1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Page 29

The Fate of Chairs

In the early days of July of 269 The Ravens of Keys Crossing held a secret meeting. This was a meeting of supreme importance, the utmost care was given as those in attendance all took separate meandering paths through the town before arriving at a predetermined, undisclosed location. Each member entered through different doors and some whispers even tell of Felix coming up through a previously unknown trapdoor in the floor. Before their meeting began, Aethulwulf made sure that area was secure and removed any unneeded personnel from the building. What then happened has remained a mystery to the people of Keys Crossing as no one was present in the room where it happened.

Some people tell tales of walking by the building and hearing shouting and the occasional breaking of furniture, but beyond that all that exists is rumor. Only one thing is known to be the truth. After several hours The Ravens emerged from the building with a scroll, sealed in shimmering blue wax bearing the mark of Viscount Alestear. Few words were overheard between the Viscount and his messenger, but a man in the vicinity swears that he heard, “Utmost importance, official unofficial, updated, chairs. Aylin’s…only”

Quicker than a rabbit over coals the messenger left the town.

Within the week a declaration came from Aylin’s Reach detailing the tournament process for the various feats of cunning and strength, finishing with the official entry protocol for this year’s Official Unofficial Chairs Street Rules Championship. Things seemed to be much the same they had been in years past, with only one notable change. This year all chairs must be turned over to the organizers three days before the championship so they may be inspected for any illegal reinforcements and kept safe from potential sabotage from rival chairs-warriors. Within time dozens of chairs poured into the testing and storage building and overall things seemed fine. Only a couple chairs were disqualified for steel reinforcements.

What happened next was, without a doubt, one of the greatest tragedies to strike Mardrun. Late one night one of the guards around the storage facility must have fallen asleep as eyewitnesses recount stories of several men wandering around the area and sometime around three in the morning reports came in of smoke pouring out of the storage building. A chain of volunteers rushed to the area and through diligent effort were able to put out the flames, but unfortunately the damage had been done; the chairs, the precious and wonderful chairs, were no more. 

With heavy hearts the news was called by the criers throughout Aylin’s Reach: This year’s Official Unofficial Chairs Street Rules Championship was cancelled. Since then rumors have swirled over how this atrocity could have come to pass. The majority of Chairs Aficionados have come to the conclusion that it was all orchestrated by one of the men who had his chair disqualified. Some claim that he must have paid off the guard to gain access. In the end, we may never know.

  1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Page 29

July 2020 – Aylin’s Reach Market Faire

As a concentrated repair and building effort comes to a close last month, the focus of Mardrun shifts over to the annual market faire in July. Many expected the faire to be held in City-State territory and there were rumors that Clan Nightriver was going to make an announcement soon about holding a festival. However, the Prince of New Aldoria seems to have beaten everyone to the punch and announced, rather brashly, that Aylin’s Reach will be hosting a market faire this month. Drawing ire from some nobles about “not maintaining etiquette” has little impact on the merchants that have quickly pledged to travel to and setup at Aylin’s Reach.

The new home to New Aldoria has seen tremendous economic and structural expansion over the last two years. Between a close partnership with Clan Stormjarl and a great opportunity to be involved in many construction and relocation contracts for the former Clan Squallborn Ulven, Aylin’s Reach has solidified itself as a strong rival to the impressive territories of the City-State. Although nowhere near as large in size, the mercantile networks of New Aldoria seem to be involved and invested in everything going on in the continent.

Representatives from all corners of Mardrun are expected to make an appearance, granting great opportunities for attendees to mingle with powerful people on Mardrun. The market faire will be host to all sorts of merchants and the usual tournaments and games of chance are expected to add excitement to the faire.
____________________________________________________

Following Prince Aylin’s announcement people flock quickly into the area in an attempt to set up and hock their wares and rub their elbows with any nobles who have decided to put their feelings of broken etiquette aside to revel in the joys of the yearly market faire. Within days the streets of Aylin’s Reach are filled beyond their normal levels of wine-drunk pedestrians as people from all over Mardrun take some time for themselves to feel the sun on their skin and enjoy a moment of pure ease and revelry after months of news of Mordok attacks in the north.

As the actual date of the market faire draws closer, tents and market stalls begin to spring to life in a beautiful park square in the center of town. Strategically located between several taverns and a few bakeries, it’s clear that this square was always destined for a life of city-wide public events. One half of this square has been set up to accommodate the variety of merchants, while on the other a series of raised platforms has been built around a decently sized fighting ring. Throughout the day, when not used for the tournament, the ring is populated by various bands and bards looking to make some silver from the drunken crowds.

At midday when the sun is directly overhead the tournament is called and people of all walks of life flood into the arena. Some are true and tested warriors looking to show their abilities in battle. Some have simply come to watch the spectacle. Some seem as though they are just drunk enough to think they stand a chance in a fight. The games go well. People are given a chance to show prowess with their bows; warriors fight with swords and shields; several unarmored fighters show off their skills and bravery as they swing heavy poleaxes at each other in the arena; mages take a chance to hurl spells back and forth at each other, but it’s all leading up to the final event and finally the moment all had been waiting for arrives as the small-unit battle takes to field. All of the combatants who had fought in the tournament are divided into two opposing teams, balanced by both their individual weapons as well as the relative strength of their team-members. With the blowing of a horn the two teams charge into the fray. It’s a relatively quick battle, as they often can be, as the two teams smash into each other’s lines. Arrows rain down from archers, shields smash against each other and are in turn splintered by heavy axes. Spells of all shapes and colours are hurled across the field. In the end two warriors remain standing. They circle each other for some time before eventually trading blows and before long one falls to his knees and yields. The crowd cheers at the spectacle and slowly begins to stand to leave the arena, but before they are able to file out another horn blows from outside.

The gate to the area is flung open and two men in full plate, wielding long wooden lances gallop into the arena on the backs of Aylin’s prized horses. The crowd immediately roars to life. For the colonists this will be the first joust they will have seen in many years; for the ulven this will be an entirely new spectacle. A general sense of unease can be felt from many of the ulven in attendance as their closest experience with horses comes from the infamously grumpy Mardrun ponies.

The horsemen take turns showing various skills and strengths before finally settling in for a well and proper joust. They take three passes at each other, trading blows from lances until eventually one of them is unseated from his horse. The crowd erupts with cheers and hollers and even most of the ulven seem to have come around and become swept up in the experience. There is no doubt that the story of this moment will travel far and wide over Mardrun. Colonists will tell the story of how they got to see a joust again; Ulven will tell the tale of the mad colonists who rode into battle atop enormous ponies and walloped each other with wooden sticks.

The rest of the day carries an excited energy as people flock back into the market area filled with adrenaline and amusement. Coin trades hands faster than normal and alcohol flows freely from the windows of taverns. Throughout the faire you’d be hard pressed to find someone not discussing the tournament and the joust that followed it. One thing is certain, Aylin’s Reach has made itself known as one of the places to be on Mardrun.

  1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Page 29

Hyancinthus

PLAYED BY: Ty Springer

CONTACT INFO: esprin1@saic.edu

CHARACTER NAME: Hyancinthus

GENDER: genderfluid

CLASS: Mage

AGE: 33

RACE: Syndar

OCCUPATION: fiber craftsperson for the Phoenix

KNOWN SKILLS: crochet, spinning, weaving, embroidery, archery

BIRTHPLACE: Fire Isle

APPEARANCE: long pointed ears and a mishmash of traditional May’kar clothing and more modern fashions

NOTABLE TRAITS: An outfit made of their many homemade textiles

RELATIONSHIPS: working with Finnath (Jake Segor) to get new fibers to make textiles with

BIO / BACKGROUND HISTORY: Born to the Phoenix shortly after arriving on the Fire Isle, Hyacinthus was raised with stories of the old land. Their parents were craftspeople back then, their father a woodworker and their mother a weaver. Hyacinthus was most interested in the way his mother described working with camel’s fur and showed him sketchbooks filled with intricate designs for fabric, some of which she was able to bring with her to the new world.

As she grew older, Hyacinthus picked up her parents’ trades, teaching herself to make drop spindles and looms to make textiles like her mother. With age, their desire to experiment grew. He had begun to make his own clothes and work with the goat’s wool on the island but had wanted to branch out.

Her experimentation began with the various plants on the Isle, but as she ran out of material she learned about mana weaving. They studied and observed the weavers amongst the Phoenix and translated the techniques to fiber weaving, melding the skills. But even mana weaving let him wanting more.

It was when she had heard of Finnath’s rabbit farm that she felt that feeling of excitement. Hyacinthus dropped by his tent to collect some fur which, to their surprise, spun beautifully. While there, Hyacinthus had heard stories about the new continent north of his island home. Tales of diverse merchants and swamp camels piqued their curiosity and filled them with a desire to see outside their now seemingly tiny island. With the motivation of exploration and discovery, she’s decided to explore Mardrun to find more materials to make her art.

SKILLS:

Trade Skill Weaver

Arcane

Improved Arcane

Trade Skill Merchant

Greater Arcane

Meditation

Ranged

Two Handed

Mana Reserves

  1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Page 29

Rowan son of Brom

Player Name: Joe Hamblin
Name: Rowan son of Brom “Battle-Born”
Gender: Male
Race: Human
Class: Warrior
Occupation: Mercenary
Skills​: Armor Proficiency, Improved Armor Proficiency,
Thrusting Weapons
Character traits​: Enjoys drinking, gambling, war, and luxurious living. Spends money quickly to enjoy the moment rather than the future. Slight prejudice against Ulven since the Ulven Civil War. Worships the Elder deities of Richtcrag.

History​:
Rowan was born to Brom “Battle-Born” and Helena in the year 236 in a small village on the mountainous border between Richtcraig and Aldoria during their flight from Richtcrag in its fall.
Brom “Battle-Born” served as a Battle-Rager in the Broken Blade Union. Helena accompanied Brom as a camp follower – Shortly after birth, Brom “Battle-Born” and Helena fled to Aldoria to escape the Penitent and the undead as they laid waste to Richtcraig.

Once across the mountains and safely in Aldoria, Brom and Helena roam the countryside, raising Rowan to the best of their abilities. Thankfully, their life out in the wilderness is a brief one as Brom hears rumor of his company further south. The quickly made haste and rejoined the company, resuming their previous rolls.

Once Rowan was old enough, Brom started training him in the ways of both spear fighting and swordplay. Making sure that the child drilled daily and trained at every opportunity. While this went on, the camp lifestyle slowly became part of Rowan’s identity: drinking, enjoying finer things, and gambling. While he may have been too young to join in on such things, it was the aesthetic that sold him on the idea of this is how a mercenary should be.

However, life like this eventually ended in a cruel and abrupt manner. One day while training with his father, Rowan heard the screams and then saw people feeling as the Penitent started to attack the camp. Brom and many others from the company grabbed arms and armor and stormed to chase off the raiders, leaving Rowan behind. When the Penitent was driven off, among those that were found dead was Helena. To this day the image of her body being burned on the pyre is seared into Rowan’s mind, along with that feeling of loss.

From then on, Rowan worked as a squire for the company and trained daily. This was his routine for years. However, one day the company commander came back with a grim look in his eyes. The Broken Blade Union, a mercenary Union headed by the Broken Blade Company was disbanded by majority vote. The Commander states he is confident that they will be able to survive without the safety net that the Union provided, but will understand if others wished to split from the company. Brom “Battle-Born” was one of the few that decided to go on out on their own, taking Rowan with him. It was some time, but eventually they made it to the capital city of Aldoria and began to take up work for caravans and guarding minor nobles.

That life was what Rowan then knew for four years, living and enjoying the lifestyle along with this father. Then one day the blood red banner of a silver hand grasping a broken sword entered the main gates, followed by around two-hundred-forty-eight hardened Íoclaochra of the Broken Blade Company itself. Both Brom and Rowan watched from the crowd as the lines of pikes, great swords, shields, and countless other weapons came into the city, making its way towards the Royal Palace of the King of Aldoria. Brom then told Rowan to stay home, and came back late that night that he was able to get both Rowan himself passage to the new world on one of the boats leaving in the next two days.
However, on the second day at evening, the Army of the Undead marched upon the gates of the city of Aldoria, just as Rowan was boarding the boat. When he turned around the wooden plank was raised and his father was on the other side.
“In order to get you passage, I had to stay and fight with the rest of my fellow mercenaries… Good luck son! I know you will do well!” Yelled Brom “Battle-Born” as Rowan started to sail away.

Along the way with over to the land called Mardrun, a terrible storm wracked the small fleet of ships. This very storm caused Rowan’s ship to become separated from the rest, but thankfully beached right near the budding settlement of Newhope. During that time Rowan went straight to work and joined the Newhope Militia, with which he stayed a part of, even when it became a standing army during the First Contact War between the refugees and the Ulven. He stayed even longer and fought for years in the Ulven Civil War against Clan Grimward. During his time he earned many notes of commendation, and even was promoted to the rank of Sergeant within the Newhope Army. He stayed only a few years after that though, feeling the pull to go out and adventure like he once did with his company, father, and mother. So one day he turned in his paperwork stating his retirement, took what money he was owed, sold the rest of his belongings, and bought himself some new armor, weapons, camp gear, and fine wine.

He was traveling through the settlement of Davin’s Hold, slowly making his way north when he heard tell of the Broken Blade Company and its growing settlement called Balie Onoir. He quickly made sure to join with a passing caravan as a guard and slowly made his way towards Aylin’s Reach, to seek out the company that once marched through the streets of Aldoria’s capital.

When Rowan arrived in Baile Onoir he made his way into the Drunken Cardinal as he was desperately in need of some good ale. Upon entering the tavern, Rowan noticed a big red bearded man. This man was a boisterous fellow, who appeared to hold the attention of most of the tavern’s patrons. After a few stiff drinks Rowan challenged the red bearded man to a game of dice. When challenged the man appeared excited at the chance to best this cocky traveler. During the game, however, there arose a dispute over the rules. A brawl quickly ensued between the two. After getting a few hits in Rowan exclaimed,“Is that all you got ya red bearded bastard!” The man smiled and swung with a quick right hook. The force of the punch was so strong that it was like getting hit by a boulder hurled by a catapult. Rowan dropped to the ground dazed and confused. The red bearded man began to roar with mirth, then Rowan began to laugh, and then the entire tavern began to laugh. The red bearded man then reached down to help Rowan up, and stated, “That’s what we call a Broken Blade hello.”
“What a coincidence.” Rowan exclaimed, “I’m looking to join the Broken Blade’s!”
“Then you have come to the right place. I’m Volrok ‘Battle-Born’, commander of the Broken Blade Company.” said the Man. Rowan, realizing his mistake, dropped to a knee, and begged Volrok to accept his apology, and requested an opportunity to join the Company. Volrok chuckled and said,“You’re going to have to learn to fight better than that if you want to survive in my Company, but I’ll give you a shot to prove what you’re really made of.”

  1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Page 29

June 269

Summer is in full swing, the land is lively with farmers tending crops, herds of sheep are getting their first shearing for the summer, and many are out and about enjoying the mild summer for the month. 

In Clan Steinjottun packs are beginning their annual hawking tournaments, showing off both their skills at breeding and training of the birds so many depend on in Mardrun. While some trainers are showing exceptional skill there are a few that are standing above and beyond the rising stars. One of the favourites for getting to the final rounds is a young woman from Pack Bloodhawk who has shown exceptional skill at training more advanced commands to her partner in the tournament. 

Off in Clan Ironmound, repairs and recovery is slow but steady. Some villages are already returning to normal day-to-day routines while others are getting closer towards that goal. The production of arms and armor is also slowly returning to its former ability to meet the high demand for quality arms and armor. However, villages that don’t focus on production of some sort still are in dire need of attention and aid, and while they are receiving support from the clan, it will take more of an effort to help repair and return those villages back to normal.

In Newhope, life is busy at the merchant guilds as they trade and exchange goods at high prices within the city walls. Many smaller trading companies are making bags over bags of silver with the current demand for charcoal. Some others are cashing in on the higher demand for brocade and fine fabrics. Whatever the item is, it is apparent that there is a large economic boom going on in the City State, and no clear idea when it will end. 

In the Riverhead lands, small villages of humans and ulven have sprouted up. However, none of these small communities are tied to any major pack, clan, or city state, but are rather controlled by either wealthy merchants, bandit lords, or warlords. Thus turning the once ancestral home of Riverhead into lawless lands where every individual has to fend for themself. This of course is an outrage to Pack Riverhead, who were making plans to start resettling their ancestral homes. Some groups of Riverhead even started to lead  raids and fights against these new settlers. Which just adds more to the chaos in these now unforgiving lands in the middle of Mardrun’s northern clans. 

There is an odd rumor floating around this month, a rumor that seems to border on that of folktale and spans between Balie Onair and Starkhaven. This past month two individuals, one Human and one Ulven, travelled from tavern to tavern issuing drinking challenges to any who would dare. Those who have said to witness these challenges are baffled by the sheer amount of liquor the individuals would drink. Even more unbelievable is that these two individuals won against all challengers, except against themselves. Towards the end of every story, the two would challenge themselves to drink, shot per shot, bottles of Lunashine. They would then finish their bottles and then match off into the night cheering and laughing. Leaving those who said to have been there, baffled as to who they were and how they were even still alive.

  1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Page 29

Fiep

Name: Fiep

Played by: Joel Robertson

Race: Syndar (Serous)
Gender: Male
Age: 63 (269/2020)
Class: Cleric
Occupation: Barkeep, Enforcer, Taskmaster

I am a drop of water in the crashing wave, a dagger in the fortress armory, and an old page in the library; but I’m accepting of these thoughts. My purpose was never for greatness or to be a shining beacon. It was never to be written in history, and definitely not to be chosen by the gods. Known only as Fiep now I carry only my dreams and where fate lands me is where I will rest.

The fall of Faedrun was something of an experience. I can still feel my fingers shake when my memories flood back. It almost feels like another life, which I have taken to heart. I view it as if it was but a long dream; remembering my parents and pulling experiences from it, nothing more.

From the moment I stepped off that seafaring vessel I became lost. So few of our race had made the journey, or even had the chance to start it. Even over here, conflict was still a normal occurrence from the mix of panic, stress, and unknowns of the new world; so I guess we know what fate’s only consistency is. My dream experiences left me with few options for my life, most of which involved creating or solving violence. I couldn’t join the military, I’m afraid that my dreams will become reality again if that happens. Luck found me somewhere else, as one night I found myself walking the streets listening to the city sounds when I heard smashing glass and shouts from a nearby tavern. Two drunkards were attacking the barkeep for cutting them off. I’m not one to prefer violence, but I aim to protect others who do not deserve it. I blinded one of them with a flare and forced the other to the ground by targeting their knee with my walking staff. With no pause I brought the other one down in a similar manner and soon after the barkeep jumped the bar to help me keep them pinned while a patron grabbed the New Hope guards. The one thing I didn’t expect from this was a job offer, but I found myself favored to accept it.

I had to be trained in barkeeping first, but was told that he chose to hire based on the man and not the experience. I didn’t do well at learning the variety of drinks but found myself skilled at inventing my own mixes as needed. After that I was working full time with serving drinks and handling difficult customers. Sometimes I can only remember what I did in those intense moments like they were a dream, perhaps because of Faedrun. The tavern owner was the first person to call me the name “Fiep”, as I did not like using my own name. The name Fiep came from his joke about how I would fight and barkeep, nothing more. From my work I made many connections and business friends, finding myself taking on side jobs out of interest and to make some extra coin to send to my parents; these jobs often included killing rodents, guarding packages, and catering public events.

I continued this life for a few years and got pretty good at it. My name became well known in this sphere and my services were in decent demand, turning me into more of a taskmaster. This allowed me to choose a bit, so luckily no more killing rats in basements. It was at this point that I got a job from an unexpected client, a noble. This was more than I ever expected as I was ready to live out the rest of my days in simplicity. A man who owed a great debt was hiding in the city and the noble knew where he was, but wanted someone to catch him without causing commotion. Well luckily for me I knew a tavern owner in that area, so I took the job. I informed my associate of the plan and paid him a cut, which then I worked at the tavern for a couple of weeks waiting for my target. Eventually he showed up at the tavern and all it took from there was waiting for him to get drunk enough and then help him home, more specifically to the nobles home. Job done clean and quiet, walked away with payment and a pleased noble. I guess news traveled in his circle as I received more job requests from other reputable sources.

There’s an odd feeling I could never shake though. They saw me as a taskmaster but they didn’t see me as a living soul. They saw me for what I could do for them as a tool and nothing more. I’ve now realized that I found that out too late though, as repetition found me and I simply became what they thought of me. I reached my peak and would be nothing further than doing these jobs for them, with me as a living being never being in their concerns; thus ceasing to be of my own concern as well. Sometimes when you live in fog for so long you forget what clear skies look like and just accept the fog as your existence. A whole year of my life just feels empty when I look back.

I’m unsure if it’s fate, luck, or coincidence but I was pulled from the fog. I thought it was just another long term job, but this one is different. They’re not just hiring the skill but the person behind it, and it caused me to realize the fog that I was in and that I could be more than where my life had been led and treated. I think I’ll take their offer and see what happens, either way I have a lot to reflect on. I’ll be honest that I’m a bit nervous, this is my first time leaving New Hope.

  1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Page 29

May 269

The world has finally thawed from the grips of spring and have started to enter the green of summer. With it, comes the waves of activity that erupt from the people who have been so tired of being cooped up.

 

With the murders in Newhope over the past few months and the body count now in the twenties, a man hunt is on the way to find the unknown killer. However, as soon as the murders had started they had just as suddenly stopped. Nobody has heard of an unusual death the entire month, and many begin to worry if the killer is waiting to strike again once they feel the opportunity is right.

 

Clan Nightriver and Clan Goldenfield begin a herculean task of creating a series of interlinking roads for their clans to create easier tradeways between and through their territories. Worker’s begin at the Pass and under armed guard as they surely but slowly proceed deeper into the lands. Other than some minor attempts by bandits from the mountains, the month goes by without a hitch in Nightriver territory. In Goldenfield the workers are able to work with less stress and with higher productivity as they begin from one of their preexisting roads and branching out to reach other villages and towns which are spots for potential trade hubs. 

 

Bandits activity is beginning with the release of the cold, threatening the trade routes. What is noted by multiple merchant guilds, companies, and organizations is the heavy presence of bandits in the Riverhead lands. Multiple companies and armed guards have either left the area with multiple arrows in their carts or themselves, or have been turned back due to the high activity. It seems that these ‘unclaimed’ lands are becoming a new frontier, and it is being controlled by bandits and thieves.

 

The pressure in the north along the Shield, specifically in Clan Whiteoak have had their numbers pressed over the past two months, with the aid of many volunteers and brave warriors they were able to repel the waves from the abyss known as the Dirge. However, those at the outposts continue to worry about what awaits them with the warmer weather and how they will handle the next wave. Reports indicate that they are starting to wear down and supplies are starting to wane from the last shipments. There is good news though, Clan Steinjottun and Clan Axehound are sending reinforcements along with wagons of supplies to help bring aid and reinforce the defensive line. 

 

The devastation of Clan Ironmound is slowly starting to reverse as volunteers and donations start to trickle in. Some groups are even sending groups to help with both supply dispersal and physical labor in helping rebuild. While it wasn’t as much as the prideful clan would have wanted, it is plain to see that Clan Ironmound is grateful for the help that they are receiving in their troubled time. However, there is still months of work ahead of recovering and rebuilding the villages along the affected mountains.

  1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Page 29

May 2020 – A Well Earned Rest at Ti’Volar

Event Info:

With the situation at the Shield of Mardrun turning quite brutal last month, the combined forces of Ulven defenders at the Shield outposts and volunteers and adventurers coming to help were able to work together and defeat the significant Mordok force moving south. Numerous attacks crashed on the defensive outposts, putting their defenses and the mettle of the warriors stationed their to the test. Large bands of Mordok moved past the Shield to the south, heading into Ulven territory. Many groups of warriors and allied forces were dispatched to meet them in the field and defeat them. Outside of the protective fortifications of the Shield of Mardrun, these battles were brutal and bloody. Almost all of these Mordok forces were defeated, driven back to the north, or scattered and routed.  However, the toll was heavy as many Ulven warriors and allied soldiers were wounded or killed. As things quiet down across the Shield of Mardrun, a coordinated effort has been made to tend to those wounded and in need of care.

The small village, Ti’volar, in Northern Clan Whiteoak territory, was spared the Mordok onslaught due to the response of Whiteoak warriors and their allies. The village has opened its homes and hearths to all to come and rest, have their wounds tended to, and tradespeople work their skills to help others. As always, a small economy rises from these concentrated efforts and merchants have come to interact with the efforts.

 

 

Event Summary:

The month in the village of Ti’Volar passes with a well earned peace. Throughout the small village boisterous voices recount their tales of battle and greet friends who have flocked to the small village for rest and recuperation. There is a general air of celebration and camaraderie throughout the village with many people taking this chance to drink and tell stories. Several areas of town have sprung up to act as impromptu taverns for the throngs of visitors and other areas have been set aside for tradespeople to work there craft. These areas are quick to draw the attention of merchants and professionals from all over Mardrun and by the end of the first week many of these areas set aside are full to the seams with people looking to aid and profit off of the need for services.

All through the month rumors and tales circulate through the village. Some are lucky enough to hear a snippet here and there, but in the end there’s no real way to fact check the veracity of any of these stories as they run rampant through the area. Seems as though the adrenaline from battle hasn’t fully subsided, this mixed with the flow of alcohol makes for very chatty warriors.

As the month winds down the people who had come to this village see that their armor is repaired and their wounds healed and though the battles of the prior month were brutal, but by and large it seems like the wounded and battered are able to walk away on their own strength. The combined efforts of a considerable number of adventurers and some of their followers has made quite an impact. Proper triage of wounds of various severity, the constant strikes of hammer to anvil day in and day out, and even the coordinated efforts of life saving or even life improving surgeries keep a constant business alive in the town

  1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Page 29

April 2020 – Skirmishes and Contracts

Last month in March, a combination of a sizeable force of Mordok approaching and attacking the Shield of Mardrun combined with a mysterious illness that has spread and caused issues among the colonies and settlements has delayed Celestial Arragones expedition into the swamp.

While the Mordok force is nowhere near the size of the one during the Dirge Swamp war, it is large enough that constant hit and run tactics against the Shield could make a significant impact. Various Clanleaders and Chieftains of the Ulven are calling for aid to reinforce the Shield. Warriors have been seen in various settlements calling for volunteers and stoking the heart-fires of those looking to earn glory. The defenses of the Shield of Mardrun hold, but make no mistake… answering the call to arms and heading to the Shield to help will most definitely be dangerous.

Prince Aylin has been very busy lately being involved in the various economic expansions in and around Aylin’s Reach. With former Squallborn families getting setup or moved to new locations along with Clan Stormjarl solidifying their hold on the new territories, there is a lot of opportunity to get involved in various deals going on in the area. Representatives to the Prince have been open about several opportunities and are asking for people to signup in exchange for coin.

 

The Outcome of the Shield Defense

The last several months in the collection of outposts that make up the Shield of Mardrun had been largely quiet. Mordok forces occasionally made the journey south to apply pressure on the defenders, but concerted efforts to pass between the outposts were generally spotted by scouts and hunters with enough time to muster the necessary forces from the neighboring outposts to meet the enemy in the field and repel them before entering the civilized lands to the south. Occasionally some small count would slip through the gaps, but never in numbers high enough to wreak extended havoc. These small forces were always easy enough to hunt down and clear out before they made it too far south. Things changed in the end of March 269.

Hunters and scouts returned to their outposts north of Clan Whiteoak along the eastern areas of the shield, bringing with them reports of several Mordok forces marching south. Some are seen accompanied by their mysterious leaders clad in colors running from blue to teal while others seem to travel in more traditional packs. The southward moving forces were reported to not be to the scale that as seen in the Dirge War push of 267, but the numbers were significant enough to require additional forces on The Shield. Fortunately the hunters arrived with enough advance notice to allow the leadership to put forth a call for aid. Throughout Mardrun, the call was heeded by both Ulven and Colonist alike and with haste individuals and trained combat units marched north to defend their shared home.

The first few days along The Shield were largely quiet. Some Mordok had been seen in the area, but it seemed that the larger forces were still in the midst of their southward march. Some people spent the time sharpening their weapons and patching worn areas on their armor while others made themselves acquainted with their various comrades. Reports of the approaching Mordok traveled quickly throughout the ranks and with them stories  of the sightings of the teal-clad leaders. Many of the veteran Ulven of the shield had taken to calling these special Mordok the Beinbakadur. This word  proved difficult for many colonist tongues, but the Ulven were quick to offer a translation: Straight-Backed.  When the Mordok did come, the defenders were ready for them.

Throughout the eastern Shield, defenders marched from their outposts to meet the Mordok forces in battle. By and large the defenders made sure to keep themselves within accessible range to their home outpost and as the battles ebbed and flowed  this strategy proved to be incredibly beneficial for the combatants. Through the battles, many were wounded, but with the ease of access to support units, relatively few lives were lost.

By and large it seemed as though the Mordok had come with a strategy of their own. A handful of the Beinbakadur stood as something akin to field commanders shouting orders over the units in their command. The Mordok under these leaders seemed to fight with increased adherence to military tactics, but also with greater disregard for their own lives. Willingly these Mordok would throw themselves recklessly into the fray. Were it not for the close proximity of these battles to nearby outposts, an inordinate number of combatants would have lost their lives to this fanatical onslaught. Unfortunately however, a focus on immediate safety can lead to a slow response to new situations.

As the defenders remained in relatively close proximity to their outposts they were slowed to react to a series of Mordok forces that avoided scouts and patrols by taking a path that led through the open and inadequately watched areas between the outposts that make up The Shield. Without anyone to stop them they were able to spill southward into the northern reaches of Clan Whiteoak. In their efforts to repel the attacks from the north while remaining near to their outposts, the shield defenders were slow to notice this penetration, but when they did they rallied available units as quickly as they could to hunt these invaders down as the rest remained to continue to hold back additional forces. By the time the various units caught up to the Mordok they’d already managed to rampage through a handful of settlements, leaving bodies and destruction in their wake. 

Throughout the northern reaches of Clan Whiteoak the defenders of The Shield met the invading Mordok in battle. These battles were quick and decisive as the defenders managed to slay or rout their enemies back toward the north where they were cut off and slaughtered. Meanwhile to the North the allied defenders took the upper hand and were able to rout the pressing Mordok. In the end the defenders stood victorious over the Mordok invasion.

All across the shield, defenders began to slip into celebration after a long and hard battle, but this celebration was cut short as their comrades returned from the south with news of the civilian slaughter that had taken place before they were able to catch up to the Mordok forces. A somber mood fell over the defenders of The Shield as all were given a forced reminder that there is no such thing as safety in war; there’s always a cost.

Several groups of scouts and hunters were dispatched northward to verify the enemy rout and in the meantime the remaining defenders set to the task of building pyres to tend to the dead. When the work was done Ulven warriors and daughters of Gaia throughout the shield led people in rites of remembrance before encouraging them to tell stories and revel in the victory of a battle hard fought and well earned. Well into the night people shared stories of their exploits on the battlefield and boasted the deeds of their friends and comrades, but overall one story seemed to stand out from the rest. A tale of a Whiteoak warrior who managed to slay one of the Straight-Backed Mordok spread quickly throughout the shield over the following days. He tells a tale of a  brutal fight where he and several of his comrades fought this Beinbakadur and in the end only he was left. He claims that they rained blow after blow down upon their enemy who parried and blocked them with ease that they’d never seen and in the end it was nearer to dumb luck than skill when he managed to drive a dagger into the beast’s heart. Apparently this is where things grew even more interesting. The warrior tells of how the Straight-Back stumbled away from him and fell to it’s knees, raised it’s hands toward the sky and bellowed some words he did not understand, but with such visceral emotion that he will never forget them. “Nauhk-BEE-raav MOH-ah-vis.” As these words were spoken the Mordok fell to the ground and it’s body began to immediately rot and decay.

The following days along the shield were quiet as everyone waited to hear word from the various scouts and hunters that had been sent north to verify the rout. Eventually reports did begin to trickle in that the Mordok as a whole have indeed been pushed back and routed; The Shield has been defended with blood and sweat, but it has been defended.

 

The Outcome of Aylin’s Reach

Expansion brings many new needs to a territory. Infrastructure must be constructed to bring the new areas into cohesion with their new leadership. Roads must be built, trading posts must be erected, and through all of this supplies will need to be purchased and transported. 

As people begin to settle into the new normal in the regions that once belonged to Clan Squallborn eyes begin to shift focus onto the opportunities that arise from the increased needs and growth of the economic powerhouse of Aylin’s Reach. As warriors march north to defend The Shield of Mardrun, merchants and other economically minded individuals descend upon Aylin’s Reach to sell their wares and promises. The streets bustle with activity as people buzz from place to place, their efforts galvanized by word that Aylin will have representatives meeting with merchants and builders to secure contracts. This is not only a money making opportunity for many of these people. Many have come to build strong business ties in the area to make further contracts down the road easier to obtain.

It seems as well that the people of Squallborn that integrated with Clan Stormjarl have been coming along quite nicely. The alliance between Aldoria and Stormjarl has surely helped to move things along smoothly as they continue to pour resources into the area.

Through the month many groups and individuals of note travel to the area, schmooze with the locals, and return home with signed contracts for continued service. It seems that Aylin is indeed putting forth a strong effort to bring the entirety of the area up to his royal standards. Aylin’s Reach seems to be continuing its efforts to act as an alternative home for the colonists on Mardrun seeking to move out of City-State lands.

  1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Page 29

April 269

With the coming and passing of April, spring begins to fight back against the clutches of winter as the continent begins to stir from the long freeze.

The lands of Clans Nightriver and Clan Goldenfield have been busy this past month. Many laborers have been hard at work clearing trails and roads of brush and stone to make way for improved roads. While they have only recently started this venture, both clans hope to create a series of main roads to help expedite trade caravans and allow for greater ease for those guarding them as they travel along these new roads.

The guards of Newhope are baffled by the recent string of killings occurring in the outlying villages. These individuals and families seemed to have been butchered in their own homes, either sleeping or at the dinner table. The City Guard of Newhope continues their hunt for this mysterious mass murderer which plagues the common folk.

Fisherfolk from Clan Stormjarl report of a monstrous shark spotted while diving for clams and fishing further out. While large creatures like sharks are not unheard of off the coast, what made this shark different from the others was that it was easily around twenty feet long at only a glance. While the divers and fisherfolk were able to get some distance from the beast, it was still a close call. One diver noted the large amount of scars on its snout across its body, even mentioning a broken harpoon in its flank.

To the north in the Great Wolf’s Forest, some Clan Axehound lumberjacks were hard at work when they found what appeared to be a small shrine or totem inside a small grove. While the grove didn’t look recently inhabited, the totem did look as if it was built within the last year. When one of the lumberjacks touched it however, he screamed in agony and fell to the ground. When he was brought before a Daughter of Gaia, it was later revealed the individual had contracted Creeping Corruption.