1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Page 61

Thalor

PLAYED BY: Dylan Seager

CHARACTER NAME: Thalor

GENDER: Male

CLASS: Warrior

AGE: 22

RACE: human

HAIR: Brown

EYES: Blue

OCCUPATION: Drunken fighter

KNOWN SKILLS: Sword and shield fighting

BIRTHPLACE: Faedrun

APPEARANCE: tall, armored, and often mistaken for a bandit

NOTABLE TRAITS: I’m an average guy

RELATIONSHIPS: Rangers

BIO / BACKGROUND HISTORY:
I was born when the undead were attacking. I don’t really remember much from back then because well, I was young. I do remember they got to us one day. My mother handed me my baby sister, Bonnie, and told me to run. I tried to argue with her, but eventually I ran.
After days of running and hiding I made it to a boat crying, hungry, and tired from carrying my little sister. I snuck aboard, which isn’t hard to do when no one is paying attention to an orphan. I sat in a darkened stairwell for what seemed like forever. Eventually the boat started moving. The last of the food and water from the pack my father had given me ran out the second day on the boat. I carefully placed my sister behind some barrels on the makeshift bed I crafted for our journey, shushing her to sleep. When she closed her eyes began her peaceful breathing, I took my leave. I had to find us some food before she began crying out of hunger. I wandered around the boats making sure I never once gave anyone a reason to give me a second look. I turned the corner to duck into the kitchen and smacked into a rock of a man. I landed on my back and when my eyes opened there were dark grey ones staring back at me. The man, Jurrok, looked at me with curiosity. I looked away at first. I couldn’t handle the sad look he was giving me. “You’re the one that’s been taking the bread. You know how I know?” I shook my head. “You don’t use a knife. You break little pieces off because you’re not big enough to reach the sharp knife,” he stated. “I could if I wanted to, but it’d make too much noise and then I’d be caught,” I spat back. I wasn’t about to let someone call me little after all I’ve been through. I lost my mother, my father, grams and gramps, and even my best friend. I didn’t know if I was going to make it or worse if my sister was. I started to shake. I was trying not to cry. Men don’t cry and I had to be a man to take care of Bonnie. “You’ve been through a lot. I can see the death in your eyes. Must of lost many loved ones, everyone has. I myself lost my wife and my son. They were killed right in front of me. You remind me a lot of my son,” he said with a sad tone to his voice. He turned his face towards me and smiled. “Which is why I’m going to help you. No one knows my story, but everyone knows there’s a kid on board that isn’t with a family. That’s you. I’m going to bring you to the captain and claim you as my son. That I thought I had lost you, but you’ve been on board this whole time. You won’t have to steal food and you’ll get an equal share like everyone else. That okay with you?” I sat there staring at him for what seemed like hours. Why was he being nice? I couldn’t understand exactly why, but it didn’t matter. I felt like I could trust him. “My little sister too,” I asked. His eyes lit up and a smile spread across his face. “I’ve always wanted a daughter.”
When we made it to a new land Bonnie and I stayed with Jurrok. I took care of Bonnie and helped Jurrok with chores, and he taught me how to fish, cook, and hunt. I learned a lot that first year, we all did. When I turned 15 Jurrok decided to teach me how to fight. Every day for three hours we practiced with shields and wooden swords, we continued this way for years. Once I was good enough, he took me out hunting. One day when we were out hunting I spotted a deer; I wasn’t close enough to get a good shot off so I tracked it until I could. I must have tracked this deer for hours through thick brush and woods. The deer stopped at a small creek to drink and I got ready to take my shot, when some twigs broke off in the distance and scared the deer away. Disappointed and empty handed I stood up to make my way back, but as I looked around I realized I was lost. I thought for a long time and just stared out in every direction trying to remember which way I came from; eventually I made my decision and headed out. After a few hours I realized that this was probably not the way back. I was so lost and tired I decided to make camp.
I made a small fire and ate some rations I had in my pack. When I was going to sleep I put the fire out and made my way up a tree. Jurrok was always one to err on the side of caution so he taught all the hunters how to safely sleep in the trees. We are in uncharted territory and need to be careful. I continued to do this for a week, give or take a few days, until I was caught and tied up by a couple of Ulven who called themselves Whiteoak. When it got darker I pulled the knife I had hidden in my boot out and started cutting at the rope. I know I missed a few times and cut my arms, but the blood made it easier to slide my hands out. When the bigger of the two guys went to sleep I made my move. I pretended like I had to pee and the one that was awake angrily took me out, keeping his hand on my shoulder so I couldn’t run. About 20 or 30 ft away from the little campsite I “tripped”. He didn’t even have time to realize what had happened as he fell on top of me, landing with my knife in his gut. I moved quickly to ensure he died quietly. I took what little supplies he had on him. I went back to the campsite only for my equipment and left quietly. One death was more than enough to make my escape, no sense in killing the other guy.
A day or two later I came across a raiding party with humans who were wearing green, I did not know if I could trust them so I kept my distance. The ones in green intrigued me, so I decided to follow the small one who I heard them call Puckerman a time or two. I thought that was an odd name for someone, but dismissed it. After night fell and people left the area, I still chose to follow this Puckerman. I decided I would talk with him because he seemed the most trustworthy, being able to cast divine magic he had to be good, right? Night fell and I lost track of him for some time, but as I made my way towards the crossroads everyone else had gone towards, I saw him with two Ulven men and a guy with one eye all being attacked by bandits. Deciding I could help, I quietly killed one of the bandits who had gotten close. They finally caught up with the rest of their group. I continued to watch the ones in green. I followed them all the way to their settlement which they called Crows Landing. After a few days of watching the settlement, I decided I could pass as a traveler. I walked into Crows Landing trying to seem non-threatening, but how unthreatening can one look when you happen to look like me. Considering I have spent weeks out in the woods without a bath or a change of clothes. It’s probably why that woman screamed when she saw me. That scream hurt my ears and when it stopped and I looked back up there was that guy Puckerman staring back at me. Next to him was an Ulven with a scar across his eye and two armed guards. “Hello,” I said. “I didn’t mean to scare anyone I’m just looking for a place to clean up and rest. I’ve been lost for some time.” I swear they were going to throw me in jail. I grabbed the hilt of my sword ready to fight when Puckerman spoke. “About damn time you show your face. I’ve been wondering who was following me around. Figured you weren’t bad because otherwise you would’ve attacked when our defenses were down. So I let you be, but hell I thought you’d show up sooner. Almost started thinking I’d gone crazy.” “You still might be,” said the scarred Ulven. “If I was wrong Tobias, then I’d be dead. This guy looks like he could eat me.” “Come on now Puckerman we both know you can handle your own,” smirks Tobias. Puckerman just shrugged, but I knew it to be true. If he wanted to kill me he most certainly could. “So what shall we do with you,” says Puckerman. Weakly I respond, “Well I could use a hot bath and meal first, but after that I’m sure we can figure something out.” “Indeed we could. Come on! The inn is this way!” Puckerman shouts as he starts walking away.

  1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Page 61

Clypeum Legis

Character Info: New Hope

Character Name: Clypeum Legis
Played By: Ian Loebl
Gender: Male
Age: 21
Race: Human
Hair: Brown
Eyes: Grey-Blue-Green
Appearance: Tall and thin, with usually a neutral expression on the face
Notable Traits: Incredibly selfless and dedicated to peace
Birthplace: The Kingdom of Aldoria, Capital City
Occupation/Class: Cleric, Healer
Known Skills: Divine Magic, Widespread Lore, Warhammer
Religious Order: The Church of Curantis
Faction Affiliation: Crow’s Landing

A Little Background:

My earliest memories are of flight, blood, and death as we fled to Mardrun. My father was a minor officer in the Aldorian military, as well as a cleric, and he took his men and their families out of the conflict. Naturally, this included me as well. I remember little of the voyage except that it was hard and long, but my father taught me things all the way which eased the passage. He taught me of our faith and its kindness and magical knowledge. He taught me magic of the divine and how to fight. Everything that I started with, I learned from him. I grew up in Crow’s Landing, all the while learning and training with my father. He drilled into my head all the knowledge of our Church so that its vast history could live on after he passed away. I learned about everything; the world, military tactics, and the magic of faith. When I grew old enough I joined the militia to help defend our home, as was my duty. Throughout my life, my father and my officers taught me to always admire and respect the chain of command. Recently, Aradeal and his companions left Crow’s Landing and disappeaared. We sent out scouts and tried to find them, but they had vanished… victims of bandits, the mordok, or possibly trying to live a different life in one of the larger colonies. The settlement fell apart after they left us, my father and the other officers trying to rally the villagers to survive the winter. When the Rangers arrived, they gave us a reason to rally and carry on. The officers quickly placed them in command of the settlement and then set an example to the villagers by following their orders. Although they were new and did not have experience with our settlement,they were extremely skilled at what they did and saved us from destruction on several occasions. This chain of command, established quickly and followed in our time of need, allowed us to reorganize Crow’s Landing and keep us from succumbing to the winter cold and starvation. I suppose then that it’s no surprise that I ended up joining them. My goal will always be peace but in these times, I will do what I must to protect myself and others from the horrors that ravage this continent.

  1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Page 61

Illa Aldric

Player Name: Alex Nelson
Character name : Illa Aldric
Race: Human
Class: Warrior

Bio:

The snow falls , seasons have changed and entered in to the end of the yearly cycle. This year was colder than most. This was the year Illa was 9 years old. There had been rumors that stores were low in many of the neighboring villages. The toll of the war against the undead was showing. Her father was quite the pack-rat. He always had plenty of food, oil, spices and many other supplies. This town was coveted by all in the local are as many of the traders came back and forth between the villages. Soon many of these traders kept coming to see father, trying to get more and more of his stores. Silver was not the problem, there was just no food to buy. Soon, father started to turn them away. At first they left without question, but as time went on things became more and more desperate. The conversations started with begging and then after a while turned to anger and threats. She was scared; she wished they would all leave her family alone. Go to a place where everyone has food. She wanted to give them food; she didn’t understand why they could not share with the strangers. One night, her Father sat her down to quell her protests, in mid conversation there was a noise and then an eerie silence. Her father’s face blanked with fear, he knew what was happening. “Quiet girl hide in the crawlspace, take these furs bundle well. Never make a noise. And don’t come out till I come and get you no matter what!” her father commanded. She scurried quickly into the crawlspace, huddling in the small dark corner of the underside of her home. Noises, crashing and screaming that was her mother’s voice. That was her father’s, and many other screams she did not know their owner. The traders who left angry had been captured by a large group of bandits seeking food and supplies to keep them alive. To save their lives they gave the bandits information about a large store of food. In the end, signing the death warrant of her family and the rest of the village. Hours and hours of noise and fear she didn’t freeze the house above her was a blazing inferno keeping her warm and awake to hear the village’s final screams die into the night.
As the fear set in and the reality of the situation was finally understood. When she realized she was truly alone, stress and emotion took her, racking her body with sadness, passing out slowly to the sounds of death and destruction. A short time later, the next day perhaps, the cold set in. Listening to her father she did not move. He did not come to get her; somewhere inside she was hoping he was still alive. She knew better, she just didn’t want to believe it.
The chill of winter spread slowly over her body. The sounds of her stomach were the only thing letting her know that the time frame she had been hiding here was longer than it should have been. Somewhere inside she decided she did not want to be alone in this world. She was ok with just passing on to the next life. The cold was the only thing that she felt. The numbness caressed her body like a loving parent taking her to bed. She was so scared and now as things calmed she just wanted to sleep. Just sleep forever.
As her eyes went to close for the last time there was a noise, distant at first but getting closer. She became aware of many footsteps and a dog. Scratching and panting and sniffing through the rubble of what was once her home above her. She tried to make a noise but she was too weak she could barely breathe let alone move. And then it happened, that warm breath the cold nose and then all the licking. The last she remembered was this prickly beard and being lifted from her soon to be grave. “It’s ok child, you are now safe” said Ivar.
Time had passed; she had been taken care of, her wounds from the cold healed. Now considered the property of Ivar (Jarl of the brotherhood of the long winter), she was given a new purpose, a new life, a new family. She was traveling, protecting, living, belonging, becoming, and having a second chance at life, having safety and love from the people who chose her.

  1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Page 61

Faolan

Played by: Jimmy McCann (jabez.m.007@gmail.com)
Name: Faolan (Fay + lawn)
Gender: Male
Age: 25
Race: Human from
the May’Kar Dominion
Hair: Blonde
Eyes: Green
Class: Mage
My name is Faolan. I’ve been told that my green eyes could capture ones soul. Most
would consider me sharp and tactical. I was 12 and alone when I was put on one of the boats
to Mardrun, yet I do not remember anything of Faedrun except for the terrors every night.
When I arrived in the colony, one of the peasant families was kind enough to take me in.
This family had absolutely nothing, but this only taught me to depend on myself for survival.
When I finally came of age it became clear that I needed to leave. Since then, I have traveled
these lands searching for answers about my real family, and from what I’ve found so far it’s
not necessarily a history to be proud of. Everywhere I go I’m always looking for more
answers, but I will never speak directly of what I learned about where I am from.
In my journeys I have lived with paupers and thieves, travelers and pirates, and even
the Ulven. I’ve learned my trades from those that I have shared the road with by watching and
feverishly asking questions of them. I have found some peace in learning everything I can in
this world. When our paths do eventually split, I find that continuing my travels on my own is
best for just about everyone.
There is one woman that has been a part of my adventure for sometime now. Our
paths crossed when I confronted a couple of unsavory fellows that were harassing her just
outside of a village. After the dispute was “settled” I found myself taken aback by her aura. At
the time, I decided to travel with her to the next village to ensure her safety, but after we went
our separate ways, I was unable to stop thinking about her. I made sure our paths crossed
again before she headed out to the next village and offered to protect her along the road
again. After traveling together like this for awhile, I finally expressed my feelings for her.
Luckily, the feeling was reciprocated.
I fight as a last resort, and take a life only as a necessity. I protect that which I love,
and will play my part in a group when it suits my needs.
My honor finds trouble for me, but I always seem to prevail.

  1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Page 61

Sapphira

Played by: Melanie Houghton
Name: Sapphira
Gender: Female
Age: 25
Race: Human from Nara Pentare
Hair: Naturally blonde
Eyes: Naturally blue
Occupation: Herbalist/Alchemist, Rogue

The North was home to Sapphira, a young woman changing from child to adult.

Sapphira, eyes as blue as crisp, cool water glistening in the sun, and golden yellow hair like freshly-harvested wheat. She loved everything about the north. Her family were all herbalists. They firmly believed that the medicine of the land could cure any disease sown by man. Sapphira’s father would not let her use the knowledge she had obtained through the years until her 16th year.

Her 16th year had begun with death. Sapphira watched her family all die as she hid in the trees. Her father came running back to their den with grave news; war had come to their home. As he spoke, screams began to rain down on the villages. Her father’s eyes grew large, and blood spilled from his lips as he told Sapphira and her mother to run. Sapphira knew that he was gone, stabbed in the back by the soldiers. On the run, Sapphira’s mother was so devastated that she could barely walk, let alone run. She was captured, and with two quick strikes, her head was separated from her body. Sapphira had found safety in the forest and stopped for a quick rest, only to turn around and watch her mother brutally
murdered. After witnessing these horrors, Sapphira decided to venture South to Aldoria in search of the ships rumored to be leaving the doomed Faedrun, and managed to make it to one of the last ships bound for Mardrun.

But leaving Faedrun did not ease the memory of her parents’ murder. Sapphira wandered Mardrun, looking for a way to stop that night from haunting her for the rest of her days. She came across many villages and outposts throughout her travels. She has made peace with the patrons of many villages and outposts by offering her skills with herbs – even those foreign ones found in this new land – treating many ailments and healing many wounds. In all her wandering, she has yet to find a place to call home. She doesn’t know that she ever will. She has survived on the land, learning
more of her trade. Although pure of heart, she is one you would not want to cross, as she knows the secrets of the plants; while some may heal, others can bring the most agonizing of deaths. She fights for her own survival and will do anything to preserve her families’ lasting memory.

After years of walking the land, Sapphira found another lone wanderer on the road: Faolan. He saved her from a small group of bandits that were harassing her just outside of a village. She was grateful, and after some time spent traveling together, she found him to be intriguing, to say the least – a man of many hardships and sorrow, knowledgeable and persistent in his desire to learn about her. He seemed to have his own silent agenda hovering over him, though. She was growing very fond of him. After much deliberation with herself and her plants, she decided to invite him along as a companion in her journey to find someplace to rest her laurels. It was agreed that they would not stay in any place for too long, unless it suited their needs. Sapphira now has a protector, but she will keep her covert ways about her. Faolan and Sapphira have been together for years now, living on the road and pathways of Mardrun, each searching for their own peace.

  1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Page 61

Astera

Played by: Trina Anderson
Name: Astera
Race: Human
Class: Rogue
Physical Traits: Green eyes, Blond hair, 5’9″
Skills: archery, sword and shield

As the colonists settled in on their newly acquired land, they had much to do. Farms for food, cities for the dwindled nobility. Such nobility as the Prince Aylin, wanted much farmland, though markets still slow as they are, many such families have been quite poor. Many couldn’t make ends meet no matter how hard they tried, the lands were taken as tax and given up to the nobility as compensation. This is the area where Astera was born, her father Diminicus, was considered a master farmer back on Faedrun, but the land they tilled now wouldn’t give anymore. As the years passed and Astera grew older the land they had dropped farther into a debt. Pulling themselves out seemed near to impossible. At ten, her mother came ill with fever unable to tend to her mother for Ilenia

As winter months grew near the food they had stored for themselves dwindled. Diminicus taught his daughter to hunt, as he taught her, they found she had a natural talent for archery, though as they kept going and evaded winter with the food from hunting her mother, Ilenia, started teaching her as well. Sword and shield became her secondary fast, and in much of the time not tending the fields or patching holes in clothes, her and her mother would be out in the yard doing battle.

As she learned her little brother, Nicon, became quite the rascal, jumping out of nowhere to attack her with sticks and twigs, shouting befuddled riddles about being an assassin. As they played their games, harvest time came quickly, but it couldn’t fill the coin needed for winters cold months. Astera took to the cities, a few days every week, stealing what coin she could get from those their, she was good at it. But it wasn’t ever enough to sustain the family, hunting became harder as the moose, and elk moved their grazing lands. The mordok had taken to eating much of the livestock, leaving little for them. Crops didn’t harvest well, and Prince Aylin’s supervisors, took their farm. In a burst of anger, Astera had taken up her sword, against the Supervisor, a rash decision of her split second break in the mind. Being met with hostile guards she quickly pulled herself away and back to her family. In the week they had to vacate the house they left many belongings behind. Turning to relatives in Aldoria they took up helping them with the shops and their own homes. Her pride hurt, Astera left, to find something to do, something that would earn her money and allow her to get the farm back. On her movement north, she found herself surrounded by people cloaked in green. Silent and swift on their feet she hadn’t noticed them til they were upon her. Hence, she met the Rangers, her current family.

  1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Page 61

Hissaelon Ironhorse

Name: Hissaelon Ironhorse.

Race: Half human, half Syndar (Human dominant)

History: My family history consists of soldiers from the The Kingdom of Vandregon. My father was a brave man and never ran away from a fight and thought the best death was in battle. He was married to the love of his life, but had two children, each one from a different mother (both were drunk during a Syndar celabration). My mother was a syndar from the The Kingdom of Tielorrien. She was a peaceful woman, but she was a skilled fighter in both dual blade and bow and taught me when I was young. She died from the undead plague, but passed on her weapons to me. My father was on somewhat good terms with me. He gave me food and shelter, but spent most of his time either training my brother, Thandor Ironhorse, or fulfilling his roles to Vandregon. When the dead spread across the lands, my brother and I were put on ships to the new world. Our fathers location is still unknown to us because he went missing when fighting a Penitent raiding party. We are now mercenaries in the new land, but I hope to claim a banner one day to fight a for greater cause than myself. Thandor, however, his sword belongs to gold coins.

Character is known for being sympathetic towards Syndar due to his shared bloodline.

  1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Page 61

Haze

My birthname matters little anymore—people who know me simply call me Haze. I was born into an unimportant May’Kar family. My family had little money for food so as soon as I was old enough I was apprenticed out to anyone who would have me.
My first master was a torch-maker. I spent two years coated in pitch before running away. My next master owned a livery, but in finding me ill suited for the animals he sold my services to Alfedro the locksmith.
Being Alfedro’s apprentice amounted to being a slave. He fed me well enough and the lodging was better than my previous accommodations of tar and straw but no bed or bread could make up for Alfedro’s cruelty. I scrubbed and cooked and cleaned and farmed but only rarely was tasked with oiling a mechanism or grinding a new key.
Alfedro had few books and all of them dedicated to his trade. I was a poor reader but I studied the drawings and diagrams of the locks at every opportunity patiently waiting the day I would escape his yoke. The day came when Afeldro was called by a wealthy nobleman to install a new safe. Alfedro was so flustered by the late arrival of the movers that he forgot to lock me in. I left with everything I could carry and a spare set of master keys—pausing only to grind a key to the safe Alfedro was now installing. That day I whisked away into the slums never to look back.
I made quite a splash in the thieves’ guild and was able to keep a roof and bread by selling spare keys and information on where they could be used. I bought my time and saved up to put together my own crew—though I had sold many of my stolen keys I had always kept one special key for myself: the nobleman’s safe key. This prize was mine. I gave no regard to the method of our robbery—we simply barged in during the night and stormed to our prize.
The silver and gems amounted to quite the hoard—with more than enough spare to buy a cart and a few horses swift enough to get us to the border lands of Aldoria. Only a day’s travel from the border we began to have trouble with the wagon—trust being in short supply I divvied up our spoils and under cover of darkness I left on foot alone towards Aldoria. After two days of marching I bribed a group of Road Wardens for a donkey and made my way to a ship and to Mardrun.

  1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Page 61

Knud Saavesen Aaker

Character: Knud Saavesen Aaker

Player: Nathan Lloyd

Knud had ten years when his small fishing village was raided. He and his elder brother of five years were on their way back home when they saw the smoke. They both knew it would be bad when they got to shore, and each were holding the two weapons available in their small boat, a sharp knife to clean the fish and a long hook to help pull in nets. They were separated in the chaos of the raid, but both knew their way home. His brother, being more developed by his comparatively advanced years, was already hunched over the
bloodied corpse of his mother, sobbing, when Knud finished his sprint. When he finally looked up and saw Knud through his sorrow, that sorrow turned to fear and then that fear turned to rage. Knud was still in shock when his older brother ran screaming into the chaos, hook extended from one hand and his knife readied in the other. He doesn’t remember how long he wailed over his dead mother before he realized where his brother had gone. What stands out in his mind even to this day was the chill that ran down his spine when his own rage took him into the fray. He wasn’t as strong as the men fighting with shields and axes, but Knud was quick to duck through the melee, hooking the occasional shield so that his clansman’s axe could land true.

Through the screams and the bloodshed, he eventually found his brother enthralled in combat. At his side was a large viking who treated him all the respect due a fellow warrior. Throughout the melee, the large man blocked or countered dozens of blows that would have otherwise split Knud’s brother in two.

As the battle turned for the worse, the large man tried to get Knud’s brother to see reason and retreat, but he continued to get more and more reckless in his maneuvers, and eventually even the seasoned veteran could not save the boy. With an axe to the chest, Knud’s brother fell, and Knud was left orphaned. The large viking grabbed Knud by the waist and retreated while Knud sobbed.

That was the last Knud saw of his home. The viking introduced himself as Ivar, and Knud asked if he could stay on with Ivar’s crew. It has been ten more seasons since this story began, and Knud does not see it ending anytime soon.

  1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Page 61

Kalt d’Thidranki

Player: Matt Voiku
Character: Kalt d’Thidranki
Race: Human
Class: Rogue

——–

“So, We are recounting the history of man are We?”
“The history of A man, to be more precise…”
“And why are We detailing this man’s past?”
“Everyone has a past…a story to them…”
“So they do. And We will ignore the fact that you neglected to answer my question; for now”

“The night which it all ultimately began was no different from any other. He was…”
“Who is he. He has a name, We know he must have a name…”
“Ah, yes, His name…The man’s name was Kalt. Kalt d’Thidranki, and he had been moving from city to town to settlement for as long and he could remember taking what he needed or wanted as he pleased.”
“So he was a thief?”
“Among other things, yes. And this title is quite relevant to his story. It all began due to Kalt’s larcenous habits. On this night he was walking with a pair of well armed men…”
“That’s not it. We saw this part, he was running and they were chasing”
“Oh yes, you are quite right. He was running from the town guard after a mugging a man in the street for his coin purse. Now normally, Kalt would have familiarized himself more with a new town before committing any acts of burglary, but this mark was too easy to pass up, and his greed got the better of him you see.”
“So Kalt was running through unfamiliar streets with guards closing in on him. Kalt is at this point incredibly aware of his impending incarceration, but he continues running and turns a corner where he sees a caravan wagon with a man standing by it.
“But all of this is not the interesting part. What We found intriguing is what happening next. When the guards turned the corner and saw they man at the caravan wagon, and they asked him which way the thief went. The guards again asked if he had seen a man running by here, and which way he went. The wagon man…”
“Again you leave out names!”
“Ah yes, the wagon man is called Ivar”
“Each time the guards asked Ivar which way Kalt had gone Ivar told them he had no idea what they were talking about.”
“After Ivar denied any knowledge of Kalt’s whereabouts, Kalt heard two swords being drawn, then the sound of two swords clattering to the dirt, then the sound of two men in armor collapsing.”
“Kalt started to move out the other side of the wagon, but he stopped and looked around at the scene with Ivar. Curiosity getting the better of him this time you see. And looking at what had befallen Ivar, his ears certainly had not deceived him. Two others stood over the unconscious guards.”
“Ivar then turned to Kalt and said, “I could use a man like you”

“And they rest, as they say, is history. Kalt has been traveling with Ivar from that day onward”