troubles finding anyone to help them cross. After camping outside of the port, eventually Yara came to find sailor who was willing to take them to the Promised Land that Solaris told them about for a hefty fee. Because of the size of the group they needed two boats so the Phoenix pulled together and sold everything that could be sold for food and to pay for the boats. With the need to take two boats the Phoenix people were separated into two groups. One group was with the captain and the other one was led by stronger members who were quickly trained to control the ship for basic sailing.

The two boats there were able to attain were small so when the day came to set sail, the Phoenix were divided into two groups. Celeste and her family were to be boarded on the ship controlled by the captain, when she noticed Thorn standing in line to board the second ship. Not wanting to be away from her closest friend she begged her parents to let him on the ship. Because of the lack of space, they would not allow the family of three to change ships. His parents arranged it so Thorn could change ships to be with Celeste and they would stay on the other one.

After weeks of travel, the winds turned and a storm set their boat off course. After battling the winds for days; Celeste’s boat was sent south, off the original course and they lost sight of the other boat, the boat containing Thorn’s parents. As they resumed their course to the East not sure if they were going the way Solarus intended, Magis Yara took ill. The strongest healer and second in command Yelse was on the second ship. The healers tried in vain to help Yara, but it was not going well. As the Magis Yara was dying she informed Celeste and her parents that she needs to train at the age of five under the soon to be new Magis, Raina. After a time, land was spotted and the Phoenix were shown their Promised Land.

The new island was wonderful and full of lush woodlands. Celeste and her family built a home in the trees so they could be closer to Solaras. As the island started to take shape Celeste was brought to a newly built temple with Raina to train as one of the new Magis. All Magis need a guard to protect them and the choice was clear for Celeste, she wanted Thorn to be her guard. Thorn was younger then they usually started to train. Raina thought about this, Thorn no longer has parents and needs to be cared for. After a time she conceded that Thorn could be her guard. As the years went by Thorn trained to be a suitable bodyguard for the young Magis, and Celeste continued her training. Thorn grew quite fond of Celeste and after they turned 18 he started to court her, it did not take long before she was returning his affections. After several years, Celeste told her parents she wanted to be joined with Thorn. With their blessing they had a ceremony to be joined, a tradition that is not taken lightly in the Phoenix culture. It was a big celebration.

As time went on a couple of Phoenix noticed a boat and Raina decided to send a welcome group to meet the new people and possibly new land. Anariel and Laertes were chosen as they were level headed and easy to talk to. They were also skilled fighters in magic and naginata. Next chosen was Celeste because she was becoming a great skilled healer and would be able to assist the group well. With Celeste came her partner Thorn who was swore to protect her with his life. With a brief prayer for the group and good byes from her parents, they were sent off to meet the new people who would change her whole life, again.

  1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Page 65

Thorn

Thorn
Player: Tim Heise
Age: 31
Born in the year 230

Thorn was born 2 years before the journey to the Island of the Phoenix began, in the May’kar desert. His father was a hunter and a Luthier, and his mother was a basket weaver. During the journey, Thorn’s father saved the life of another Syndar when he was out gathering plants to eat without any one else with him. Some bandits came upon him and he yelled for help. Thorn’s father heard him calling for help and with two Syndar the bandits did not want to press their luck. After that the two men became close friends, the man had a daughter 2 years older then Thorn named Celeste and the two children became friends and were inseparable on the journey. When it came time to board the ships, there wasn’t room for Thorn’s family, so Celeste begged her parents to bring Thorn with them on their ship. Thorn’s parents parents had a bad sense about the ship without the captain and pushed to send him and his newly born baby brother with him, on the ship with the more experienced captain. They put Celestes parents in charge of their children. Thorn’s parents were lost at sea with the ship that didn’t make it to the island. All he had to remember them was his father’s book of hunting secrets and his lutherie tools.

Once life of the island had started to settle, leader Lindur of the Protectors of Solara, needed to rebuild his ranks, having lost most his warriors on the journey. With the help of Uriel, he selected younger children from the tribe that showed potential and embodied the qualities of his warriors: patience, compassion and humility. Most are chosen at the age of 10 then an even smaller number is then partnered with a young Magis in training and will earn the title of Kyrsenshi. Because Thorns parents were gone and he had such a close kinship with Celeste, Lindur spoke with Raina and Thorn was among the few chosen not only to be trained as a Protector but also as a Kyrsenshi. He was pushed at this young age to learn the ways of enlightenment and sanctity of life through meditation and the pursuit of physical perfection.

Of the many weapon styles taught to him by Lindur and Uriel, Thorn is most proficient with the staff, a highly defensible weapon. He views fighting as a tool, a physical discipline that, when combined with meditation, will help him achieve spiritual enlightenment. Kyrsenshi are also taught to be very stealthy, and to embrace the shadows as well as the sunlight. Because of their beliefs, they consider the Undead to be a perversion of nature, and a blight on their world to be eradicated. Kyrsenshi are also taught first aid and a small amount of mage abilities to protect their lightly armored bodies in combat.

Thorn studied, trained and constantly sought enlightenment. As a Kyrsenshi he spent most of his spare time with Celeste, something that he never minded. She understood him as well as he understood her, they were raised together, trained together and as the years passed by, they slowly realized they had always loved one another. After talking about it with Raina, they were joined together in the eyes of Solara, a custom that is uncommon in their culture.
He has a reserved, yet friendly personality and is very curious. He tends to be a bit headstrong and acts before thinking, while still obeying the tenets of his order. Thorn always tries a diplomatic approach before resorting to fighting. He feels that if he has to resort to violence, he has already lost the upper hand. This does not stop him from defending his friends or those in need of help.

  1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Page 65

Sagrell

Sagrell was born in the year 221 to the Phoenix Syndar. His parents separated shortly after his birth, mutually choosing to mate with others of the tribe. As is customary with young members of the tribe, he was tested at the age of 10 and found to have talent in the arcane arts. Even though he had a clear knack for the arcane, his teachers became increasingly frustrated with the lad. He was a curious boy and pursued every curiosity that came his way, more often than not leading him into one form of mischief or another, even if it was rarely intentional. He dropped out of the classes after the required year but continued to study and read books on his own.

When Magis Yara came back from her journey of enlightenment with news of the never-ending plague, Sagrell was tremendously excited for the journey. For him it was a grand adventure, with curiosities galore and exciting discoveries to be made, and so, when the tribe set off, he was ready. Even when his mother deserted, followed closely by his father, he was ready.

The trek to the ocean was not as glamorous as the boy had hoped, but through it all, his taste for adventure and curiosity kept him upbeat and invigorated. When they finally reached the boats, he wanted desperately to travel on the second boat, but his elders, fearing his curiosity may lead to trouble, insisted that he travel with them, on the boat led by the captain.
The journey was long and boring, excluding the giant storm. That was a little exciting. Sagrell found himself either practicing the arcane or up on deck peering off on into the horizon. He fell ill during the journey, as did most of the Phoenix, but he still continued to spend as much of his time as possible on the deck. One day, after countless others, all exactly the same, he spied land on the horizon. He was so excited, he ran up to the captain, grabbed the spyglass from him and ran to the point of the ship closest to the speck of land to confirm his findings. His smile betrayed him to Magis Raina as he bounced down the stairs.

Life on the new island was wonderful for the boy, all sorts of new things to discover and learn. As he grew, so did his curiosities. After many years, when they sighted movement far off, he was quite upset that he was not among the chosen to go meet them. Once his fellow Phoenix returned from their journey, he bombarded them with questions. Who did they meet? Where were they from? What were they? Were there any pretty girls? On and on he asked.

Somehow, perhaps due to the countless books on undead he read over the years, they allowed him into the group that was sent to assist in combating the Lich. And so, the next chapter in Sagrell’s life began.

  1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Page 65

Magrat Farwalker

I am Magrat Farwalker, shaman of the FishBone Tongue line.
I am the apprentice of the shaman Ugar Bearget.
Daughter of Granak Brokefang and Lorya Rivereyed.
Sister to warrior Muggrim Spineripper
Hunter.
Lorespeaker
Chosen of the RamLost.

Played by: Salamander – SherdeGangrel@gmail.com Always open for background and history connections of all kinds. Please email or message if interested!

Name: Magrat Farwalker
Gender: Female
Age: Around 70-80 years
Race: Syndar
Tribe: The Lost
Hair: Brown/black
Eyes: Blue
Character Journal: The Histories (warning! In-character emo writing! ^-^)
Class: Cleric
Occupation: Shaman/Longfang hunter
Known Skills: Archery/hunting, spirity…..things, getting into trouble
Birthplace: Celestial Mountains, on Faedrun
Appearance: Green skinned, long hair, often dressed in brown and black fur and leather
Notable Traits: Green skin, war paint
Bio:

Relationships:
Aedan Haleth VonHorst -Human cleric: “Hmph. His people and mine have a lot of years and bad blood between us. The less we speak to each other, the friendlier we’ll be.”
Muggrim Spineripper- Muggrim is her younger brother by blood
Longfang- now a fully accepted member of Pack Longfang, the first non-ulven to receive such accolades

Rumors and Gossip:
“I heard the cleric calling that Syndar a troll. She does look really weird”
“Hmph. It looks like the rape child of a Mordok and a Syndar. I don’t like it.” -overheard from two Ulven conversing
“Look, I’m just saying, that stranger came all the way out here, through a Mordok infested swamp, by himself, and attacked her. You just don’t make that kind of enemy by doing the laundry, is all.”

  1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Page 65

Alexander Vallen

PLAYED BY: Alexander David Robinson
CHARACTER NAME: Alexander “EagleEye” Vallen
GENDER: Male
CLASS: Mage
AGE: 24
RACE: Feral Syndar
HAIR: Black
EYES: Multi Colored
OCCUPATION: Mercenary Mage, Ex‐Sergeant of the royal guard, Archon Archmage Magis‐At‐Arms
KNOWN SKILLS: Good with a bow, Skilled in swordplay, Studier of all magic, Knows his subterfuge.
BIRTHPLACE: The Kingdom of Lairthuduil
APPEARANCE: Dark skinned, large pointed ears, sometimes facial hair, has horns, has sharp teeth.
NOTABLE TRAITS: He boasts his own skills when he has none. He is also naive and a liar. When angry he has a nervous twitch and he becomes slightly tribal its his defense mechanism and it causes him to lose
focus. He can “rage” its not normal for a Syndar but he can.
RELATIONSHIPS: Friends with Archmage Vazra
RUMORS: , “Raised a sword to the council”, “Attempted to Poison the Baroness” , “Had dealings with the
Archons”

BIO / BACKGROUND HISTORY:
“Hail, my name is Alexander “EagleEye” Vallen and my life was pretty rough
to start. I was born in Faedrun in the The Kingdom of Lairthuduil. I wasn’t a noble or
anything, I mean look at me, its clear i’m a feral. For years me and my mother have
been trying to fit in with the city folk but due to our horns and eyes we were never
truly accepted. Anyway I was off track.”
“I was born feral in a civilized city so I am already looked down upon. I
don’t know much about my father except that he is a celestial Syndar, other than that
I know nothing. My mother was a nice woman and she trusted everyone. She was a
very powerful mage and also took the time to plant some gardens as a hobby. She also
knew her way around herbal medicine and healing and often taught me how to garden
and harvest her special herbs. She also often taught me some of her magic and taught
me how to hunt for my own food rather than to rely on trade. She often talked about
her father and his homeland in the kingdom of Fawyth.”
“There was a great peace with my city and all was good, until the undead
came. I awoke one morning to screaming and the smell of death. I was pretty
terrified back then since I have never seen anything like it. After a few minutes, me
and my mother were able to get lightly packed with bows and herbs. We ran as fast
as we can out of the city and we barely made it. We kept running until we reached
the city of Aldoria where we sold are few herbs to gain some money to get started on
our new life.”
“Once we arrived in our new home, my mother started working as an herbalist
and she found that the humans treated her better than her own kind. Every day she
would get up to go work and every night she would come home and train me to fight.
She would also teach me to use magic and to bend it to my will.”
“Once the undead were at our borders, my mother pulled all of her money
together to get on the next boat to the new world, but sadly she only had enough for
one passenger. She sent me along with her fathers necklace to protect me. At the time
I had no idea she would stay behind and she sent me alone to go on the boat while
she stayed at home to fight off the undead. I waited for a while and then we
started to set sail. All I remember from that day was my mom glaring at the
undead threat with her blood red eyes fighting valiantly against the mob.”
“Once I arrived on land I was filled with anger. My one red eye started
glaring and all I wanted to do was go back and save my mom. Then someone with a
very familiar scent came by and told me to harness that anger for I will get my
chance to avenge her but that was not today. He took me in and trained me until I
became of age. Once I became of age, I went to join the knights watch so I can
protect my new home even though I felt like I was treated as a second class citizen
all over again. After awhile I became a Sergeant and this is where my magical story
truly begins.”
“Oh you want me to keep going? You want me to tell you about prison life here
in the cell? Well first I’ll tell you about my first political dinner then I’ll get to this
cold dark cell. So I met a group there called the Archons and their leader Vazra.
To be honest I liked the group as it was comprised of mostly mages and it felt like
home. They were talking as if I could freely do anything I want and I won’t have to
be limited to only a few spells. As an Archon, they told me I could spend my time
studying lore or brewing potions. That sounded like the life for me. The only problem
was that I was part of the royal guard and I can’t just leave my post. I actually
could have devised a way to get out of the guard without just walking away but alas
I didn’t so I had a direct approach of resigning. Dumb move on my part, especially
after drinking a few potions that could easily have been poison.”
“On a side note, the name “EagleEye” comes from my skill with a bow and my
magic. I always hit the mark…and it could be my red eye i’m not sure which.
“So here it is I wait in this cell to be released, I’m not a bad guy I just
make bad decisions sometimes. Unlike most Syndar, I also act on impulse rather than
intellectual decisions.”
*So upon release Alexander Vallen is met with Archmage Varza and is taken to his comfy new
home in the Spire, Serving as Archmage Alexander Vallen leader of the militia and weaver of magical
effects.*

  1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Page 65

Gerhard

Name: Gerhard
Played by: Winter Edwardson
Gender: Male
Age: 78
Race: Syndar
Hair: Brownish
Eyes: Blue/grey
Occupation: Surgeon
Known Skills: Healer
Birthplace: Tielorrian
Appearance: Tall, skinny. Shoulders slouched.
Notable Traits: tattoo on left hand, three eyes in a fan shape.

UPDATE: Gerhard was caught involved in the undead scandal with Bos Mezar and Serai in the summer of 265. He was tried, convicted, and executed for his actions.

Bio:
I was born a monster. My parents have looked at me with disgust since I was born. It was at the age of fifteen that that look of disgust turned to hatred. I was to be killed by my parents and they would be happy about it.

I was born with my parent’s ears but I had fangs that were deemed unwanted. My parents were ashamed of me and hid me away, saying I was very ill. At fifteen when the other members of my family would learn a magical art it was discovered that I was born with no connection to the mana stream. That was when my parent’s look of disgust turned to hatred. I think it was their fault that I was born this way. My family has been obsessed with keeping the line pure. I am the culmination of their “purity.”

At fifteen my parents only wanted me to fade out and die. My father had connections within the May’Kar dominion. He sent me to apprentice under a surgeon. The story he told the rest of the enclave was that I had taken a turn for the worst and was seeing a great doctor in the May’Kar dominion. My arrival was the first time I attempted to take my own life.

I was meant to train under a surgeon who had been hollowed. His name was Michael. I was never enlightened to the nature of his crime nor the reason he was hollowed, but it didn’t matter to me. It took me only five days to slit my wrists. I had no idea what I had done to my parents but I wanted that pain to stop. I had almost bled out when Michael had returned. He quickly stitched my wrists and gave me more blood from some vials.

Michael had stopped me from taking my own life. He also taught me about the abyss. How those of us who were forgotten by the world can go to the abyss and change to become something bigger. I listened to him after that. I learned his trade and helped him in healing the sick. We were hearing more and more about an undead army. Michael said they must be the forgotten souls comeback from the abyss. It was a bittersweet statement. I didn’t know this at the time, but it was only a couple months after I arrived that my parents proclaimed me dead to the enclave. I stayed with master Michael for nearly thirty years. Then the day came when my parents arranged for me to be sent to help the thirty-second regiment of the Vandregon army.

I arrived with the thirty-second regiment in year two-thirty. I stayed on the front lines there for nearly twenty years. I was able to see the horrors of war up close and to clearly see these abyss-born souls. I wanted to understand them. They were magnificent and devoured just as my master had described. I was also able to dissect our casualties of war and better see what makes them run. It was scary the feeling of comfort I gained from this morbid learning. As always, when happiness is found sorrow must follow. I received a letter from my “family” for the first time since I left home. It stated that I had been proclaimed dead to the enclave and permanently removed.

This letter was all I needed to leave this battle. I set the open letter on my bunk and left that night. I wandered from small town to small town in a drunken haze. I stopped when I reached Aldoria’s coast. I had no idea what to do with myself. When I ran out of money I decided for the second time in my life that I should die. I hung myself in a dark alleyway. I felt death’s sweet grasp until a cleric happened upon me and brought me back to life. I ran after that. I ran until I found a small dying town called Oarsmeet.

In Oarsmeet I realized the world did not want me to take my own life, so I found meager work, small medical tasks, to keep up enough money to stay in a drunken haze. I had no idea what was happening when the village was attacked. I was herded onto a ship that lead me to some new land. I did as little as I could without raising suspicion and maintained a simple drunken existence, until I saw the Ulven more and learned of their beliefs. And then there are these black monsters known as the Mordok. I want to see them from the inside. I want to cut them open and examine their insides. Getting to open these “presents” has revived some of the life that I had lost. This desire is enough to keep me moving until I am lucky enough to be sent to the abyss.

  1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Page 65

Aiden

Aiden of the Phoenix

Played by: Justin

Name: Aiden

Race: Syndar

Bloodline: Phoenix

Gender: Male

Birthplace: May’Kar Desert

Age: 46

Known Skills: Lore, Thrown Weapons, Dual Wield, Appraise, Divine & Improved Divine Magic, Resources

Occupation: Self Employed Scout

Appearance: Medium build for a Syndar, Small by Human/Ulven standards. Wears red clothing and gold jewelry when he is able, but dresses for scouting when he is likely to scout. Small ears for a Syndar.

Relationships: Is in a committed relationship with Aislynn.

Story

Aiden was born of the Phoenix in the year 215. Who his parents were is insignificant because the Phoenix raise their children as a community. Aiden always viewed himself as a child of the Phoenix, not a child of any two people. As a child Aiden was different. He didn’t fit in well with the other children and he never really knew why. He often found himself alone. This made him lonely, but he overcame it by learning to use his imagination and play by himself. He often wandered, letting his curiosity and imagination take him. Aiden would go on imaginary adventures filled with danger and excitement.

At age 10, Aiden was tested and found to have divine magic in his blood. He took his year of mandatory training and chose to continue beyond that year to become more skilled in magical powers. Attending magical instruction gave Aiden some socialization which he craved but seemed unable to get on his own. At the end of each term of instruction, Aiden always re-enlisted for the next term.

Living in the May’Kar Desert was not luxurious, but Aiden never wanted for more. He was always content with his canvas tent and modest lifestyle. He enjoyed the trading lifestyle and learned that an items value, while subjective, could be determined if you paid attention to the supply and demand.

Aiden was eager to help his community. By age 13 he was working alongside other Phoenix in the trade routes. It didn’t take long for Aiden to figure out where and how he could best serve his people. The trade routes were long and sometimes dangerous. In order to move many people, with heavy, slow moving cargo across a desert, scouts were needed. The scouts could check the way ahead to make sure the larger group didn’t walk into a trap or other dangerous circumstances. By age 15, Aiden was serving as a scout for the trade routes through the May’Kar desert. He was accustomed to being alone for long periods of time. He was small, fast, and sneaky; everything you could want in a scout. Aiden learned quickly to ditch the red clothing he loved so much for something that matched his environment. He learned to survive in harsh conditions, and to be self sufficient. Often times there was no one there to help if you got into trouble while scouting. He learned that he needed weapons that were light and fast, yet lethal.

At age 16, after making the journey through the May’Kar to their destination, Aiden found a weapon smith to trade with. He used the small amount of valuables he had acquired to purchase a pair of swords. Along with the purchase, the weapon smith gave him a small amount of instruction on wielding two swords of equal size. Aiden learned some basic principles of dual wielding, but this was not formal instruction. What Aiden learned was mostly how to make it look like he knew what he was doing with the swords and not hurt himself while doing it. Aiden’s true skill in swords was limited to hack and slash and he knew it. He learned he was most useful in combat as a distraction or when he could sneak behind an opponent and score a quick shot or two. When alone, Aiden rarely swung his swords at another living creature. When faced with danger he would hide, run, or sneak around it. He could lead an enemy away from the caravan and then elude them in the desert, but he knew he could not realistically beat an able bodied opponent in combat.

Aiden loved what he did as a scout. Unfortunately, his position within the trade business would be short lived. Shortly after Aiden’s 17th birthday, the Magis Yara returned from her journey of enlightenment with bad news. It was time to leave. Aiden was resilient. He didn’t mind having to go, but seeing the way this news divided his people and sent many into despair greatly saddened him.
As they Phoenix made their way east, they were treated very poorly. They often had to pay to be allowed passage through lands. When they finally reached the eastern coast, they had to hand over all that remained of their wealth to secure passage across the ocean. This taut Aiden a very important lesson that shaped who he would become in the not too distant future. It is far better to have, than to have not. For the first time in his life, Aiden felt poor. Not because he had no silver or treasure, but because he saw those things were all that mattered to many of “these people.” Listening to the people scoff at the “foolish phoenix” sailing away showed Aiden what he really was among them; an outsider.

The trip across the ocean was long and difficult. The other ship was lost. Aiden presumed they were all dead. The island they found was a great relief. A new start. Aiden quickly adapted to the new terrain. His scouting skills were very valuable.

In the year 261, when other people were discovered, and a group sent out to explore, Aiden was not chosen to go with. He was confused. Why would you not send a proven scout? It was like a flashback to his childhood; being left out. When the group came back with news of Crows Landing and a new continent, Aiden could not be held back. He saw opportunity for adventure. He also thought, perhaps an opportunity to make a real profit. One large enough he would never have to worry about being able to afford passage or a ship again.

  1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Page 65

Uriel

Uriel is a member of the Phoenix tribe of the syndar, who lived in the May’kar dominion. At a young age he traveled with the trading caravan and took his calling to be one of the Protectors. It was a duty that he took very seriously; scouting ahead in the dessert to find safe places to camp and keeping night watch over the camp with the other protectors. He also had the job to help teach the young phoenix in learning basic sword skills and archery.

At the young age of 25 Uriel earned the right to where the black and red hair roach that only a warrior who had performed a heroic service to the tribe may where. He earned this right by protecting the caravan from bandits that had tried to raid in the night. During the fight he had saved another Protectors life. At the age of 48 Uriel proved that his courage went further then just his fighting skills. One night while traveling, the caravan was hit suddenly by a fierce sand storm, after hours the winds calmed but not every one was accounted for. One of the young had wandered off before the storm hit and had not been seen since. The loss of the child had grieved the tribe greatly they had no way of finding her after the storm and many of the Protectors were convinced that to look for the child would leave the caravan unprotected and may end in more losses. The mother pleaded with the leader of the Portectors to send a party, but to no avail. Moved by her pleas, Uriel volunteered to go on his own to see if he could find her. With no way to know were the girl wondered off to Uriel prayed for a sign from Solarus. He then looked to the sky and saw a bird who had landed on a rock. It looked a him and then caught flame leavening just a feather and ash, the wind caught the feather and Uriel followed it to an oasis, miles away. There he found the young girl sleeping under a tree the feather turned from red and gold to white and black Uriel kept it as a gift from Solara. He took the girl and carried her to the caravan returning her to the arms of her mother, earning Uriel the respect of the rest of the Protectors.

Uriel means “Fire form on high” because of his post in the tribe some of the younger phoenix think he is scary and mean and sometimes he is called rude, but that only lasts till they are old enough to learn what he really does for the tribe. Some of it has turned into a joke, because the tribe understands that this is for their protection
When the Phoenix went to the sea, Uriel did not argue and went along so he could help protect his people. He fought in the skirmishes against humans and at the age of 58 he stepped on to the boat and watched his home disappear from his view for the last time.

During the trip, Uriel stayed topside even while the storm raged, because he never spent a night inside. When the ship finally made land Uriel lead a hunting party to find food. As soon as a new home was founded, Uriel returned to his calling as a Protector, spending his free time exploring his new home.

Because of his position in the tribe, he had one of the few steel swords on the island. He used it to help make new arrows and bows, and insisted that every one at least learn to use a bow no matter what they did back home or if they had one yet.

When the Phoenix met the people from crows landing Uriel was a little over protective and didn’t know if he could trust the humans. But the younger members of the tribe did not have the miss trust that Uriel did, so he thought it best to push aside his feeling on the matter and return to his role as a Protector that would watch for danger and act only if need be.

With finding out the undead now roam on this land/ Uriel now travels with a small group of Phoenix traveling in the land of Mardrun; this fits well with his nomadic personality that springs from a need to always be moving around.

He enjoys exploring this new land with other Phoenix. He still remembers fondly his days in the desert but accepts the fact that even though he is only 87 he will never see the land of his birth again.

Uriel dreams that the young may live to see a day when the dead may rest in peace, never to rise again.