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Rexton Atherton

Player Name: Canyon Crays
Contact Info: canyoncrays@gmail.com
Character Name: Rexton Atherton
Preferred Pronouns: He/Him
Class: Warrior
Age: 20
Race: Human
Hair: Light Brown
Eyes: Blue
Occupation: Sword for hire and general bodyguard for the Hand of Midas
Known Skills: Trained as a soldier and is skilled in shield and sword
Birthplace: an insignificant village in the northern reaches of Faedrun
Relationships: Imrick OakenBrow is his oldest and only friend and one of the few people whose
opinion he respects
Rumors: Strict to his morals and can be almost reckless with his life if it means protecting
another

Background:
I grew up in a backwater village that almost no traveler or merchant would give a second glance at. My family being what was closest to that of the healers of our village helped treat the sick or wounded in any way we could. Since I was a child my mother taught me the teachings of Arnath and the ideals of helping the weak. She tried to teach me medicine and to heal others trying to steer me away from the path of a soldier but I never took well to the practice. I loved playing with wooden swords. My older brother used to tell me stories of a big war where we used to live. He told me he was sad because his friends went away forever or were hurt real bad.  I wanted to go out and stop these violent actions from happening in the first place. To prevent people from being hurt.

Years later, we moved to a new continent named Mardrun. So looking to the Order of Arnath, I decided to join and wanted to become a soldier fighting to save lives directly rather than waiting and healing them after they happen. I had big hopes and dreams for a young kid and the best I could do was random chores as a youth recruit to the Church. We trained a little, and I usually beat the other kids, so I felt I was ready to start training for real. However, there was a problem; I lacked any connection to divine magic. Without it, I would still be able to serve in the military but I couldn’t be an actual part of the Order. I thought this idea to be idiotic. I had the will and drive to serve with my utmost ability but without the presence of divine magic I couldn’t become even the lowest ranking member of the Order. I was fine with this though as simply being able to help in their missions was doing my part. That was until my superiors gave me orders that acted directly against them.

We knew about the tension in the Church; that something was happening between the two remaining chapters. Then all of a sudden everyone was yelling and they were gathering people and everyone was fighting. I saw armored Lion’s battering hammers on each other’s shields. I saw soldiers in the same heraldry cutting each other down. I saw bodies in the blood covered dirt.

I couldn’t believe it. The Order of Arnath was supposed to protect the weak, uphold justice, and be righteous. Now they burned the bodies of a number of their ordained, their Layorder followers, and the young neophytes who believed in the cause… killed by their own during their “civil war”. I spent so much time thinking I would be a great soldier one day and all I could do was hold my training sword in my trembling hand as we were escorted out of the area.

This experience stuck with me for some time after that as I couldn’t get the idea out of my head. I decided I would drop out of the youth recruit program as soon as I could. I hadn’t sworn the oath yet so I was free to leave if I so chose to do so. So after meeting with a fellow soldier, Imrick, who felt similar about his experience I left to fulfill my goals on my own. He told me about an adventure he had going to the Outlands and his ideas of forming an adventuring group. We wouldn’t be alone for long however as we eventually met three others who had an interesting idea. They wanted to create a business of sorts. One that ventures from place to place lending hand and skill to help those it could only asking in return what could be afforded. If a villager needed medical attention but could only cover half the cost we would still do it or if the weapons of the town guard needed to be repaired but the governing Lord gave them too little a budget to cover it we would still help them.

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Connor Ashmane

Player Name: Nik Knight
Character Name: Connor Ashmane
Gender: Male
Preferred Pronouns: He/Him
Class: Mage
Age: 26
Race: Half-Human/ Half-Syndar (Syndar dominant)
Hair: Brown
Eyes: Blue
Occupation: Traveling magician who dabbles in alchemy.
Known Skills: Smart assery, magic, glaring, sleeping
Birthplace: Faedrun
Appearance: No notable features.
Notable Traits: Has the tendency to look down on others.
Relationships: In a group with Zenteagan Wincress, Aladrin Graywood, and Stanley Lorden
Rumors: Has a quick temper and even quicker hands.
BIO:

Connor started his life in a state of pseudo wealth. The son of a human merchant lord and a syndar, life would be expected to have its woes and racial discriminations from both sides. But Connor experienced none of these. Rather, from his father’s name, Ashmane, they flourished in Faedrun and received notable recognition within both the ranks of Humans and Syndar alike. His father’s business, while some might consider crass, sought only to make profit and fill his coffers. This was a way to provide for his family, while also ensuring that war efforts with the undead plaguing the land were fueled. Whether it was securing trade routes for armaments, production of shields through the land, or even just escorting survivors across the travel paths, Connor’s father saw a way to make silver. Everyone, in their time of need, learns that life is more valuable than coin.

On the inverse, Connor’s mother Eliana, was also affected by the rampaging undead throughout the land. As a mage, she studied carefully the arts of her people and used them to her best ability attempting to thwart the horde of undead. It was during this time that her academy, if one could call it that, was overrun, and she was forced to flee with the remaining students and faculty. As the monsters viciously attacked, being torn asunder by various spells and incantations, Connor’s mother ran frantically back and forth between the alchemists of her school, grabbing mana potions, and force feeding them to mages between spells. A never ending barrage of brilliant light and dancing magic, as undead poured into the main gates and beyond.

Connor’s father Thomas, had begun his most recent caravan escort with a fleet of wagons, horses, and armed guards, all at his beck and call. Standing atop his office’s looming balcony over the town square, he looked down at the preparations, figuring not only numbers in his head, but how long before the undead finished their incursion by attacking his town. It wasn’t a thought he enjoyed having, but any shrewd businessman thinks 20 steps in advance. It wouldn’t be much longer before someone took notice of the ongoing support of Faedrun’s armies and eventually piece together from where their support was coming. It placed his father in a permanent place of danger, hence the armed guards always following his steps.

“They’re through the main gate! Retreat to the Awning Library!” A voice shrieked out above the sound of channeling mana.

Eliana had just finished her own torrent of striking bolts, watching helplessly as they picked off one or two approaching undead, only to be replaced by more. Grabbing a few lingering potions from the stone floor, she yelled for the forward team of casters to retreat. While not the most high-standing of the positions at the academy, she still ranked among the greatest for her acumen with quick damage magic and protection incantations. As she tucked the mana potions into her satchel, she shouted for her two closest friends.
“Alynda! Naomi! We have to go! Follow me.”

Two heads turned from the front lines facing the undead horde. Beneath the giant, looming double doors that stood gaping open and barricaded with wire, fence posts, desks and benches, they could see the courtyard entrance and the gate entrance to the school. These two have been with her since childhood, since her parents were slaughtered by bandits, and before the world had begun to crumble. No sooner had she called, than the bowing metal frame of the giant gate burst forth, causing the great hinges to fly inward. Whether by reality or just imagination, the sound of the undead echoed even more feverishly than before, and chills ran down the spines of the mages and students.

Her friends hastily packed up their spell casting items, as two women ran up the staircase behind her, following in her wake. In that moment, however, undead burst through the barricade and the two giant doors surrounding the room. Panic filled the giant hall, as undead surrounded the students and mages alike. In a fit of both rage and horror, spells were cast in an insatiable need to survive. Hitting both undead and other mages, the spells sent bodies flying. The panicked casting dwindled numbers as steadily as the horrific creatures at whom they were aiming. The sound of blood and sinew, gushing and tearing, echoed across the stone and marble walls. Connor’s mother watched with broken spirit as her friends fell in a fit of flailing limbs and spells. They were no match, and their screams burned a hole in her heart. Grabbed from behind by the two women who had followed her up the grand staircase, she felt herself pulled to her feet and dragged kicking and screaming out of the hall.

Visions of undead and bright red anger clouded her mind, as she pulled and screamed at the two women hauling her to safety. Without even turning their heads, they continued to pull their co-faculty to safety, as tears fell down their own faces. All their friends. Massacred. How did they break through the gates? How did the doors to the great hall open? They had been locked from the outside, so not only did an unattentive student not open them, but they had the only key. These were undead they fought, not normal humans who could pick locks. Thoughts raced through their minds, as they burst through the small door at the rear of the academy garden. Huge fields spanned out before them, their friend now subdued and wailing silently at her fallen friends, they had to bring her to safety.

Connor’s father rode with the caravan northward. It had been a while since he joined his team on a trip, knowing the risks he was taking; and his own guard had repeatedly told him to stay behind. It wasn’t a long trip, just an excursion to an encampment of survivors, and he knew that spreading his name and his company was always the top priority these early years into the war. With the undead horde gaining steam and growing exponentially, it wouldn’t be long before his time in Faedrun ran out, and he, himself, would have to use his name and company to escape to somewhere safer. This brought forth lots of enemies from the other side, however. With the undead were the Penitent who sought nothing but chaos. On more than one occasion, his guards had arrested someone attempting his life. It wouldn’t be long before one succeeded.

“There, my dear! I knew I saw it!” one of the women had exclaimed. Connor’s mother and the other woman squinted into the distance. Scraps and bandages covering their many bruises and abrasions from their long journey. It had been several weeks since they fled the previously safe walls of the academy, and throughout the numerous rocky valleys and thick woods, they had succumbed to tree branches and rocks slashing at their exposed skin.

“I don’t see anything. I can’t see anything”, Connor’s mother signed. Her own eyes had become blurry with lack of sleep and dirt.

“Wait, I see it too!” The remaining woman exclaimed, jumping up and down with a renewed sense of excitement. Connor’s mother hastily stood to her wobbly feet and carefully traversed the rocky outcrops to her new friends. Wiping her eyes and shielding her face from the glare of the sun, she stood still for several seconds before feeling hope jump in her breast. There in the distance, she could scantily make the outline of wagons being drawn by horses.

“Stop there!” A guard yelled loudly, causing the wagons to come to an abrupt halt. Numerous soldiers and men carrying swords rushed forward to the commotion, only to be greeted by three stumbling and very battered women.

“Please”, one said with a raspy voice, barely standing. “We just need food and water”.

The guard looked at eachother. They were miles from any nearest structure, as they, themselves, had been traveling for days, not having seen any semblance of life. Nary even a bandit could be seen skulking about in the wayside.

Connor’s father looked up from his ledger, having just written up the expense report for this caravan’s northward journey. What could possibly be causing his wagons to stop? Looking at the map hanging on the wall of his wagon, he ventured a guess that they were still two days’ journey away from the nearest outpost. Folding his ledger, he tucked it safely back into the lockbox, turning the key, and returning it to the compartment under the seat. Ducking, and brushing off his tunic, he turned the handle to his wagon and felt his eyes water in the blinding sunlight.

“Sir, these women seek refuge in our caravan. Should we send them on their way or provide them with shelter? They haven’t any coin”

One of his guards stood over the three huddled women who feverishly devoured loaves of bread and fish. All three’s clothing was tattered and in shambles, one would have thought they had been to war themselves.

“No coin you say…”, a nearby soldier said with a lewd look in his eye, glaring at the women. As if by sensing his intentions, the three women looked up in fear and reached toward component pouches. Sensing the impending danger, the guard rushed forward and seized the hand of Connor’s mother, yanking her away from the other two.

“You will stay your hand, or I’ll have it removed!” Connor’s father yelled above the commotion. Standing in the doorway to his wagon, he loomed over the small group. The guard holding Connor’s mother released his arm, which she hurriedly pulled into her chest and nursed. Another bruise to add to her already mounting number. The man who yelled at the soldier was basking in sunlight, almost like a halo of authority. She didn’t know him, but she was grateful.

“Anything they need, give it to them. Silver or not, they are refugees of war”. Connor’s Father stated, looking down at the women. His men eyed each other. Who was this man? A man who cared for naught but coin would allow three women to stay and not pay their passage? Connor’s father stared keep into the eyes of the cowering woman with one in particular catching his attention. The Syndar woman holding her aching arm. Something about her filled him with a deep yearning, a feeling he hadn’t felt since he was young. Who was this woman?

A month had passed since Connor’s mother had been rescued. This man brought her into his caravan, fed her, protected her, nurtured her wounds, and asked nothing in return. Throughout her life, she had known nothing of a man’s touch beyond the occasional fling. Something about this man had spurned in her feelings she thought long impossible. They would often sit by the fire, late into the evening, talking about the war, magic, the future, lands beyond., and even in her time at the school, nothing brought her as much comfort. Visions of the undead still plagued her mind, but in the presence of this man, she felt safe.

They had arrived at a small town several weeks prior and begun to make preparations to travel northward. Should she travel with them? This town, while further from the undead scourge would eventually fall, but she could at least prepare herself before then. Thoughts filled her head as she continued to eat yet another lavish breakfast prepared for her by her gentleman savior. Just then, she heard a knock at the door.

“Umm… excuse me. Can I come in?” She heard from the other side of the wooden doors. The room much larger than her bedroom at the academy. With a giant, looming ceiling, it felt almost stately, but still had the air of a small town’s inn.

“Of course, please come in”. She replied, wiping her face and standing up. Hearing her rescuer’s voice, his heart fluttered a bit. Straightening her blouse and making sure to appear presentable, she felt like she was back at school awaiting the headmaster’s words.

The door cracked open, and a clean-shaven face appeared in the doorway.

“I hope I’m not intruding, you can finish your breakfast, and I can return, if you’d like”.

“Absolutely not, please come in.” She responded with a shy blush. How could she decline anything from his man? He had not only saved her life, but potentially from a horrid encounter with one of the guards. She later learned that the soldier had never been seen again, but the two women traveling with her had snuck rumors that Connor’s father had been seen walking toward the back of the caravan with a large axe in hand.

Connor’s father clumsily stepped through the doorway, almost as if attempting to make as minimal impact as possible. He straightened himself, after accidentally kicking a nearby tray from the previous night’s meal, sending it clattering and skating across the floor. Chastising himself and looking flushed, he tugged on his vest and faced the woman at the table.

“We are going to be leaving late this afternoon for the next town” He stated, almost not making eye contact with her.

“Oh… so soon?” She knew it had been a few weeks since they had arrived, and he had been bustling ever since. He did always manage to sneak through his work, however, seeing her either in the inn or lakeside to have quiet chats, away from the commotion of the town.

“Yes… err…and, I’d like…” He started, still barely making eye contact. Would he ask her to stay? Come with him? Her heart felt excited but also nervous. She could see herself in a new town, learning the trades, studying magic, training new people, but something about this town also held her fancy. Perhaps it was because this is where their friendship has blossomed, and the concept of leaving made her sad.

“Yes?” She asked, folding her hands in front of her. Connor’s father paused for several seconds, clearly building the strength to ask her something.

“I’d like you to marry me”.

Connor’s father sat in his carriage smiling across from him. There sat his wife. Looking out the window counting the clouds as they passed. It had been barely a year since he stood in her bedroom in the inn, since he mustered the courage to ask her. What had spurned him to make such a bold claim? As she stood there, mouth agape for what felt to be ages, he was sure he had ruined not only a chance at happiness, but their friendship as well. When she said “yes”, a weight had been lifted, and his heart felt light, all in the same moment. Now, as she sat across from him, basking in the warm sunlight coming in from the wagon windows, a gentle hand cradling the growing bump on her stomach, he felt content. No more chasing money, no more chasing fame. Just contentment.

“No, you can’t go play with your friends today. You need to finish your studies!” Connor’s father replied holding the latest scroll from the town crier. It had been like this along as he remembered. Connor’s mother, the incredible mage she was, passed on her knowledge to her half-Syndar son. His father, ever the attentive, caring, but stern caregiver, sought only for success and education for Connor. The combination yielded a sheltered life for the young boy but one full of learning. With his mother as his teacher, he learned the very basics of arcane spellcasting at an early age, excelling at striking bolts and even breaking the occasional shield. However, more often than not, his personal life paled under the light of his mother’s teaching and his father’s insistence on following in her footsteps.

Connor’s father still ran his business, providing refugee caravans for silver and armaments for the battlefield. The life of luxury was something to which the three had grown accustomed. Sitting in their estate that spanned many fields, herbs and reagents in countless supply, and plenty of practice space for Connor, his father ensured they would want for nothing, and often found himself working to the bone. In what used to be an endeavor to accumulate vast wealth for himself, had turned to providing that same life for his family. Connor sought only to spend time with friends and rid himself of the shackles being cooped up in his manor, but such a life was not in his father’s eyes.

“You’ll understand when you’re older, Connor.” his father stated holding a ringed finger to his son’s shoulder. “If I can save you the burden of a troubled life, of poverty, of pain, I will do everything in my power to do so.”

“Dear..” Connor’s mother added, addressing her husband. “Let the boy relax once a while. His studies are hard, and wouldn’t you like to see him happy?” His mother always looked out for him. It wasn’t often that he got to leave the manor in search of kinship and platonic relations.

“Wouldn’t you rather he know all there is about spellcasting and magic?” Connor’s father chided, rolling up and setting down his scroll.

“It took me years to master what I know. If you think Connor is going to get it in a few years, you better sit down and learn a few things, yourself”.

Connor’s father smiled and rubbed his face.

“Perhaps you’re right.” Standing, Connor’s father pushed his chair into the breakfast table and turned to walk out the door. Seconds later, he emerged with what appeared to be a long wooden stick, larger at one end, almost like a club. In the other hand, he held a round object, almost like a leather ball. With a beaming smile, he held them out and offered them to Connor who took them with a shocked look upon his face.

“Let’s go play a game from my childhood. You can study later, I won’t be around forever!”

The rain assaulted their skin in the early evening. Dozens upon dozens of strangers and official looking people he had never seen before stood around the long wooden box holding his father. Tears streamed down his and his mother’s faces, but no one would tell, as the salty tears were swept away by the harsh, summer rain. Connor held the ball his father had given him barely two years ago. It was his most prized possession. It was all he had left. His father was gone, snatched in the middle of the night by a strange man who slunk about their manor. All he can remember from that night was coming back from the larder with a glass of water and a hard biscuit, after waking from the clattering shutters of his room. Standing at the base of the stairs, he looked up and saw the dark figure of a man at the top of the staircase. With a slow movement, the man lifted a finger to his lips in a shushing manner, then disappeared without a trace. An hour later, he was woken by the horrified scream of his mother. His father had been slain in their own bed, blood soaking into the expensive sheets, and pooling beneath his pillow.

Leaving the funeral, he watched into the distance, as his father was lowered into the ground, rain still obscuring his vision, but no longer washing away his tears. Flowing freely, he sniffled in the back of the wagon, as his mother looked quietly out her window.

“What… What do we do now, Mommy?” He asked, wiping his face and squeezing his leather ball.

“I don’t know, sweetie.” He heard his mother reply softly.

“When will daddy come back?” He asked, not fully comprehending the gravity of his father’s untimely death.

“Oh baby…” His mother wept fresh tears and moved across the wagon to hold her son. Squeezing him tightly against her chest, she cried into his hair. Connor didn’t completely understand. He knew his father was gone, but to where, for how long, he couldn’t fathom. In the pit of his stomach, he feared he was never returning. Connor knew his father would regularly leave on business trips, but he always returned, bringing some sort of rare treat or item from his travels. This time, however, Connor seemed to at least glean, to the best of his abilities, that he would never be seeing his father again.

“Ashmane! Ashmane!” Connor’s mother yelled amidst the crowded wharf. Swarms of people clammored around them attempting to pile onto any ship possible. Connor wasn’t sure why his mother was shouting their last name, only that the man to whom his mother addressed hurriedly looked through his binder of paper, flipping and swearing to himself.

“I don’t see Ashmane, ma’am. You’ll have to wait at the ba…” He trailed off, as he continued shuffling through papers, getting more and more frustrated as the seconds wore on. He had other duties to do, more than listening to a woman yell some name at him.

“Look for Thomas. Thomas Ashmane, he is…was my husband. He died barely a year ago” It had been several months since Connor heard his father’s full name. In passing or in letters addressed to their manor, yet not realizing his father had passed. Each one frantically opened by his mother in attempts to learn the cause of the fate of her departed husband. For the last several months, his mother had been sending scouts and emmisaries across the countryside for any sort of information that might shed light on Connor’s father’s murderer. It wasn’t until about two months ago that he finally heard the phrase “Penitent Assassin”. What it meant, he wasn’t sure, but he felt it held some importance to his father’s assassination.

“Ah ok, yes here, it is. Thomas Ashmane”, the man finally stated with an air of relief. He had been rifling through papers for several minutes while this woman berated him and his intelligence. This wasn’t supposed to be his task for the day, he was merely conscripted to lift barrels and supplies aboard the ships. Reading had never been his strong suit, something “those stuffy rich folk and their wizards” he would say. He was able to make out the Ashmane name scrawled amongst the other important names upon which to be on the lookout. He was instructed to note anyone on the list that either wanted to come aboard or had business with the captain of the ship. “Alright, so where is Thomas?”

“He…he is already across the ocean on the other land.” Connor could see the pain in his mother’s face. This wasn’t the first time he heard his mother pretend that his father was still alive. He had heard it twice more on their journey, after the meager funds they were able to scavenge together from the bank had run out. With the undead scourge fast approaching their homeland, he had spent more than a few days packing and traveling to the bank to gather money for their trip. Each time, his mother would say something along the lines of “we will pay you back when we get to the new land”. And each time, Connor knew it wasn’t true.

“Well, how do I know tha..” The man started, and once again Connor’s mother cut off the guard. He could see his mother rummaging about in her bag, looking for something. Seconds later, she brings her hand out holding a colorful piece of fabric.

“Look, here is the Ashmane crest.” She exclaimed, as if it were a form of identification. Nestled within the folds of the fabric, Connor could see some wadded up silver. He had developed a quick eye for sleight of hand and magic tricks in his youth.

“Ah yes..” The man stated, unfolding the cloth and eyeballing the pieces of coin within. “This appears to be in order. Just don’t make any trouble on board, you hear?”

Connor’;s mother bowed and grabbed her son’s hand. She didn’t know what she was doing. Diplomacy was Thomas’s game. If it wasn’t spellcasting or alchemy, she didn’t have any part in his business dealings. All she knew was it pained her heart to lie on her husband’s good name. A man who had rescued her from certain death, provided her with a life full of love, riches, and honor, and only to have his snatched away in the middle of the night by some Penitent assassin. Sickened by the memory, she hastily pocketed the fabric and hauled Connor up the gangway onto the ship, looking about for anyone she knew. Sadly, with such a lavish, comfortable life, she had spent next to little time venturing out to get to know anyone else. With such contentment, why settle for anything less?

“Well… where is he?” The group of men snickered, leering at Connor’s mother.

“He’s umm… just around somewhere. He’ll be back, I swear”, his mother replied, slinking backward. Connor could barely make out the shadows of the men crowding around his mother in their little hut. Such a harsh departure from the life of immense wealth to which he was accustomed. Yet, despite this, he never complained. It had been a few years since his father passed, soon to be a young adult, he understood more about his family now than he ever had.

SMACK!

The sound of skin against skin colliding echoed in the little room, as his mother crumbled to the ground. No sooner had he heard the assault, Connor burst through the opening to his bedroom sword in hand.

“Get your hands off my mother, you filthy ingrate!” He shouted, taking the men by surprise. Seeing clearly the room now, he felt a pange of anxiety as the four men stood hulking in the center of the room. ONe holding a club, Connor was able to make out the silhouette of knives hidden beneath the folds of their tunics.

“And what have we here… another Ashmane piece of shit” The leader of the group snarled, leaning a foot onto the fingers of the fallen woman. Her cries of pain filled the room with a reverberating resonance.

GUSH!

Connor opened his eyes and saw only blood quickly running down his sword and onto his hands. Looking up, he could see the hilt of the blade buried deep into the stomach of the man leading the group.

“Con…Connor…” He could hear his mother say from the floor. His mind had blanked in a fit of anger. He didn’t even remember rushing forward and driving his sword into the man. The only emotion he felt was akin to never wanting to feel useless again. HIs father died in the middle of the night, because he did nothing when he saw the killer. He wouldn’t let that happen again, even if it meant losing his own life. Out of the corner of his eye, he could see the man on his right slowly raise his shirt to grab at the knife hidden near his gut. With barely a hesitation, Connor raised his hand and screamed. A flurry of blue sparks built around his fingers, as he felt the mana within him build. A jet of brilliant blue light exploded out of his palm and crashed into the man, sending him backward against the kitchen table, toppling to the floor. With barely a second to react, he pulled the sword out of the first man, swung it in a wide arc above his head and slashed relentlessly at the neck of the third man, side stepping around the now collapsing leader.

Blood soon pooled at his feet, as two men lay crumpled in a heap, The remaining two had fled after coming to their senses. Connor scarcely had time to make sense of what happened, when he felt a hand pull at his wrist.

“Connor… thank you” He heard his mother whisper. Looking down, he could see his mother pull herself to her feet, coughing several times. It was getting worse. It had been a year in this new land, and since the day they landed, she had developed some type of chest pain and infection.

“Mom, please just relax”, he stated, guiding her to an overturned chair. Righting it, it sat her down and poured her a glass of water. This was the second hut they had built since they landed here. Smaller than the last, and just as disgusting. “I won’t let anything happen to you”.

“Oh sweetie… I know.” His mother felt new tears fall down her face. Somewhere down the road, her son had turned into a young man. He remembered all his spells and practiced them daily, and yet also managed to learn how to use a sword. She had chastised him the first time he held a blade, telling him swords were for ruffians and brain dead soldiers. And it was in this moment, she realized that she was wrong.

“Come on.” Connor said, straightening up and grabbing his bag from across the room. “We have to get moving. Eventually they will catch up, and I don’t want them finding you”.

Connor stood over the fresh pile of flowers in the glaring sun.

“Hey mom. How are you doing? It’s a warm one, today”.

He came here often. More often than he should, he felt. The infection in her chest had finally taken her a few years prior. They had spent the last few remaining years of her life running and hiding. Slinking about in the shadows and keeping hidden from the various men who sought only to redeem a few silver his mother had promised them. How someone could be so relentless as to badger a sick woman and her son for only a few coin astounded him, and knowing it led to her early death, it made him livid. Shrugging off the anger, he could feel tears begin to fill his eyes.

“Sorry…heh” He chuckled, wiping away the first of the salty water droplets on his cheek. “Sorry about the rain.”

Every few months, he would return to her grave, placing new flowers on it. It had been a year since he dug a new one next to her for his father. While he didn’t have his father’s body, he knew that the sentiment of him resting next to his beloved wife would mean more to his mother than anything. Still, amidst all the traveling, hiding, and running, he was able to find the leather ball that his father had given him so many years ago. After digging the grave, he placed the ball within, surrounded by the Ashmane crest his mother carried with her. Feeling a pang in his stomach as he tossed the dirt onto the only remaining piece of his father he knew, somehow peace found itself once again in his heart.

“I know you want to know how I’m doing. I see you and dad are still good here. Life has been… interesting for me. Lots of moving about, learning, spellcasting, the usual. I met a couple guys in Raven’s Landing. Some bard guy and a cleric. They are waiting for me with the wagon, I told them I had to…” Connor could feel himself trail off, as more tears flooded his cheeks. No matter how much he focused on squinting his eyes, they wouldn’t stop.

“I… I miss you so much. I know I say I’m fine, but I’m so lost without you. Without father. I hate it here. I’ve thought about ending it all, but I know that would make you sad. What should I do? Where do I go?” He held his stomach as the pain grew. Falling to his knees, he played with the dirt at his feet. “I can’t do this without you. I have no one now. It’s just me, and I’m scared. Please… let me end it, or at least give me some kind of sign I should keep going”. He buried his face now as emotions flooded his senses.

The next few days felt eerily familiar, as the trio traveled along the dirt road in an old wagon, pulled by a farmer. This man and Zenteagan, the cleric he met, apparently knew each other, and conversed joyously the entire trip. Connor and Aladrin, his new bard friend, sat uncomfortably in the back making small talk.

“Well, what have we here…” Connor could hear Zen say from the front of the wagon. “It appears a tree has fallen in the road”. Looking up and past the farmer, it did seem that at some point a tree must have come down.

“That’s weird,” Connor piped up. “We haven’t had any thunderstorms or heavy winds at all.” Just then, Aladrin spotted some quick movement in the treeline.

“It’s a trap!” Aladrin exclaimed, drawing his bow off his back and knocking an arrow. Surely as he had spoken, a dozen bandits seized the opportunity and darted from the woods toward the wagon. Zenteagan and Connor both lifted their staffs and began to channel mana to cast a spell, while Aladrin dropped one of the bandits with an arrow. The bandits were closing in rapidly, and the horses begane to buck wildly, throwing the occupants around in the cart.

“Make for the trees!” Aladrin shouted, dropping another one with an arrow, before stowing his bow and pulling out his two long swords.

“Are you insane, that’s where they came from!” Replied Zen, hastily channeling more mana, while kicking down at a bandit attempting to swing at his legs.

“I know the woods like the back of my hand. We can take them out one by one, let’s go!” Aladrin shouted.

After a blinding ball of light, dazing the few bandits hovering around the wagon, the three jumped from the cart and made a mad dash for the closest gathering of trees. Aladrin knew he would be much more effective in combat when he could use his natural environment. Zen and Connor were not so sure, but having seen Aladrin drop three bandits before even pulling a sword, they had nothing to do but trust him.

The three ran into the woods, but stayed as close together as possible. The dense, thick woods offered little protection from natural, thorny shrubbery, but greater protection from arrows and heavy swings of a sword. Several bandits made a hasty pursuit, and found themselves chasing the three through a heavy brush of briarwood and bramble. Aladrin quickly darted from tree to tree, looking for the best one to scale. Spotting it, he quickly climbed his way up, and obscured his position from the pursuing bandits. Zen and Connor continued forward, aware of the plan to ambush the chasing bandits. Moments later, Aladrin saw the three following closely behind and jumped on top to take them by surprise. Knocking the one he landed on unconscious, he rolled aside and quickly slashed at the legs of the remaining two. Barely seconds passed that two more bandits quickly jumped out. However, this time, Zenteagan and Connor quickly dispatched them with prepared spells, as they revealed their position from behind nearby trees.

“Well, we’ll take care of them right quick, we will!” Yelled Connor, as he brushed off his wide brimmed hat. Moving away from the three, he reaffixed his hat, turning. “I think we make quite a tea….”

SNAP!

The feeling of air flew past their faces, as an immense net hoisted them far into the trees. Dangling helplessly, they heard the chuckles of some voices below.

“Looks like we managed to grab some live ones, boys”. One of the voices said. In the position they were in, it was difficult to establish which one was talking. The trees provide shelter from the sun during warm days, but as the night wore on, it also brought about darkness much faster. With the sun setting, it became painfully apparent that they would be dangling in the dark soon.

“Whatcha think, boss? Skin them and make some new clothes?”

“Nah, I want the pretty one’s face”.

Zen, leaned over to Aladrin and whispered “they’re talking about me. Hehe.”. Aladrin scowled at his friend’s light-hearted comment, as they were in serious danger. Suddenly, out of nowhere, a loud voice echoed in the trees.

“GENTLEMEN”

“What the hell?”
“Who was that?”
“Show yourself!”

“GLADLY!”

The next few seconds were filled with horrific screaming intertwined with the sound of metal tearing through flesh. No sooner had it started, then it was quiet. The giant net suddenly gave a lurch. Colliding with the soft forest ground, they rose, brushing themselves off and favoring a few limbs.

“GENTLEMEN! GREETINGS!” A voice rang out again, this time from behind them.

Turning, they could see a tall figure, clad in armor with an immense tower shield, holding a torch. Beside him lay the three bandits in a pile of bloody sinew and flesh, pinned to the ground by an impressively long sword.

“Uhh, hey there” Zenteagan spoke first, “Thanks for saving us. I’m Zenteagan Wincress, this is Aladrin Greywood, and Connor Ashmane.”

“HELLO! I am Stanley Lorden, the last of the Guardians of the Wall. At your service!”

“Guardians of the Wall, what’s that?” Aladrin asked.

“That’s… a story for another time” Zenteagan interjected, “right now, I’m sure we still have bandits following us still, and it’d be fantastic to actually get my ale for a change.”

“I will escort you to the next town” Stanley spoke, offering his hand. Connor accepted the handshake in turn and felt a bit of peace. Was this the sign for which he asked his mother. Was she still watching over him? He wasn’t sure, but he felt comfort knowing that there were good people left in the world, perhaps a world he didn’t have to leave so soon. Pledging himself to the service of Stanley Lorden, he vowed to use his life to aid in whatever way he could and use it to bring honor to his family.

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Colter Black

PLAYED BY: Jose Delgado

CONTACT INFO: jddelgado27@gmail.com

CHARACTER NAME: Colter Black

GENDER: Male

PREFFERED PRONOUN(S): He/Him

CLASS: Warrior
AGE: 24

RACE: Human

HAIR: Black

EYES: Hazel

OCCUPATION: Mercenary

KNOWN SKILLS: Colter is a moderately skill-less man. He knows his way around a smithy but does not have the skill to put this to use. He knows his way around his sword and has a basic understanding of field tactics. He is a passable cook and a bit of an artist.

BIRTHPLACE: The Kingdom of Vandregon
APPEARANCE: He wears dark greens and brown clothing with a black gambeson, steel breastplate and sallet. He is usually seen sporting his armor and with a kite shield and battered short sword at his side.

NOTABLE TRAITS: His most notable trait is how unremarkable he looks. No major blemishes or fancy adornments and a plain bearded face.

RELATIONSHIPS: He spent some considerable time in the Outlands expedition with Shay and the two of them were nearly killed on a patrol to rescue the ship’s engineering crew.
He worked under Captain Monty during the Outlands expedition.

RUMORS: I would be surprised if there was any gossip about this unremarkable fellow. At best some would know of his family’s tragically failed profession.

BIO / BACKGROUND HISTORY:
Colter was born in Vandregon to Arthur and Maisy Black. Arthur was a blacksmith, a terse man of few words, producing blades for the local garrison and goods for the townsfolk. He was not amazing at his craft and his wares were not in very high demand. Maisy was cold and distant, spending most of her time taking care of the household and attempting to arrange business with other larger business owners. Money was always tight, and his parents spent little time with him, thus Colter spent much of his early childhood roaming the city streets and getting in fights with other children. He was hotheaded, easy to provoke into confrontation. His parents fled to Newhope Colony from Faedrun and started a smithy there. Arthur began to teach Colter his craft taking him on as an apprentice. The issues from Vandregon followed the Black family to Newhope as Arthur borrowed money from a local gang to get his start. The money never came back due to a lack of demand for Arthur’s subpar goods. The gang liquidated the smithy, burning it down and seizing the smithing supplies. There was a confrontation that led to the killing Arthur and Maisy. Colter who had been on a trip to New Aldoria to sell some of his father’s wares at higher prices came back to the scene of the burnt-out smithy. He pieced together what had happened and in a flash of anger and sorrow thought of taking out revenge. Exhausted from the journey he slept on it in the burnt-out ruin of his home and awoke with a new outlook, resolving that taking revenge would be futile on and knew his survival depended upon keeping a level head. After some careful rummaging around the ruin, he found his parent’s bodies and buried them out back. He then took what gold he could scrounge up and a heavily fire damaged, scarred sword from the rubble. Colter resolved to abandon blacksmithing, setting out on his new life, finding whatever work he could find. He spent several years as a dock worker, saying little, performing his duties and returning home to a company lodge. He never formed meaningful relationships as he knew he would move on from this stage of life as it didn’t suit him. He knew he had to find a calling to find fulfillment in life and decided that he would seek out adventure. He eventually built up enough money to purchase light armor and equipment to begin mercenary work. Though suited for this line of work, Colter never had any formal training. This was not helped by the jobs he was given, often simply escorting nobles and other important officials around Mardrun. Eventually he found himself working as Expedition Security in the Outlands Expedition under Captain Monty, the captain of the Saint Sailor ship. On the disastrous arrival to the outlands with the beaching of one of the ships, Colter set out into the Mordok infested wilderness to help defend the ships crewmen as they attempted to gather supplies to make ship repairs. It was there that Colter received his trial by fire, experiencing heavy combat with roving Mordok and nearly dying alongside his newfound acquaintance Shay. After recovering from his injuries, Colter had a run in with the dreaded Dirge beasts and joined in an operation to enter the Dirge beast infested swamp to gather some moon bulbs needed for the colony’s efforts. Having survived this ordeal, he seeks out more excitement to make a name for himself in these lands. Now better equipped with some earned coin he has set out following tales of Mordok corruption idols in the edges of the swamp near the outpost and has volunteered to join in the effort to help deactivate and destroy the idols.
Colter is often seen standing on his own and speaking little, often he is drawing or writing in his journal. He in a fastidious person, constantly adjusting his clothes and armor to a proper fit and packing bags with care. He will not share drinking glasses or the same piece of food. If his blade is bloodied, he will clean it as soon as he can. If his armor is dented, he will have it mended as soon as he can. Despite this he still wields the same scarred sword he drew from the wreckage of his father’s smithy. He still feels an outsider, seeking out a path he does not yet know, yet he feels his current actions are bringing him closer.

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Renald Eversmore

Renald Eversmore

Player: Michael Hannes
Character: Renald Eversmore
Age: 26
Race: Human
Eyes: Brown
Hair: Brown
Class: Cleric
Skills: Armor proficiency, improved armor proficiency, Divine Magic, meditation, shield proficiency, improved shield proficiency, toughness.

Backstory:

Renald was born in a small farming village in the Kingdom of Aldoria, to his father Romund, and his mother Regina. Knowing a farmers life wasn’t the easiest Renald’s parents wanted him to have the very best in life and thought he might find that by studying with the Order of Arnath. For years Renald studied the teachings of Arnath and was working his way towards potentially becoming a lion of the Order. However Renald was never able to finish his training and studies and join the order by fully committing to the church due to the plague of undead that rose in Faedrun. Still only being a boy at the time Renald wasn’t the best at combat and was afraid of the undead.

He tried to convince his parents to leave for the boats that were evacuating the continent, but they wanted to offer themselves to the Penitent as a way to try and save themselves from the impending slaughter. Renald begged and pleaded with them but they would not listen. As his parents offered themselves to the Penitent their first order was to kill Renald since he would not join them. Renald ran as fast as he could to the boats to get off the continent. After he boarded the boat it began to set sail, as Renald looked back he saw his parents standing at the shoreline. After a few seconds they turned away and joined the rest of the penitent and undead in the massacre and destruction of Faedrun. Renald sat against the side of the ship trying to fight back tears knowing that he was alone.

As the voyage continued Renald drifted off to sleep and began to dream. In his dream he heard his parents call out to him. He stood up and walked toward the edge of the boat to see his parents swimming after him, calling for help. They sank below the surface and Renald dove in after them, swimming as hard as he could to try and save them but he couldn’t reach them no matter how hard he tried. He began to feel fatigued and began to sink himself. Struggling to get back to the surface he began to choke on the water and his vision was going dark. Then as he felt that this was his end he felt a rush of water underneath him as he was pulled to the surface. He was now above water and move towards the boat on what seemed to be a horse made entirely of water.

As he was brought back to the deck of the ship Renald looked at the creature in amazement. He had never seen anything like it before and didn’t think something like this could exist. He thanked the creature for saving him. The horse turned and bowed its head, and then began to speak. “I have saved your life because you have much more to accomplish Renald Eversmore. Your spirit is strong as is your faith in all that is good in this world! I would ask you to go forth as my champion, to make this world pure and vanquish any evil and darkness that would make itself known.” “I will! I promise I will do all I can to fulfill this request!” Renald replied. “Also, what may I call you?” “I am the Lord of Aquatic Equines! Lord of the Sea and the Essence of Life. As most people know and speculate, water is the foundation of life itself. Every living thing in one way or another needs water to survive.”

“Then I shall go in your name my Lord. I shall vanquish any evil that makes itself known. But how can I do that when I have no arms or armor? Also I am still only a child.”

“Follow your faith Renald, and you shall never be led astray. The waters of life will lead you down your path. Now wake and fulfill your purpose!” The horse reared up and let out and echoing neigh mixed with a loud crash of thunder that jolted Renald awake. He knew his purpose in life now.

After Renald reached the continent of Mardrun he quickly began looking for work and ways to help others in New Aldoria. He went to temples and churches to give aid to any wounded or sick and likewise strengthen his faith. As he aged Renald began earning a name for himself in the churches and told the priests of his purpose in life. With these connections the priests were able to connect Renald with a weapons master that would teach him the ways of the sword. Renald trained vigorously every day until his body could handle no more. As years went by and Renald became an adult his training and faith became stronger and stronger. He was able to cast simple divine spells of protection and was able to use heavier plate armors. His body become quite tough, enough to be comparable to a standard Ulven. His skill with shields was equally as impressive but he knew he still had much learning and training to do. He spoke with his instructor about venturing out into the world and fulfilling his purpose given to him by the Lord of Aquatic Equines. His instructor understood how passionate Renald was about this endeavor and felt he was strong enough to carry out his quest. As a parting gift Renald’s teacher gave him a set of armor as well as a sword, dagger, and shield specially made by the town blacksmith, to incorporate Renald’s deity, as gifts for Renalds years of hard work and dedication. Renald thanked his instructor and donned his armor. With one last thank you, Renald went on to wander between settlements and cities offering help anyway he could. Whether that was being in the fray of combat for warding against bandits and such, or being in the churches offering help to the wounded and assisting any healers. He still had much to accomplish and much more training to do but Renald felt much pride in what he had accomplished thus far. Perhaps one day he will have the opportunity to return to Faedrun and save his parents and help them return back to the way of light if they were still alive. But for now his mind is focused on helping those on Mardrun however he can.

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Kovar Savarog

Player Name: Solomon Stevens

Contact Info: sboysteve@gmail.com

Character Name: Kovar Savarog

GENDER: Male
PREFERRED PRONOUN(S): He/Him
CLASS: Warrior
AGE: 20
RACE: Human
HAIR: a slightly reddened brown color
EYES: blue
OCCUPATION: A blacksmith who refuses to work with weapons, providing armor and shield repairs as a pay what you can service.
KNOWN SKILLS: Trained blacksmith, adept with heavy armor.
BIRTHPLACE: Though I wasn’t born here, I’ve lived in the tiny village of Oros located roughly 25 miles from the Nightriver Clan’s border from New Aldaria as long as I can remember.
APPEARANCE: A man of average height and build, typically seen with his apron on.
NOTABLE TRAITS: Never carrying a blade and always refusing to fight unless strictly necessary
RELATIONSHIPS: Exiled from the village of Oros and its surrounding territories. Recently joined Imrick OakenBrow and Rexton Atherton as a travel companion.
RUMORS: Many think me a coward and fool for my pacifism, some may have even heard I was involved in the attempted Oros revolution.

BIO:
Growing up in the small village of Oros brought with it many boons. There were the great, close friendships, the freshness of the vegetables plucked straight from the fields, and of course the lack of competition to become the blacksmith’s apprentice. But small backwater towns like ours have their downsides as well. Nobles granted lordship over the smaller, quieter places tend to try to find ways to flex their control as if they see the land itself as being beneath their lofty status. Such was the way in our village when Mathew was granted the title of Lord-Baron and his manor established on the hills overlooking our village. It was clear to all who cared to pay attention that Mathew wished for bigger things and felt his lordship over such a small and unassuming place to be an insult to his noble name. Unfortunately for us, the eyes of the City-State don’t always find their way to the small places either.

Mathew began to take advantage of his position. He taxed our people more heavily and took advantage of our labor to earn himself a higher quality of life as we began to languish and after years of putting up with this, three of the more prominent members in the village met to determine what we should do about it. There was Sean, the village’s primary blacksmith and the man who taught me everything I know, Idris, the owner of the local tavern and the best damn baker I’ve ever met, and Robin, the greatest carpenter the village had to offer. After consulting with the various townsfolk, the three decided that if Newhope weren’t going to step in then we would have to take matters into our own hands and oust Mathew. Everyone would arm themselves and meet in the square the following week and we’d run Mathew out of town or something like that, looking back it was a stupid plan. I was a humble blacksmith, maybe nineteen at the time. I had recently finished my apprenticeship and had been producing swords, shields, and armor for the guards stationed in the village. The pay was shit and I made sure I always had a gear surplus so if the guards needed repairs they’d still have usable gear, so when the rebels asked me to help secure arms and armor I happily agreed to supply them. My family, friends, and everyone in the village were set on this revolution and I was going to do my part to help. But the day we were going to gather, Mathew had everyone forcibly brought into the square and I watched with the rest of the village as Sean, Idris, and Robin were executed with swords I had made. At some point, whether Mathew had spied on us from the first meeting or one of the villagers had ratted us out, Mathew learned of our plot and sought to make an example of our leaders. Then, I and the others who were important to the cause were exiled from the village and the surrounding territory. Why I haven’t been exiled from the entirety of the City-State, I can’t say. My guess is that Mathew is probably trying to keep the planned rebellion under wraps, for whatever reason. Whatever the case, from that day on, I vowed to never work on a weapon ever again and that I would only take up a weapon to protect myself and those important to me.

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Arland Stormjarl – [Renowned]

PLAYED BY: Brian Maas
CHARACTER NAME: Arland Stormjarl
GENDER: Male
PREFFERED PRONOUN(S): He/ Him
CLASS: Rouge
AGE: 68
RACE: Ulven
HAIR: Grey/Brown
EYES: Blue/ gray

OCCUPATION: Blacksmith

BIRTHPLACE: Clan Stormjarl lands

APPEARANCE: Older Ulven who has seen a lot of seasons, slow walker

RELATIONSHIPS: Fritha Stormjarl : Daughter, Thrand Stormjarl: Son in law, Afkarr: Son, Elise: Niece (but I call her my daughter)

BIO / BACKGROUND HISTORY:
I have a story for you you might want to have a seat. I came from a long line of wealthy landowners; I was proud of my plot of land and place in Clan Stormjarl society. My father gave me the love of the land and taught me how to care for it. It was a simple life, but a content one. He taught me how to use a bow to keep our livestock safe and how to keep our equipment running like our water wheel and windmills. My father had a great knowledge and helped our neighbors maintain their mills.
I met my mate when I was 18 and I have been with her for 48 seasons. It took us a while to get our first child, a daughter; Fritha. She is the light of my eye. She took to fighting like a fish in water… the equipment maintenance- not so much. We had 2 boys after her. It was a contented life.

Fritha left, going South to help the fight when the “others” came to our land. Human and Syndar they were called. When she came back, she had a suiter interested in her. After a while, she decided that he was hers. Thrand is her chosen mates name, and while no one will ever be good enough for her, I will always respect her decision. He has grown on me over the years. They have a strong will to help others and they both joined Pack Longfang to learn how to fight and to help defend our lands against the Mordok.

In the year 262 Haygreth and Clan Grimward took that life from me. They also took many friends hostage or killed them outright. Me? I was one of the former, taken in after a fateful raid. They hit hard and they hit fast- It was chaos. They took us to Grimward territory and made us work their land. I had part of my family with me. My mate, two sons and my niece’s mate. They allowed us to stay together, but I feel like it was a manipulation. We would be less likely to leave if we couldn’t all leave together. They were right. I had most of my family here with me, I didn’t want to chance leaving them and getting punished for it.

My captors were not cruel to us, nor overly violent, but they were not afraid to remind anyone that they had taken our lands and that we were “owned”. We were not allowed to live and prosper fully. A deep hatred of Clan Grimward has been planted in me during that time. When a treaty was signed and Stormjarl was left out of it- Grimward was sure to let us all know that we were forgotten, and no one cared about us. Weren’t these the “others” that my daughter risked her life to help? And now when we needed help they abandoned us. May the Great Wolf be deaf to their names.

After four, or was it five years? We couldn’t stand it anymore. Our partial family talked constantly of getting one of us out of here. We knew that Thrand and Fritha was at Pack Longfang. We knew Elise went to visit her and was therefor hopefully saved they fate we were in now. If one of us could get to them and let them know where we were.

That day came in the fall, they were moving us to another farm to help with the harvest and I will let you know I am not a fast walker. I fell further and further behind and no one noticed. With a loving look to my mate I faded into the bushes. Now, to find Fritha and to get the rest of my family back.

 

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Syms – [Renowned]

Player: Kollin Bode

Name: Syms

Gender: Male

Class: Cleric

Age: 21

Race: Serous Syndar

Occupation: Researcher, Traveler, Student

Skills: Divine Magics, Meditation Mastery, Literacy

Birthplace: New Hope

Appearance: Young, and thin; with dense long brown hair, and a complexion of perpetual worry.

Notable Traits: Always anxious, but endlessly brave, and selfless nonetheless.

Relationships: Hara(Mother/Mentor), The Keys(Adoptive Family), The Golden Hand(Ex-member), Zeke/Neidre/Manetho(Companions)

Rumors: Reckless, too quick to trust, ashamed of his Syndar heritage, intentionally hides his pointed ears with his hair, upset by the practice of cremation, fascinated by Undead.

Bio:

Syms was born, and raised in the city of New Hope, where cultures are known to mix, but identities are known just as well to clash. His mother, a Celestine scholar under Arragones, often left him in the care of a human family, who raised him as their own. Balancing Human and Syndar values, Syms received an education from The Enlightened, though his human mannerisms drew prejudice from his Syndar elders.

After completing his studies, Syms and his mother traveled together, strengthening their bond through acts of healing. This joyful time ended abruptly when his mother died from a mysterious illness while aiding disaster victims, leaving Syms devastated. Guided by his devotion to the Goddess Lunara, he joined the Golden Hand to honor her memory but grew disillusioned as the organization’s morals shifted.

Haunted by loss and an encounter with the Wraith, Syms struggled with his dual heritage and sense of belonging. Yet, the Reclaimant’s enduring legacy offered him a beacon of hope, grounding his search for connection and purpose.

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Imrick Oakenbrow

Player Name: Isaac Lytle

Contact Info: CaptainLarry0126@gmail.com

Character Name: Imrick OakenBrow

GENDER: Male

PREFERRED PRONOUN(S): He/Him

CLASS: Cleric

AGE: mid 20s

RACE: Human

HAIR: a reddish blond color.

EYES: green.

OCCUPATION: Trained as a scout with a love for adventure, does whatever needs to be done to make a living. 

KNOWN SKILLS: Skilled with a sword, shield and armor. However better trained as a tactician and healer. 

BIRTHPLACE: (somewhere related to the order of Arnath)

APPEARANCE: a man of average height and a thin build but also looks ready to head into trouble.

NOTABLE TRAITS: –

RELATIONSHIPS: Rexton Atherton is a good friend and life long battle buddy, and trusted warrior.

RUMORS: People think me foolish or headstrong, reckless even. But also loyal and brave.

BIO:

Growing up all I ever heard was stories of greatness. Lions whose hides even the greatest arrow can’t peirce. Eagles can go unseen and never miss their mark. Griffins whose knowledge cannot be fathomed. Great stories, helping others, saving the day, following the righteous path. But that’s it, they were just stories.

Growing up I wanted nothing more than to become an Eagle. I trained night and day, I learned about all of the wildlife I could, studied the world as I knew it. I cataloged plants and spent days wandering alone through the woods wanting nothing more than to hone my skills.

When I was old enough, guided by Arnath, I went to join the Order. It was good for a time, I made friends and comrades who had the same drive, the same blind faith that I had. But like I said, it was good for a time. We learned and we trained and I felt my purpose being fulfilled.

However politics changed that, being as new as I was, I didn’t have time to really learn what the “Order Civil War” was all about, just that everyone had to pick a side. I guess I picked the right side, if you can call it that. It’s hard to remember all the details but you’ll never forget the moment when you’re standing next to a friend fighting off people you’re told are the enemy but those people are friends, other people you’ve trained with. People you’ve broken bread with, people you would have fought a god for. But now I had to kill them, I don’t fully understand the reason, just that good soldiers follow orders. The older kids, some of the neophytes that were going to be ordained, I had become friends with and I looked up to them. We thought them so cool, already on their journey to become “heroes”. But there was nothing heroic about finding my friends dead in the bloodied dirt that day.

After the fighting I did what any reasonable person would do, I left. Me and a few like minded friends decided it was better to leave than follow anyone so willing to turn on their own. Having never sworn the oath yet, we dropped out of the youth recruit training program. Those times are behind me now, I hold no ill towards the fine people of the Order, just a dislike for those in charge of it. Anyone in a position of powers first and foremost responsibility should be to take care of the little guy. So that’s what I set out to do. Arnath teaches us to protect the weak, and I do just that. Friends and I set out to help and protect those who couldn’t. To be a sword, but more importantly to be a shield. I left the militant church, but I stayed in Starkhaven. I learned to build houses, to till fields. Help those without making them go beyond their means. My favorite way to get paid is by a hot meal. But that really brings me to where I am now, I could go on about how to thatch a roof, or the best ways i’ve learned to repair a wagon, but I have more people to help and more skills to learn. Eventually I took work with a group of merchants mostly made up of refugees from the Bos Mezar settlement of Serai. Although they contracted with the surviving… or should I say victorious…. Order of Arnath’s Light, they served a lot of the local people. And when I heard that the Iron Wheel Trading Company was being sent on ships to voyage to the Outlands, I volunteered to go as well. I’m excited for my first taste of adventure!

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Lessons from Our Elders

By Cody Jackson
—–

A delicate haze hung low in the domed tent as a small fire crackled between two seated Syndar. One was Eredh, young with notable horns protruding from their forehead. The other was an elder draped in an exquisitely beaded buckskin shawl decorated in the motif of eagle wings. The elder watched the young one with gentle patience, they knew that words would come when the time was ready.


“I saw my grandmother again last night while I was walking in the woods.” Eredh began, “Their face was lined with wrinkles, familiar ones, the ones that touch the corners of their eyes when they smile. I could feel the tears well in my eyes, but then Grandmother reached out and touched me on my shoulder. There were no words, just their smile.” Eredh looked up at the old Syndar sitting across from them. They too had friendly wrinkles and a soft smile, just like Grandmother.

“Go on, young one.” The man was not Deer Clan like Eredh, such a thing would be impossible as no others from the Deer Clan made the journey to Mardun. No, this man was from another people all together, but though their cultures differed, Eredh had learned to respect and admire the man’s wisdom during their time spent with The Shattered Tribes.

“Yes Elder. Grandmother stood there for a moment and gazed into my eyes. They seemed…conflicted. They were happy to see me well, but it felt as if they had words they wished to share with me, but couldn’t. Instead they put both hands on my shoulders and gave me a small nod before vanishing into the aether.”

The man nodded along, but remained quiet. When Eredh finished talking the elder turned and stuck the end of a braid of grass into their fire until it caught and handed it to Eredh. “First thing is the offering of sweet smoke to bring joy and thanks to your grandmother’s spirit for her journey to see you.” Eredh blew out the flame and fanned the embers until an incense-like smoke continuously trailed off the braid.

“Second thing we do,” the man began again, “is to know that this is now the time to cry. Our tears cleanse us so that our minds and spirits may unite in purpose and balance and we might uncover the truths we hold within. So now, Eredh, you may cry.”

Eredh looked to the delicate stream of smoke lifting away from the grass braid. They looked up the trail, tracing it with their eyes until it mingled with the haze at the top of the tent’s dome. Tears welled in their eyes and their head fell into their lap. Eredh’s shoulders rocked in heavy sobs for a good few minutes before the tears eased to a gentle flow. All the while the elder sat quiet and free of judgment.When the tears ended the elder spoke again, “The name your Clan Mothers gave you, it means seed in your tongue. You were sent here to be a seed for your culture. The ways of your Clan have been a welcome blessing to The Shattered Tribes. We have all learned much from you as you have learned much from us. You have grown here from seed to seedling, but if a tree is to grow mighty it cannot remain inside. I cannot tell you that this is what your grandmother intended to tell you, but I can say that the more you grow, the more likely you are to find your answers.” The elder looked to the flames and continued to speak, “You’ve spoken with us of the Orenna within all things. I believe that it is time for you to nurture your Orenna and grow your strengths. You will always have a home here, but you must also venture out and see the wider world.”

Eredh nodded solemnly and thanked the elder for their time and words, promising to do as they were told. The elder smiled warmly and gestured that it was okay to leave. Eredh returned the grass braid to the elder, stood, and walked to the exit of the tent. The door was thick hide, designed to keep the space dark and the air inside still. It did its job well and Eredh’s eyes watered when they stepped out into the light of day. 

A young woman approached with an abalone shell filled with smoldering herbs. Eredh thanked them before dipping two cupped hands into the smoke. They lifted the smoke over their head to wash their mind. They lifted the smoke to their eyes, then ears, then nose to wash their senses. They lifted the smoke to their mouth to wash their words. They lifted the smoke to their chest to wash their heart. Finally Eredh draped their braid into the smoke and let it dance gently over their hair. They thanked the woman again and stepped aside so she could enter the elder’s tent.

Eredh walked immediately toward the longhouse they slept in and started to pack some of their things. Not all would be taken, if things are left behind a person will always return. As they packed, Makwa of the Spider Clan entered the longhouse. They sauntered up to Eredh and asked pointedly, “What are you doing?”

“I’m packing. Elder Wanbli has given me charge to go out into the world and grow.”

“Well, where are you going to go?”

Eredh stopped and stood still for a moment. Makwa laughed a hearty and rolling laugh, “You didn’t even think about it did you?! Wanbli just said you need to go and you didn’t even ask any questions you just started packing! This is so, Eredh. Cuzzin, your head is so filled with stories, but you never stop to learn the lessons they tell. Wait wait. Did you smudge on the way out of the Elder’s tent?”

Eredh nodded.

“And you washed your head first didn’t you.”

Eredh nodded.

“That explains it.”

“What do you mean?” Eredh asked.

Makwa stood for a moment with a stern look on their face, but soon it cracked into a wide smile, “It means that you washed all the smart thoughts right out of your brain!” Makwa erupted into a deep laugh and slapped Eredh playfully across the back.

“Alright alright, So I don’t know where I’m going yet. But I’ve got to go there.”

Makwa stopped laughing and their face grew serious, “So you’re really gonna go then? You mean it?”

“Yeah. I have to. Grandmother didn’t name me housecat or homebody. I need the light to grow.”

“Huh. Well. You know I heard a rumor the other day. You know that expedition that sailed out of Newhope to go check on their outpost in the Outlands?”

“Yeah, the traders were all talking about it.”

“Well so they ran into a Syndar up there. Face painted in gold, carrying war clubs or something. Now they are saying that this stranger is going to be coming down to The Shattered Spear outpost on The Shield to talk to us southerners. That’s where you should go.”

“To see this Syndar?”

“Yeah! Who knows what stories they have to tell! How did they get up there? How long have they been there? What have they seen up there?! Imagine the new stories you could cram into that head of yours! Now that’s what I call growth.”

Eredh paused, deep in thought. “And I suppose if there’s a fight I could knock some Mordok around…”

“Well, YOU could try.” Makwa let out another hearty laugh and again slapped Eredh across the back

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May 2022 – Run Ashore; Strange Things from the Woods

= EVENT STORY =

All across the continent, people talk about the various things going on. From the intense raid on Nightriver territories, and Branthur’s response condemning the actions of these “honorless brigands”, to the rumors and drama revolving around Council Member Celestial Arragonnes of the City-State of Newhope. Word has it that the Council will be making a public statement soon and  Prince Aylin of Aylin’s Reach has gone on record yet again saying that he condemns the actions of the Celestial. It seems like the recent declaration from most of the combined Ulven Clan leadership has many worried about what the future holds; will more Ulven become aggressive or apprehensive toward colonists? Will the Ulven directly interfere and control some of the projects and efforts of colonist groups? Only time will tell.

Despite all of this going on, Duchess Madeline D’Argent of the City-State of Newhope has allocated resources to put together a smaller voyage north to the Outlands. A call has gone out for volunteers to come and assist with checking in on the small outpost that was built in the beach-landing area and if possible to expand on its construction. Two ships are being packed with cargo, construction materials, and volunteers to head back north. It has been a year since the outpost has been staffed, so its status is unknown at this time. A small sign-on bonus is being paid to all who volunteer, with opportunities for those with unique and specialized skills and materials to contribute to the overall goals.

With the efforts of the previous large-scale expedition, the coastline was mapped fairly well and the routes through and around the dangerous reef are noted, meaning that getting to the beach by the outpost should be relatively easy. However, the lands further inland from that landing were not mapped very well and not much is known about the area. Sailors whisper about the fate of the volunteers found to be killed on the first expedition and wonder if such a voyage is safe so far away from the defenses of friendly territory and the outposts on the Shield. Volunteers have begun to sign up, excited to either return to the Outlands or see it for the first time, and help expand on the known territory and perhaps map out additional locations unknown to anyone else.

The two ships that set sail for this voyage were laden down with supplies, building materials, and crammed with volunteers and crew, it was obvious that this would be a cramped voyage. Personal space is non-existent on either ship, leading to more than a few miffed helpers and grumbles.

The voyage the prior year allowed the accurate mapping of the coastline along with the dangerous reef that leads into the only suitable beach to anchor near and send supplies to shore.

However, things never go according to plan. A sizable storm swelled up very quickly, taking even seasoned sailors by surprise. With expert skill the crew of both ships were able to navigate the storm and move along the coastline. However, as the boats were trying to navigate the reef, the crew last control of one of the ships and it slammed into the reef and then steering clear before they got stuck.

Taking on water, the Captain of the ship made a choice; beach the ship before it fills with water and sinks. Landing hard on the sands, the ship was saved from going under but the wooden beams of the ship were damaged considerably by the reef. Water-logged and toss about, half of the volunteers and crew were able to leave the ship and move the supplies to the outpost

The voyage to the Outlands has taken a considerable turn early on. Without a second ship, there is no way to get everyone safely back to known territory; only half of the people here will be able to fit on the single boat.

This leaves everyone with a challenge; focus on maintaining and expanding the outpost, use supplies to fix the ship, or attempt to do both?

 

= UPDATE =

The reality of the situation settled over the members of the expedition. The concept of having to travel out into the uncharted and potentially Mordok-filled woods to gather lumber for the outpost was already a difficult pill to swallow, but now that same lumber became the sole ticket to an easy return home. If the ship wasn’t fixed then half the people in the expedition would have to find a different route home.

Work crews assembled quickly under the direction of one of the ships’ Captains and with the expertise of the engineering officers they set out to locate and harvest the necessary lumber. Their first trip confirmed the fears that spread through the camp in whispers: there were in fact Mordok in these woods. The Mordok pushed the crews back to the outpost and several followed shortly after. The Mordok seemed to indicate that the expedition should leave the area, but when they did not receive the response they wanted they attacked. Though wounds were taken, the Mordok eventually broke against the defending line.

The expedition soon learned that there was more than Mordok in the woods. An unknown Syndar was found camping out in the woods. No one knew her origin and she was not trusting of the expeditionary forces, at least not enough to share much information. All she would reveal was that she was there on a hunt and that the expedition was not ready for the things that lurked in the woods and that the Mordok should be the least of their worries. She did seem to have some sort of an uneasy truce with the Mordok, some type of a mutual respect to stay out of each other’s way.

Throughout the rest of the day work crews were consistently harangued by the presence of Mordok in the area, but through it all they were able to gather enough lumber to repair the boats. Only one thing stood in their way: how were they to treat the lumber to keep the ship watertight for the return voyage? Luckily a member of the expedition recalled a traditional alchemical reagent used to seal ships: the oil of a moonflower. The only hangup is that moonflowers only condense their oils in the dark of night.

An expedition was put together to go and scout the locations of the moonflowers. A small copse of flowers was found in the dimming twilight and it appeared at first glance as if they had already condensed their oils. Even with the pressure from local Mordok, four flowers were harvested. But then a soul-piercing scream echoed through the forest. The expeditionary forces looked down the nearby trail as a strange pale figure limped toward them with a twitchy, jerky gait. The nearby Mordok screamed, dropped their weapons, and fled into the dense trees. Taking their cue from the Mordok, the expedition too ran through the woods to try to escape, but were cut off by three more of the strange beasts. The strange Syndar emerged from the woods to challenge the beasts to fight and as the party formed a line, a fight broke out with the strange Syndar fighting on the side of the expeditionary forces. No matter what was thrown at them, the beasts seemed almost impervious to any form of attack. They would be battered and fall back, only to return to fight in moments. At one point one of the four beasts let loose an ear shattering scream and in unison all of the beasts produced bolts of pure black energy. Two of the beasts stepped forward to deliver these death bolts, but were intercepted by the strange Syndar. Many bore witness as the crackling, frantic energy of the bolts washed off her skin like water off a duck’s back leaving her entirely intact.

The party retreated and made it back to camp. Unfortunately they found that the flowers had been harvested too early and they had not fully condensed their oils. The remaining two flowers in the woods would have to be harvested in the dead of night should the forces hope to repair the ship. An additional volunteer force was mustered, now with the knowledge of the beasts in the woods, and sent out to collect the flowers. An attempt was made at stealth, but the beasts seemed well enough equipped to handle the dark of the night and soon an all-out battle again commenced in the woods. Unfortunately this time not everyone was able to make it back to the outpost alive, but the deaths in the woods were not in vain as the flowers were able to be harvested. The expeditionary forces holled up in the outpost for the rest of the night, convinced that their lantern light kept the beasts at bay. In the relative quiet and calm of the outpost several patients who’d tangled with the bizarre creatures presented themselves to healers with uniquely destructive jagged lacerations or strange magical ailments. All were able to be treated, but the new wounds and illnesses gave reason for alarm.

The next day came and all rejoiced for having survived the night. The strange Syndar returned to the outpost with a bag in hand. She showed a few people and revealed it to be the head of one of the beasts in the woods and explained that it was those that she was there to hunt. She made it known that they are called yolqui (yoll-kooee), but many in the outpost began calling them Salt-Men and Salt-Beasts due to the overwhelming scent of saltwater on their hides.

It looked as though they were nearly all set to sail, but a few more trees were needed the next day before the tide came in. The volunteers set out to retrieve the trees, confident that they could handle the Mordok in the woods. Unfortunately it seemed their theory that the strange new beasts feared the light was unfounded. A small group of the beasts still roamed the woods in the light of day and were seen tearing open and eating the entrails of an unlucky Mordok. Luckily the party was able to sneak through the woods and gather the necessary lumber. 

In a final show of force or desperate hunger, the yolqui attacked the outpost. Again they produced incredible magical force from their bodies and felled multiple defenders with death magic, but in an unforeseen turn of events, a pair of Mordok appeared and also began to attack the brutal creatures. In the end the Mordok fell and one of the yolqui was seen standing over its body and making strange gestures before vanishing with it into the mana stream with a loud scream. Immediately the other yolqui in the area stopped their assault and tore off into the woods. Moments later the sounds of the Mordok being brutally torn apart echoed through the trees.

At this point the ship was repaired, and not a moment too soon. Though the outpost was largely ignored, the party survived their bizarre and alarming expedition to the Outlands. Though they did not complete what they had set out to do, all who survived will return to Newhope with stories of experiences that will be hard to explain.

Click here for photos of the event!