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March 10th, 2012 – Newhope Colony Political Dinner

The nobility of the colony welcomed all of the adventurers and factions with open arms, bringing them into the heart of the colony and to the dinner they had hosted. There were representatives from numerous factions, the different nobles of the city, and from adventuring groups. After some introductions, drinks, and socializing, the guests were further entertained with food and dancers.

Shortly after, tensions mounted as Khulgar Graytide, Chieftan of Pack Graytide and representative of Clan Grimward, started a scene and called everyone’s attention. He was angry and cynical, making snide comments about how sorry he was for rudely interrupting some important affairs like wining and dining. He delivered the note from the Watchwolves Clan, which stated that the colonists need to be kept in check in order for peace to exist. Khulgar then called Branthur Nightriver into question about his “soft ways” in dealing with the colonists and that the Ulven need to put them in their place. Many dinner participants mocked or challenged Khulgar and Branthur reminded him of his place and that the colony is on Clan Nightriver territory. Nobody at the dinner tried to calm Khulgar or discover Clan Grimward’s terms, which resulted him the Chieftan storming off angrily with threats against and from him being the last communication the Graytide had for the evening.

Shortly after, a member of the Colony Watch arrived with two letters. One was a message from Prince Aylin of New Aldoria. The message was read aloud to the group where Prince Aylin apologized for not being in attendance, offered up help and assistance, and showed genuine care for the safety of the colonists. Most of the people gathered did not believe the honesty to be genuine, but that meetings with Prince Aylin and his nobles should be setup in the near future.

The second letter was a Watch Report from the Sergeant, who had been notified that a patrol found a boat on the coastline. It had been abandoned, but there was blood and signs of a fight. Some personal items found on the boat suggested that a Ranger from Vandregon survived the trip over from Faedrun but was nowhere to be found. One of nobles said they would investigate it further and so did some of the adventurers.

By the end of the evening, several factions had worked closely with Branthur Nightriver to expand relations with the colony. Of the assembled nobles, there was definitely a subtle power struggle as Baroness Katherin and Baron Richard vied for support and expansion of relations. Baron Richard ended up making numerous deals with the different factions and gained more political support than Baroness Katherin. Several other nobles have since pledged support to Baron Richard, making him the strongest and wealthiest of the colony’s leaders.

Photos from the event!

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February 11th, 2011 – Last Hope Combat Event

Scenario #1
A handful of elite Vandregon soldiers went out on a dangerous mission to move through penitent lines and get to a village near the coast. The village contained a boat that was almost complete and was seaworthy if repaired.
After punching through the penitent lines with speed, the Vandregon infantry setup a defense in the village. A Vandregonian Ranger and a ship’s crew began to work on fixing the boat enough so that it would sail… but they needed time.
Small groups of penitent threw themselves at the defenders in an attempt to overrun them. The ranks of penitent were joined by undead eventually as reports of the soldiers made its way to other penitent groups. The Vandregon soldiers held them back and stayed alive long enough for the ranger and the ship crew to fix the small boat, but there was not enough room or supplies to carry everyone.
In a valiant charge, the Vandregon infantry counter attacked the penitent lines and pushed them away from the coast. They took the fight to the enemy and were slain, one by one, as the numbers and wounds overwhelmed them. They gave their lives to buy the Ranger time to get out to sea without being pursued.

Scenario #2
The woods near the Wayward Inn were dangerous as reports filtered in about a large group of Mordok roaming the area. New Aldoria sent an armed escort for their emissary, who was to deliver a letter to the political dinner in Newhope, but they were moving through these dangerous roads and Pack Graytide warriors were scouting the area.
Bloody skirmishes broke out along the roads as the Mordok attacked. The guards escorting the emissary were able to protect him long enough to get him to the border of the colony to deliver the message. They were attacked upon their return and several guards were killed, but the message was delivered from Prince Aylin of New Aldoria.
Pack Graytide warriors took the brunt of the attack on the roads and met the Mordok head on. Through a serious of intense and bloody fights, Pack Graytide killed numerous Mordok but lost over 10 warriors in the fight. The Mordok were cleared out of the area but Graytide warriors limped their wounded to the Newhope colony in order to seek healing and supplies. With the roads open, Khulgar Graytide was able to make it to the colony to represent Clan Grimward and to deliver the message from the Watchwolves Clan.

Photos from the event!

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December 14th, 2013 – Civil War Combat Event

December 2013 Event Summary

== STORY ==
The Ulven Civil war continues on all throughout Mardrun. With winter finally here, the settlements all across the continent prepare to wait out the long winter but the warriors on both sides of the conflict march to war.

In the north, Clan Grimward continues the conquest of Watchwolf territory as war packs push further east.

In the south, the bridges connecting the two clans has become a site of bloodshed once again as coalition forces move to the border and Clan Grimward presses the attack.

With the war picking up at the onset of winter, supplies and food will be critical in maintaining the lines of both sides.

Scenario 1
Clan Grimward continues the attack to the north, pressing the advantage they have gained from fighting throughout the year. Watchwolf warriors will try to hold out as long as possible against Grimward attacks until Clan Nightriver reinforcements can arrive.

After months of skirmish fighting, Clan Grimward launched an all out assault on the war pack of the Watchwolf Clan in an effort to grind them down before reinforcements arrived. As both sides clashed in a recently evacuated farm, the support offered by a group of adventurers and proved to be critical in maintaining the Watchwolf live. Several dozen Clan Grimward warriors were killed and the war pack destroyed. Caught up in the brutality of the fight, several Clan Grimward Daughters of Gaia were killed by Watchwolf warriors, shocking everyone at how far the fight had been pushed. The Watchwolves held out, despite terrible wounds on a number of their warriors, and survived to regroup with allies that eventually arrived.

Scenario 2
Coalition forces are moving to the river border between Nightriver and Grimward. Word has reached the allied forces that the main bridge has turned into another large scale fight as Grimward has crossed into Nightriver territory. Fearing that the smaller bridges will also be used for crossing, Clan Nightriver and coalition fighters must secure several smaller bridges before Clan Grimward can cross and expand their foothold into Nightriver territory.

As both sides clashed for control of the bridges, Clan Grimward warriors quickly took ground and controlled several bridges. Clan Nightriver warriors with their Coalition allies attempted to push back, fearing that the assault on the bridges would prelude an upcoming invasion. Instead of moving troops across it, Clan Grimward destroyed the bridges after they were secured and every route crossing the Yurnai river between the two clans was destroyed.

Scenario 3
The Pirates of Oarsmeet have received messages recently about a debt they owe. It appears that Captain Bridge, the previous owner of the Blue Ruby pirate ship, has been after them about what is owed. As the Blue Ruby docks in New Aldoria, the crew is enjoying a night of drink and festivities when Captain Bridge and her men come to collect.

After a gruff introduction and pirate pleasantries were exchanged, terms were laid out in the open. The Pirates of Oarsmeet were to hand over payment, the ship, or the Captain. Soon after that, a fight broke out as both sides got swept up into a massive brawl. The crews of both the Captains duked it out until steel was drawn and the fight turned lethal and Captain Bridge was killed and scalped. A handful of the Oarsmeet crew were killed, but over half of Captain Bridge’s men were killed and most of the rest swayed with payment of coin and new employment.

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November 16th, 2013 – Onsallas Outpost Event

Winter is fast approaching and the civil war still looms across the continent. Members of Pack Longfang and several other factions stayed at Onsallas Outpost or used the outpost as a stopping point in their travels. Tensions were high as Pack Longfang coordinated daily outpost chores such as fixing bridges and gathering fire wood and confronted the outsiders who continue to use the Outpost for shelter. Rumors and speculation still float around about the Pirates of Oarsmeet and their exact involvement in the recent failed swamp expedition. With rules established and outsiders expected to earn their keep, the chores were completed and patrols were sent out to scout for mordok and find any reagents that may have bloomed this late in the season.

An emissary for Clan Stormjarl arrived and personally delivered a letter to the outpost. The letter, written from the Runeseer and leader of Pack Longfang, detailed an arrangement made with Clan Stormjarl. The goldwood claimant that was recently found in the swamp was verified as an honor debt between the Longfangs and Clan Stormjarl and the emissary had arrived to collect. Pack Longfang is to be honor bound to serve Clan Stormjarl for one half of a year, starting now. As the message was relayed to other members of the pack, discussions about the civil war continued. With the Longfangs leaving the mountain pass to serve Clan Stormjarl their allies to the south would find it difficult for supplies to move through the continent. There was also discussion about Clan Stormjarl itself. With their sudden interest in collecting an honor debt that Pack Longfang owes them, it was rumored that they would be choosing a side in this war very soon and what that would mean to the civil war.

As members of various factions discussed plans and interacted with each other, the Outpost was hit by a large storm and travelers either found shelter or left and continued south in their journeys.

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October 19-20th, 2013 – Onsallas Outpost Ceremony and Dirge Swamp Expedition

After securing an arrangement with Pack Longfang, the Phoenix Syndar used the Onsallas Outpost as the site for a joining ceremony between two of their members. As merchants and members of the Phoenix traveled to the outpost for the joining, bandits moved into the area in an attempt to rob anyone that was traveling without escort and possibly with money and gifts for the ceremony. As the ceremony was being prepared for, a number of different adventurers and factions worked together and discussed plans for the upcoming winter and the current civil war. The Watchwolves Clan to the south is still under siege by Clan Grimward and the line between Clan Grimward and Clan Nightriver even farther south is still contested. After the ceremony, travelers taking residence in the outpost prepared for a night of festivities and enjoyed themselves. Talk around the campfire did include the mercenaries that had camped out nearby, the ones who had been hired to go into the Dirge Swamp as a third expedition.

The next day, the expedition of mercenaries and several members of the Watchwolves, the Bastards, and Pack Longfang and Pack Bloodfang moved deep into the swamp. They covered a lot of ground quickly and forced back numerous small attacks of mordok. After three days of travel like this and light sleep, exhausting and wounds were beginning to become a problem. As the group moved deeper into the swamp, the wagon carrying all of their supplies broke down and without the supplies to fix it the expedition was forced to continue on foot. Mordok attacks increased as small bands of mordok harassed the expedition. Led by a Richtcrag mercenary, the discipline and use of tactics helped keep the mordok at bay.

Pack Longfang and Bloodfang warriors, escorting a truthseaker from Clan Spiritclaw, used divination magic in an attempt to find out where to go. After narrowing down the search and finding an old camp, it was evident that someone recently took items from it and fled the swamp. During the confusion, the mercenary group turned on the rest of the expedition and killed one another and went after the group of adventurers and tried to kill them. During the chaos, mordok attacked and the entire expedition was broken into small groups that fled for their lives.

With mordok roaming this area in larger groups, several bands of adventurers and expedition members were able to fight their way through and reach the main trail leading south. The entire mercenary group and several adventurers were either killed by the double crossing mercenaries or hunted down and ripped apart by mordok.

No information was found as to why the mercenaries tried to kill the entire expedition and nothing was discovered about what may have been taken from the abandoned camp found deep in the Dirge swamp.

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July 27th, 2013 – New Aldoria Market Faire Event

Prince Aylin, leader of the second largest colony settlement on Mardrun, hosted a market faire event in New Aldoria. Travelers, merchants and adventurers from all over Mardrun were invited to attend. The prince offered this faire as a token of gratitude to all those involved in the civil war and those helping secure a future for the colonists on Mardrun.

As attendees crowded the market and visited each tent to sample wares and barter for goods, the guards of New Aldoria escorted the Prince himself around to all of the vendors of the market faire. Several vendors took advantage of this opportunity to discuss things with the Prince and try to establish themselves with any of his dealings. The Phoenix Syndar, in particular, had a private audience with the prince and much was discussed in regards to trade goods and caravans.

A tournament was held for entertainment and to award those skilled in different areas of combat. Blunted steel weapons were issued in the make and style of the fighter’s choosing so that no real injuries would occur. After numerous rounds of exciting competition, winners were awarded coin from a tournament pool and pendants and rings to showcase their prowess.

Numerous factions interacted with each other and established relations in regards to trade, support, and the overall war effort. Although a thief slipped out of the guards grasps and a crazy preacher spouted off religious nonsense until he was carted away, the event was rather pleasant and civil.

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June 16th, 2013 – Dirge Swamp Expedition Event

After a powerful corruption idol and a mysterious journal from an unknown Syndar is found in the Dirge Swamp, an expedition set out to search for more clues. A large group of adventurers from several factions, led by a Pack Longfang guide, gathered some supplies and set out North from the Onsallas Outpost. Their destination was to search for the ruins of the failed settlement of Pack Blackwing.

The expedition was stalked and attacked by numerous mordok groups. The attacks were frequent as more mordok in the area gravitated to the expedition. The combined efforts of the warriors and archers could barely keep the mordok from overrunning the group and the constant battles began to take their toll. A few members of the expedition were killed and carried off. A small detachment of Order of Arnath’s Fist members ended up returning to the Onsallas Outpost after one of their Lions, a veteran battle cleric, was killed in the melee. Without strong leadership and a mix of mercenaries and different groups making up the group, the lack of cohesion in the expedition became a dangerous flaw.

As the lack of supplies and the wounds became a dire situation for the expedition, a few members continued to scan the swamp and look for anything useful. The old Pack Blackwing outpost was found but had to be abandoned quickly as some form of corruption in the outpost began to influence the people who stayed there for too long. A few small items and some papers were found but it looked as if there was nothing of use in the outpost. Later in the day, a few scouts for the expedition came across a camp hidden in the woods. After investigating, it appeared to be another camp built by the Syndar who had written the original journal. Another piece was discovered, but it was only partially translated before the mordok attacked and forced the expedition to retreat.

With the second journal discovered, there was evidence that another camp lay deeper into the Dirge Swamp. Due to the lack of veteran warriors in the group, the lack of supplies and the accumulation of wounds and broken equipment, the expedition was forced to return to the Onsallas Outpost or risk being overrun by the mordok.

Unless another expedition is put together, any further clues about the mysterious Syndar or the corruption idols are now lost in the Dirge Swamp.

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May 18-29th, 2013 – Onsallas Outpost Event

As word reached Onsallas Outpost that the Longfang warriors and their allies were dying of disease in the mountain pass, a call was sent out for help. With the spring, many reagents used for healing would be in full bloom and could be harvested. If refined into healing reagents, these could be sent quickly down to the mountain pass to aid the warriors there.

A small garrison of Vandregon soldiers helped with the outposts defenses as several groups, such as the Phoenix Syndar, and adventurers patrolled the nearby swamp and looked for reagents. Pineed sap, fae leaves, and moonflowers were all picked and gathered to help the war effort. The quartermaster of Pack Longfang’s outpost coordinated these reagents and gathered hunters to volunteer to send the reagents to the pass. With so much pineed sap harvested and refined, the warriors in the pass could be saved if the hunters could carry it to them quickly.

The Daughters of Gaia and Witches in the Onsallas Village sent ominous reports of some sort of disturbance in the nearby area of the swamp. Fearing another corruption idol was nearby, a group was sent out to find this location. After several Daughters used their magic to divine its location, a mordok camp with a powerful idol was discovered. Unable to destroy the idol by themselves, request from the Village was answered and a complex and potent cleaning ritual was handed over to the group in the outpost. After being deciphered, preparations were made to begin cleansing the site and making the necessary reagents to finish the cleansing during the following day.

Mordok continued to roam the area in small packs, picking at small groups or fleeing into the swamp. Several groups going out to find reagents and interact with a strange black skinned syndar were ambushed with hit and run tactics. Along with the known corruption idol, a strange syndar journal was discovered and the exact identity of the black skinned syndar is still unknown.

The following day, a large group of adventurers moved into the swamp and protected the final steps of the cleansing ritual. The idol’s powerful influence was dispelled, but there was some heated discussion whether the idol should then be destroyed or taken back and studied. It was decided that the idol would be taken back to the outpost and researched.

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April 20th – For Every Action (caravan event)

With the Watchwolf and Longfang warriors in the pass low on supplies and losing the battle with attrition, a call for help and supplies was sent out. A lesser noble in the colony volunteered to put together a caravan with healing supplies and food and get it into the pass. He hired adventurers as bodyguards and began the long trek to the Great Wolf’s Hackles.

The caravan began with a slow start as all the supplies needed inventorying and the creation of several travois carriers was necessary. Canvas, rope, and wood were all lashed together to make simple carrying devices and the convoy began to move. It was clear that mordok activity was heavy in the area as several small raiding parties picked at the caravan guards as they moved along the trail. Supplies and reagents were gathered along the way as adventurers dared to break away from the group and search the surrounding area.

The caravan eventually came to a stop outside of an abandoned village and the mordok in the area were relentless. Several adventurers stumbled into the main mordok camp and some of the idols on display there were taken. Wave after wave of mordok assaulted the caravan and threatened to overwhelm the defenders. The healer that accompanied the caravan setup a healing station for the wounded and was forced to use a majority of the potent healing reagents just to keep the bodyguards alive. The travois, which had broken down and needed repair, was abandoned and the group split into two. Supplies were scooped up or a simple canvas drag was created and the caravan left the area with whatever supplies they could carry.

Eventually both groups were able to reach the pass in the Hackles, but almost all of the guards were badly injured and most of the reagents were used. The badly needed supplies and healing reagents did not arrive in enough quantity or good condition to help the Watchwolf and Longfang defenders in the pass. Disease and infection began to set in, as the wounds on the warriors in the pass began to worsen.

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March 23rd – Ulven Civil War Combat Event

The civil war between the Ulven rages on and several key battles took place around Mardrun.

The Mountain Pass
A team of Watchwolf Clan and Pack Longfang warriors moved to the mountain pass that runs through the middle of the Great Wolf’s Hackles. Several Clan Grimward camps were established to hold the pass to try and cut off reinforcements from the Newhope Colony and Clan Nightriver to the south. The team struck quickly and overwhelmed encampments and killed all of the Grimward warriors there. The fighting was going well until several signal horns were blown, alerting some of the patrolling Grimwards in the area. They rushed to the pass to help out the camps and counter attacked the Watchwolf and Longfang warriors. Brutal and heavy fighting broke out as shield walls clashed and warriors picked each other apart. The veteran warriors of the Watchwolves and Longfangs outmatched the Clan Grimward warriors and casualties were a minimum with only two deaths. In contrast, Clan Grimward suffered close to eighty casualties after the fighting stopped. Numerous Watchwolf and Longfang warriors were terribly wounded and unable to continue fighting, but the pass was taken from Clan Grimward.

Raid on Watchwolf Lands
Khulgar Graytide and his elite Pack Graytide warriors led an attack on Watchwolf lands to the North. A small village was overwhelmed and quickly destroyed, all the village militia and guards killed in the frenzy of Clan Grimward’s assault. An organized defense was created at the next village and both sides tried to exchange terms and insults as they moved into position. Khulgar offered the defenders a chance to surrender, but it was stoically refused. Lycon Graytide led the charge into the village and a fierce fight broke out. Many warriors were slain by both sides as the fighting continued to wear on. In the end, Clan Grimard pushed the defenders out of the village but only after taking a serious beating and losing many warriors in the process. Clan Grimward now has a firm foothold in Watchwolf territory, but had to pay for every inch with blood.

Stopping an Alliance
A strike team of Ulven and colonists was formed and sent deep into enemy lines to try and intercept and kill a Clan Grimward Chieftan who was on his way to discuss terms of surrender with Clan Stormjarl. The team slipped passed Grimward lines under the cover of darkness and coordinated their attack. When the Grimward camp was ambushed, the attackers soon learned that their was no Chieftan but instead of an influencial Daughter of Gaia and her retinue. Fearing political backlash for murdering an important Daughter, the fighting halted as both groups tried to discuss it out. Grimward warriors were sworn to protect the Daughter of Gaia and wished to drive out the attackers but the Daughter insisted on talking it out. A lone Coywolf hunter calmed the situation, saying that the war is not what it seems and that the colonists have complied with Ulven wishes. The Daughter agreed to discuss the matter in detail with the Coywolf, who was then knocked out by a Grimward guard and bound. The fighting broke out again as Grimward guards began to drive the attackers out. A small team was able to return and slip back across into friendly territory but a large number of Clan Nightriver volunteers were killed or captured during the fight.