1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Characters
  6. /
  7. Page 11

Yrsa

Played By: CJ McNeal

Character Name: Yrsa

Gender: Female

Class: Rogue

Race: Ulven

Hair: Blonde/Brown

Eyes: Blue

Occupation: Hunter/Herbalist

Known Skills: Archery, Divine, Herbalist, Hunting, Sarcasm Dealer

Birthplace: Stormjarl

Notable Traits: Mostly quiet, sarcastic, and a bit flighty.

Relationships: Currently travelling with Stormjarl Einherjar

 

Quick Background:

  • Family
  • Mother: Deceased (Unknown family)
  • Father: Great archer and hunter, I look up to and admire him (Am I good with a bow and trapping? Not great, but I won’t starve)
  • Brother: Set sail on a boat a few years ago, haven’t seen him in a while
  • Grandmother: Herbalist and Sarcasm dealer (She was teaching me herbalism, first aid, and magic, but I still have a great deal to learn)
  • My village was raided and burned by Grimward. I was was separated from my family and became a thrall in a Grimward village.
  • Kind hearted, I help my people and the other thralls but become a bit of a handful when someone mistreats my people. My nemesis is a Grimward guard that skirts the line of abusing his power.
  • Made friends with a bonded pair of Grimward, who taught me to work with chain metal.
  • Rescued from my thrall life by a Stormjarl raiding party.

The youngest years

I was born into a small family one crisp winter morning. My father had thought that he would get another boy, but my mother and grandmother were ecstatic that I was a girl. I had one older brother who was 10 by the time I came around. He will tell you that he hated my existence but he always seemed to be around to help when I was on the verge of troubles.

Unfortunately, my mother passed on shortly after I was born so I only know her in the stories told by my family and some from around the village. I have heard that she has family a few days journey from here, but neither my brother nor I have ever crossed paths with them that we know of. We often heard that mother was beautiful and kind, but there is much mystery to her family as everyone seems to change the subject when we ask.

Father, how I longed to be just like him. To many he seemed cold and silent but those closest to him knew of his true depth. The way his eyes would soften and the corners of his mouth would turn up ever so slightly when something amused him. I got this look often as a pup, when I would pretend to be big, strong, and stoic like him. My grandmother would laugh so hard, and tell me that I inherited too much sass from her to be just like my father.

I remember sitting in hunting blinds with my father, he was so still for so long…it looked as if he had stopped breathing all together and turned to stone. After almost passing out a few times I learned that this was a skill I did not inherit from him. He did teach me everything I know about hunting, but said I was better suited for shorter trips.

They say my brother is similar to my mother. He longs to be near the water and tells father that he wants to be a great sailor someday. Apparently, mother had a fondness for water as well but, when she fell in love with Father, she settled for a pond in the forest. Father tried to teach brother the ways of hunting and trapping, but my brother’s heart is always on the water. In brothers 17th year, father finally allowed him to set sail on his first long journey. Brother’s eyes sparkled with joy as he left for the ship; I had never seen him happier.

Grandmother seems to radiate a warm peacefulness, and she is the binding that holds our family together. She has and endless knowledge of plant life; I am amazed at the way she talks about some plants as if they were her old friends. With my mother gone, she had been my teacher of all things plant and magic. Her quick wit and no nonsense attitude   I love and admire her greatly.

 

Now

The setting sun warmed my skin and the tall grass tickled my arms as I danced through the open field. A joyous evening of chasing fireflies had begun. Picking flowers to make a crown and singing softly to myself, I am truly at peace and happy. I hear my grandmothers’ voice whisper as I gaze across the fields’ variety of plant life trying to decide what to add.

“Remember pup, sometimes beautiful is dangerous; you wouldn’t want to get the oils from that one on your hands”.

I feel her spirit with me, guiding as I create the most beautiful and full flower crown I have ever seen. By now, the world is growing darker and the fireflies have begun their magical ball. The soft breeze blowing through the trees plays the melody as I float weightlessly through the carefully choreographed dance only the fireflies and I know.

The wind begins to blow harder and sounds like…
like…chickens…?

Suddenly, its morning and reality sinks back in for another day. I am in my glorious thrall housing (livestock adjacent even!) provided by [insert sarcasm here] “The Mighty Grimward”. I had already been here long enough to stop counting the days. One of the chickens has found her way in through a gap in the wall branches and decided to try to find a snack on the bookshelf.

“Nice Try girl, I think the rat got the last of the crumbs yesterday,” I tease.

I ready myself for the day and find myself getting lost in memories of home. There is a strong love hate relationship with home dreams. I love feeling as if I am home with my loved ones…It feels like a flaming blade through my heart because it was all stolen from me and I’m haunted by it every day.

I can still feel the heat from the fires they used to burn my village and I see the flames when I close my eyes. The smell of campfires take me back to the night I was dragged away from my everything, watching my family become silhouettes against the flames behind them. I do not know if it was easier being among the first taken from the village, at least I was able to see my family together one last time. I’m sure it would have been much harder to see how separated we actually were.

Grandmother was frail, and unable to make long journeys…I just hope whoever she went with cared for her…Gaia keep her safe.

And my father…

My father’s last words to me still echo in my mind. A great hunter with little emotion, it haunts me most that his voice cracked that night.

“Be strong, my child. The road might be long. The journey might be challenging and full of dangers. Take a rest, if you must, but never turn back. Your very next step could be your moment of triumph. Your very next battle could be your greatest victory. Keep walking my warrior.”

I could feel the tears start to well up in my eyes, the way they did that night I last saw him. I held them back that night for him and the family, the way I hold them back now for my people.

There is a nice breeze flowing through the window, but as life is now…it was a short-lived enjoyment. A familiar stench of body odor and stale ale rode in on the breeze. My eyes widened.

“Smell that, Girl!?” I say to my chicken friend. “Tubby is on guard duty this morning. Save yourself!”

I pick up the chicken and gently send her back through the hole in the wall. For a half second, I consider how much effort it would take to squeeze out of the tiny gap myself…but if I get caught that’s a headache I don’t want today. So I tie back my hair, straighten my dress, and ready myself for another Grimward day of cooking and cleaning.

I open the door slowly because I know my nemesis, Tubby, too well at this point. Maybe if he were friendlier I would learn his actual name, but he looks down on my people and I’m sure if he were allowed he would have fun torturing us. He does keep himself just on the line to where he doesn’t get in trouble, but sometimes he steps over when he knows no one is watching. Makes me want to knock his fangs out, but until I get that chance I just like messing with him.

*Clank*

The flat edge of Tubby’s sword slapped across the doorway just in front of my face. I raised an eyebrow and turned my head to meet his gaze. He looked annoyed, as was usual when he had thrall duties. He lowered his sword and leaned his face close to mine. He must have had a long night because the smell of ale was so strong; I think I ended up a little buzzed from the vapors. I held back the urge to vomit.

“You are always a thorn in my side. I’m in no mood for your trickery today, got it!?” He sneered.

I flashed a little smirk, “Why, I have no idea what you mean.” I poked the sword enough to move past it and walked towards the meeting area laughing to myself along the way. They had us meet in one spot and then escorted us to our stations as a group, they claim it is for our safety but I believe they are trying to make sure we don’t escape or cause an uprising.

I spotted a group of older Ulven women on their way to the meet up point; I recognized two who sometimes work cooking duties with me. Hilde reminds me of Grandmother and doesn’t get around too well either. The other women always try to help walk her, but they are all getting on in years and have some difficulties themselves. Most of them don’t have to work, but they ask any one of them and they will tell you they would rather keep busy than sit around and rot. I smile at the one who is currently helping Hilde, and she looks relieved to have someone younger take over. I wrap my arm through Hildes and pat her hand.

“Did you get a good meal this morning?” I ask her “It’s a beautiful day and you look ready for adventure.”

“Oh, you know I only pretend to be frail so they leave me alone” She laughs.

We make it to the meet up location and Tubby is shaking his head.

“Can you move any slower? By the time you get here, your shifts will already be over.” He barked snidely.

Hilde’s arm gripped me tighter in obvious frustration; she was definitely on the list of us who would gladly help make him disappear. I patted her hand again and winked when she looked in my direction.

“That’s enough! Get moving!” Tubby yelled so loud I bet the chickens all dropped their eggs for the day.

The other guard there just rolled his eyes; he was much younger and looked new. He took the lead and Tubby caught the rear, my guess is so he could keep me in his sight. Every time I looked over my shoulder, there Tubby was, glaring at me. I couldn’t help but laugh. He must still be angry over the fun I had last week.

We were in the work march and Tubby wasn’t paying attention. I broke off from the group as we passed vendor stalls in the market. I knew I had some time before they reached the main hall, so I walked around the market. My metalsmith friend, Ivar, and his wife, Hel, were out setting up their stall for the day. They were so friendly, I had a hard time believing they were Grimward. I grabbed the cloth from the top of their cart and draped it over the front of their stall like they did daily. Hel smiled from the front of the cart. I heard a whistle from behind me and turned just in time to see Ivar toss an apple my way.

“I see you got away from the fat smelly bastard again” He chuckled.

Ivar was the one who helped me break away from the group the first time. Tubby was in a particularly foul mood one day and he laughed as one thrall worker fell in the mud. I am still sure he tripped the poor guy. I was about to take down Tubby, when I felt a firm hand on my shoulder and suddenly found myself in the drapes of a market stall. I was confused and still ready to fight when a warm loaf of bread was shoved in my face. I am sure I had drool dripping down my chin. When I looked up, Hel’s kind smile was an instant calming force.

“You don’t want to do that, it won’t be long and your people will be free again” she said sweetly.

After that, they became good friends. They would always have some spare food for me, and sometimes more to sneak back for other thrall. Not that we didn’t get fed in the thrall unit, it just was never the freshest form of foods. In whatever time I could find myself, Ivar would teach me some crafty things to do with metal. I appreciated having something fun to learn, seeing as I had never been one for traditional Ulven woman skills and I was growing bored with Grimward working me on cooking duties. I was actually getting quite good with metal, even though I was not allowed those types of things in thrall housing.

Ivar taught me the way through the back alleys so I could make it back to the group before I would be called out for abandonment. Last week, for the first time ever, Tubby noticed I was missing and was livid when he got to the main hall. The Hersir happened to be in the area and laid into him for losing a thrall on a walk. I was getting a little nervous thinking of how I would sneak past this time, when a nearby window swung open. I took a quick glance in and saw Hilde, who winked at me. I happily took the opportunity to jump into the longhouse without passing by the perturbed guards. I swiftly blended into work sorting goods brought in from the fields and we could hear the Hersir yelling at Tubby telling him to go and find the missing thrall. The Hersir came barging into the room, demanding a head count. When the numbers came out correct he was a little confused, he mumbled something about an idiot and told the other warrior with him to “let him figure it out on his own”

 

Tubby was not letting me out of his sights today, so I happily continued to walk with Hilde to the main hall. I gave a slight nod to Ivar and Hel as we passed by and both of them chuckled a bit when they saw Tubby’s intense gaze on the back of my head.

The only part of the cooking duties I enjoyed were gabbing with the older women. They would tell stories of their villages and younger years. I would get lost in my head, picturing the stories as they were told. I would sometimes imagine I was snuggled by the fire with Grandmother again, listening to her weave stories as I drifted off to sleep. We were all homesick, but none of us spoke about it. Instead, we would try to lift spirits with jokes and stories of happier times.

Tubby and the newer guard were on watch. Tubby was spewing his tall tales, trying to impress the new guy. From the looks of it, the new guy knew better and ended up just nodding a lot. Guards typically did a few rounds to make sure we weren’t getting into trouble, but Tubby always took it one step further and would lean uncomfortably close over shoulders or would take his Seax out to stab a snack off the tables.

*Thunk*

The blade of his seax pierced through the potato and into the wood table.

“This piece isn’t cut proper, maybe you should take more care prepping my food” Tubby taunted a woman maybe a little older than me. He then shoved the potato into his mouth.

She just nodded and went back to work as he chuckled to himself and strutted away.

Just as I was daydreaming about knocking his fangs out of his face, I noticed that he didn’t have his seax sheathed properly. A wicked smile must have appeared on my face because I heard Hilde in almost a songlike voice say:

“Someone has mischief in mind”

I smiled at her and as Tubby walked past me with a scoff, I used two fingers and his momentum to lift the seax from his belt without him noticing. I started using the seax to chop stew meat, I know the blade deserved better but this was a lesson. I looked at the other women, most were chuckling silently to themselves.

Just then, there was a commotion outside the door. Things are fairly predictable in this village and this sound was so new that we all froze and looked at each other. The door flew open and there stood the Hersir and two more guards. For a moment I thought I was in serious trouble, but the Hersir called over Tubby and the new guy. They spoke in hushed voices while we all quietly went back to our duties, trying to catch any part of the conversation.

Breaking the quiet, the Hersir yelled “By the Great Wolf! Who gave the thrall a seax!?”

I smiled as sweetly as I could muster and held back a laugh as Tubby got slapped in the back of the head.

“Oh! Is that what this is!?” I gasped.

I wiped the blade on my skirt and held the hilt up as the new guy smirked and took it from me. He might be cute if he wasn’t of Grimward.

Tubby was fuming, but the hersir told him to take a walk and sent him out. The two new guards stayed with the new guy and continued their hushed conversations.

“Something has them worked up” Heilde whispered. “Where wolf’s ears are, wolf’s teeth are near.”

We worked the rest of the shift in mostly silence, and were escorted back to our housing by five guards where there were typically only two. When we arrived, the guards barked at us that no one was to leave their housing units until we were told to tomorrow morning. There was anger on their faces, but their eyes showed a tint of fear. What could have them so worried?

I sat by my door, and listened to movement outside. It was eerily quiet, and occasionally I could hear whispers as guards briefly passed each other. There were so many out, I didn’t even realize there were that many in this village.

*tap*tap*tap*

A light noise broke my concentration. It was coming from the hole in the wall. I cautiously approached.

“Oh Pup! I am so glad you are here!” Hels voice was so sweet but a little panicked.

“Kinda have no choice” I joked. Humor always helped me through tense situations, even if it wasn’t appropriate.

“Pup! Listen to me! Do not sleep tonight!…” She started

“What is going on!?” I interrupted.

“No time, you will find out soon enough. Just don’t sleep, stay alert, and take this.” She said as she slipped a long canvas wrapped pack through the hole.

“Hel, what if Im caught with this…you know what they will do to me.” I protested.

She reached through the hole and touched my cheek. “They wont” she smiled.

I held her hand as she gently pulled away. We both heard the guards coming. She quickly got up, pulled her dark cloak back over her head, and disappeared into the night. Why did it feel like this would be the last time I would see her?

I sat next to my bed so if someone entered I might have a chance to conceal the package that was given to me. I carefully unrolled the canvas. Inside was a beautiful bow, arrows in a quiver, a leather belt, leather pouch, some chain metals, chain tools, bread, smoked meat, and a note.

“Often times it is not numbers that wins the victory, but those who fare forward with the most vigor.”

I wrapped everything back up except some meat, bread, and the note.

Sitting by the door, I was determined to stay awake like I was told. The food helped, and I found a small stone that I repeatedly bounced off a wall and caught. Just when I thought I was going to lose the fight and fall asleep (Again, never been good at sitting in blinds and waiting) I heard a distant shouting. Was it my imagination or did I hear the sounds of fighting too.

Was it Mordok!? Did Hel give me a tools to fight then leave me!?

The screaming and fighting became louder and closer. I opened my door a crack to see what was going on, and sighed when I realized it wasn’t mordok. Opening the door further I got a better look…

Did I fall asleep?

Is this a dream?

Could it be…?

Then I heard it…”Stormjarl”

My eyes burned as I fought back tears…I was almost free…Ivar and Hel knew the raiding party was on its way, and they brought me a parting gift. I would never forget them, but I had to fight for my people. I equipped the bow and opened that door for the last time.

As I ran to the other huts to help gather the older Ulven, I couldn’t help but hope that Tubby would cross my path.

“Nice bow” Hilde’s voice called from behind me.

I looked at her in awe. With a sword in her hand she looked 20 years younger.

“Close your mouth, pup! I told you I only pretend to be frail so they leave me alone” She laughed. “Now let’s get out of here”

I laughed and shook my head.

We headed down the trail towards the battle when a movement beside one of the huts stopped us in our tracks.

“Where did you get weapons!?” a familiar rough voice spit out. I could feel the grin forming on my face, I guess wishes do come true.

Tubby and the new guy from earlier emerged from the shadows. Cracking his knuckles as he blocked our path, he hissed “Oh, you don’t know how much I am going to enjoy teaching you a lesson”

“They trying to keep us in, or are they what Grimward considers the best defence for the thralls” Hlide joked. “What are you thinking, pup?”

“My honor, and the honor of our people tormented here need to be avenged.” the words just flowed out of my mouth.

Hilde nodded at me, then looked up at the new guy. She pointed her sword towards him and gave him an unspoken ‘Are you going to be a problem?’ look. He seemed to know exactly what was going on, and he raised his hands and took a step back. Tubby scoffed and called him a coward, but the new guy just smirked, shrugged, and took a comfortable lean against a fence post.

“This is going to be quick and easy,” Tubby snarled. “Then I’m going to deal with you!” he barked towards the new guy. He inhaled deeply, snorting everything in his nose into the back of his throat then released a disgusting spit wad to the ground. I thought I was going to throw up, but I held it back and used it to fuel me in this fight instead.

Tubby started running towards me and I took a light jog towards him. I had a feeling he would come at me fast and hot at first, and he did not disappoint. As soon as we made it into striking distance, Tubby pulled back his arm and readied a punch. His fist came hurling towards my face, but I ducked towards the side and pushed his elbow so his punch follow through spun him a bit more than he anticipated. It gave me the perfect opportunity to use his spinning momentum to throw my knee into his fat gut.

Doubled over and coughing, he turned his face at me and I could see the fire in his eyes. He exploded towards me in a full screaming ball of fury. It seemed to happen in slow motion, before I realized what happened…my fist was colliding with the side of his face. He fell over backwards and was rolling on the ground screaming profanities and groaning.

“Hope you enjoyed teaching me that lesson” I stated flatly.

I felt Hildes hand on my shoulder “let’s keep moving” she chimed.

We looked at the new guy who hadn’t moved from his spot on the fence. He crossed his arms and chuckled “I was told my duty was to stand guard here, and thats exactly what I’m doing…standing…guard”. He just stood there, smiled, and gestured for us to pass. Damn cute Grimward.

Hilde and I started to jog down the trail when she held out her hand.

“This is for you, pup!” Hilde laughed as she placed a tooth in my hand. “Knocked it clean out of his head!”

Even if it was disgusting, I almost tripped from laughing.

We came upon the fighting and gave each other a nod that, even without words, screamed freedom!

  1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Characters
  6. /
  7. Page 11

Eldrid

PLAYED BY: Brittni Smith
CHARACTER NAME: Eldrid
GENDER: Female
PREFERRED PRONOUN(S): She/Her
CLASS: Rogue
AGE: 31 (Born Year 240)
RACE: Ulven
HAIR: Ginger
EYES: Hazel
OCCUPATION: Hunter, Merchant, Craftsman
KNOWN SKILLS: Leatherworking, mild blacksmithing, hunting, basic first aid, survival.
BIRTHPLACE: The Great Forest (Location of base camp for the nomadic pack at the time)
APPEARANCE: Tends to wear roughened clothing from living out of doors(Will wear nice when Marrah insists). Hair is generally up and out of her face in one form or another. Scars litter her exposed skin.
NOTABLE TRAITS: Facial Scars
RELATIONSHIPS: Marrah (close friend)
RUMORS:
BIO / BACKGROUND HISTORY:

Eldrid was born into a nomadic pack of Ulven, a collective of families that many generations ago left their clans for various reasons and joined together instead. They had no set territory that they stayed in but rotated through the various clan territories throughout the years and seasons. There were standard agreements with each clan for how they would assist along with bartering with the locals. An example would be in the fall to aid Goldenfield with the harvest for shelter through the rough winters, Aid in hunting to provide, craftwork to build stores, helping re-build a village after a disaster, joining bands to chase off Mordok, etc. For many generations, this was the practice causing all members to have a robust education on many trades and facets of culture. In this Eldrid found her calling with the hunting and crafting branch of her family, not being one for fighting unless necessary. The religious culture within the pack was varied from the many influences from the various clans they both stayed in and came from. Two individuals from the same family group could give you two different answers. One thing is certain though, it was not the traditional rigid thought of the sedentary clans.

This being said her young life was fairly ordinary by all accounts until the Civil war broke out among the Ulven. She and her family were aware of what was happening as was in the process of leaving Grimward territory before everything broke out and they would be drafted into a war they wanted no part in. Their terms for Grimward in years prior was to answer the call to arms when it came out; before this had meant helping to clear out bandits or rally against a group of Mordok who made it south. Unfortunately for Eldrid and her family, they did not succeed and they were drafted into Pack Greytide. This time was chaos and sorrow for Eldrid, they were all taught Grimward battle tactics and then thrown into the front lines of a war that was not theirs.

This time is her memory is painful and she tries not to revisit it as much as possible but one can not forget the horrors of battle and seeing not only your allies but also your family slaughtered before you due to the reckless actions of Greytide. This is when her belief in the Ulven honor system broke, setting the 25yr old up with the mentality of “This is where honor got them, burned in a pile for someone else’s war.” Eldrid seemed to be the only survivor of her wandering pack and has continued to keep her traditions alive as best she can with the new way of life that is her world now.

For the next 4 years, she survived, hunted, and worked to keep going. A large chunk of those four years was her alone in the comfort of the Great Forest as she worked to piece her mental and spiritual wellbeing back to a functioning place, and commonly spending winters in Goldenfield, working her leather craft to make items to sell the rest of the year when she was not in the Great forest.

In 269 things began to change for the better, Eldrid was growing quite sick of being alone. One day at a market a friendly Syndar approached her booth, after a bit of bargaining and conversation she was invited to Marrah’s tavern to continue their conversation later. After the market closed Eldrid searched out and found the tavern in question, on entering she was greeted warmly and the conversation about trade, life, and the goings-on resumed. It did not take long before Eldrid began to tag along with the caravan as it traveled from place to place. This soon led to her joining the UCUM at its founding and finding a place for herself again. Eldrid still travels more than she stays in Fristad, but she has a place to call home now and a new chapter can start.

  1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Characters
  6. /
  7. Page 11

Svart Revur

PLAYED BY: Jayson Benson
CHARACTER NAME: Svart Revur
GENDER: Male
PREFFERED PRONOUN(S): He/Him/His
CLASS: Rogue
AGE: 38
RACE: Human
HAIR: Greying Black
EYES: Hazel
OCCUPATION: Hunter & Ulven researcher
KNOWN SKILLS: Lore: Survival (0), Armor Proficiency (1), Trade: Hunter, (7), Traps and Devices, (8)
BIRTHPLACE: Northeast Vendregon
APPEARANCE: Unassuming, tall, dressed in black armor, can blend in well in both nature and crowds
NOTABLE TRAITS: A human who seems obsessed with the Ulven, Svart is quiet and often listens far more often than he speaks. His stoicism can at times make other uneasy, but he is generally positive and wants to help those in need. His penchant for sarcasm and wit does not help matters.
RELATIONSHIPS: While he behaves as if he is an Ulven without a clan, he dreams of one day being adopted into a pack and treated as an Ulven.
BIO / BACKGROUND HISTORY:
Svart Revur was born as Brandt Earthentoil in Vendregon, however his grandparents emigrated from Marais-Enceinte in Rightcrag in 198 before the region fell to the undead. The family were able to secure a small piece of land and began to use their patriarch’s farming skills to sustain themselves in their new land. Brandt’s parents raised their children in the ways of their homeland and remained devout followers of Yasin as they had been taught by their parents before them.
Almost immediately after he was born, Brandt’s father began to make plans that would allow his son to join the Íoclaochra roaming the land. Their brightly colored armor and beautifully adorned hats fostered in him a desire to make sure that his son got off the farm and lived the far more lucrative Íoclaochra life. As soon as he was had the strength to hold a short sword, his father began to search for an Íoclaochra to take on his son as an apprentice. After much searching and no small amount of convincing, a lesser-known Íoclaochra named Eist Gøtueiði agreed to take young Brandt on as an apprentice. As far as his father was concerned, Brandt had already become an Íoclaochra the day that his apprenticeship began. It never occurred to him that Eist may not see the boy as anything other than a perfect pupil. Brandt’s father was to be let down. It became clear to Eist early in the apprenticeship that the boy may not have the disposition to serve as a warrior-for-hire for the rest of his life. During their lessons on duels Eist was dumbfounded when Brandt began to try negotiating his way out of the duel in the hopes of gaining an understanding of the problems that led to the fighting rather than simply cutting down his opponent and moving on. Eist tried to remain patient, hoping that his apprentice would grow to appreciate the cold realities of life as an Íoclaochra, however the final straw came when Brandt’s questions cost Eist a contract. They were meeting with a nobleman in Valinate, when instead of simply taking on their paid task, Brandt presented alternative solutions to the customer that did not require steel. The nobleman heeded Brandt’s advice, and thus the contract was lost. This was the final straw for Eist, who promptly returned Brandt to his father. Eist made it clear to both that Brandt would never be an Íoclaochra due to his penchant for not relying upon his steel first and asking questions only after his opposition was eliminated. He also advised that he would warn any other Íoclaochra to never take Brandt on as an apprentice, effectively ending his father’s dream.
The sense of shame and anger was palpable almost immediately. His father did not reject him from the family outright, allowing him to remain on the farm if he kept his mouth shut and worked hard to help the family. If there was any discontent or issues caused, he would be forced to leave. Brandt’s mother did little to soften the situation, as her take was that all was Yasin’s will. Despite his broken relationship with his parents, Brandt toiled on his family farm for a further two years. As the undead threat and war with the May’Kar was at the forefront of their minds, the news of the discovery of Mardrun caught Brandt’s attention. He immediately began to find ways to trade for goods that were of value, hoarded what little silver he came across, and made a plan to get away. Tensions with his father only grew over time, as his father loved to point out Eist’s observations and that he would never amount to anything of value. Brandt became jaded by the culture of Rightcrag, began to see the Yasin as a farce, and struggled to keep his mouth shut about his beliefs when his father would lash out at him. His interest was piqued by the Vendregonian culture that he began to notice and pay attention to, and finally recognized that there were alternatives to the life of his parents. He was simply done with his family and their ridiculous life and expectations. He needed something different.
Upon his 18th birthday, in 251 Brandt decided enough was enough. He fled the family farm in the night with his valuables and headed to Aldoria to start a new life. He wished for Brandt Earthentoil to cease to exist and wanted to eliminate any traces of himself so that he could not be found by his parents , Eist, or those within his community. He sold anything he had of value and agreed to join a group heading to the Mardrun to help with the settlement of the new colony. When he arrived, he took on the name Svart Revur and began to explore his new land. He familiarized himself with the land as best he could, helped farmers to become established, and began to trap and hunt game to provide for himself. He refused to plant roots in the new colony, as his greatest fear was becoming trapped in his life the way that his father had been. When he first encountered the Ulven people he became completely enamored by them. Their warrior culture had sparks of connection to the familiar steel-first culture of Rightcrag and the Íoclaochra, but lacked the pomp and circumstance. While he did not regret his choice to forge a new life, the pangs of homesickness could be relieved by being with the Ulven people. His new name was partially chosen as a way to better connect with the Ulvens where his birth name connected him to the people he left on Faedrun.
Svart subsists as a hunter so that he can remain completely independent. He is happy to help where he can, and often lends his aide to those in need that he encounters, but his years of working silently have caused him to become socially awkward. Many who he encounters walk away from the experience feeling that he was unduly brief and somewhat cold. Svart can sense this, which is partially why he chooses to exist on his own in the Ulven lands rather than establishing himself in Starkhaven or New Aldoria. This also affords him the opportunity to observe and learn more about the Ulven people, their culture, and their rituals. He leverages the knowledge he gained in his Íoclaochra apprenticeship as well as the lessons he’s learned from experience on Mardrun to live a somewhat anonymous life, and as a result his lack of social skills can be perceived by others as his attempt to jettison his “civilized” life for that of a more rugged Ulven roaming Mardrun. Svart sustains himself by roaming the outskirs of the Steinjottun lands and has an understanding with the sentries there. By roaming the lands, he can observe their culture and can work towards integrating himself into the clans. He also relishes in the neutral nature of the clan, and the fact that they seem indifferent to his curiosity. In particular, he works hard to emulate the attitude of pack Fleetfoot and the idea that there is always something to find if you know what to look for. He badly wishes to engrain himself into their pack so that he can learn the secrets of their tracking prowess and better himself as a hunter. He feels that the pack leads the ideal Ulven life that he so badly wishes he had.

  1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Characters
  6. /
  7. Page 11

Chulainn

PLAYED BY: Riley Aspen

CHARACTER NAME: Chulainn

GENDER: Male

CLASS: Mage

AGE: 31

RACE: Syndar (Feral)

HAIR: Red

EYES: Green

OCCUPATION: Hunter, trapper, trader, and teller of tales.

KNOWN SKILLS: Chulainn lives off the land, able to forage and trap to sustain himself. While not possessing the borderline magical panache of a Bard, he is more than capable of drawing an audience with song and story both. His skill with the blade is not meager, nor is his prowess with his Syndar birthright of arcane magic. While idle, he likes to practice small handcrafts, like scrimshaw and whittling.

SYSTEM SKILLS: Arcane 1 + 2 ; Armor Proficiency ; Thrusting Weapons ; Two Handed ; Ranged ; Trade: Hunter ; Traps/Devices ; Meditation ; Mana Transfer (F) ; Syndar Mana Reserve (F)

BIRTHPLACE: Chulainn isn’t entirely sure where he was born – he would suspect that his tribe of origin existed in the forests about the Cul’Claimete region in the Kingdom of Richtcrag, based on the information he has been able to scrape together, but anything more specific is lost to him.

APPEARANCE: Chulainn makes an effort to hide most of his physical features – fair skin and locks of curly, red hair can be seen from beneath his hood, and blue-green eyes can be seen from behind his wood-carved mask. He is taller than most, though usually sits or stands with a slight, predatory hunch.

NOTABLE TRAITS: Chulainn makes significant effort to hide his face behind a wooden mask. The mask bears a rune upon its brow – you’ll have to ask what it means, if it means anything.

RELATIONSHIPS: Chulainn is standoffish to most, but he seems borderline subservient to Arden Halifax of the Newhope Expeditionary Guard – though neither seem to mention their association apart from that they’re ‘good friends’. He can be seen frequently sharing stories at the fire with an Ulven healer who calls herself ‘Bryn’. Most perplexingly, he seems to frequent the periphery of the Blades of Sol’s encampment, sometimes lending a hand here and there, but more often than not just watching, like a wolf sitting just outside the firelight.

BACKSTORY –

The man we call Chulainn isn’t one you would consider a wide-eyed optimist. He has early memories of Faedrun, but most of what he remembers was either the horror and death which followed the last mass exodus from the old world, or stories of his early life that were related to him by his caretakers. Chulainn is a Feral Syndar who is adrift from his own society – his people and his culture are as alien to him as they are to you or I. He was left behind in the care of a Celestine, one who had been born to his tribe and since acted as a liason, as his tribe fled their homelands under the warning of a grave misfortune which would soon befall the land and claiming that a child would only slow them down. The Celestine named the child Elias, and brought him to a village of Serous Syndar to be raised among their people while the Celestine looked for another Feral tribe that would take the boy in – though, realistically, the Celestine didn’t expect to find one any time soon, what with how insular the local Ferals tended to be. Thus, the boy was abandoned yet again, this time in the hands of far less willing and altruistic caretakers.

From a Syndar’s point of view, it was little more than an eyeblink after the boy arrived that rumors of undead creatures decimating isolated Syndar communes reached Elias’ new home. Not long after that, the Syndar people retreated from their scattered forest communes and into cities as the grave reality of the undead plague came to light. When even their greatest cities fell, it was a mad rush to the docks, in hope that somewhere they could find a new home – but the captains knew their charter, they weren’t sharing that information, not that their crew cared. In the heat of the moment, death by starvation at sea was a deeply desirable alternative to being killed and reborn as a shambling abomination. And, through all these travels, little Elias was dragged along, the Serous unwilling to simply abandon him to his fate despite his unfortunate nature and Feral blood.

Travel by sea leaves little room for the cold, distanced hand that the Serous had taken to using with their Feral charge. The ships leaving Faedrun were packed body to body, and supplies were scarce at best. Fish could be harvested and rain could be collected to shore up the stocks, but rationing left both passengers and crew deeply irritable, the haughty Syndar so deeply accustomed to their nearly post-scarcity lifestyle back on Faedrun. Thus, the casual, cold disdain and bigotry of low expectations directed toward young Elias blossomed into barely-veiled spite. Words once murmured behind closed doors and out of earshot were now spoken aloud for impressionable ears, all-too-audible whispers that the child was cursed and brought nothing but death and misery in his wake, that they should have just tossed ‘it’ in the river and let Solar sort ‘the thing’ out.

Little Elias didn’t fare much better in the months which came after the boat reached Mardrun. The Serous tried to return to their old ways, but the second failed harvest forced them to realize that this new land was harsh and unforgiving to outsiders. The only thing which spared them from the choking grasp of Mardrun’s winter was a chance meeting with an Ulven hunter by the name of Stigandr. The trapper offered his services, sharing meat furs with the weary travellers, and seemed unperturbed with the Syndar’s casual disdain for their savior, almost in spite of the aid he was offering.

About the fire, to those willing to listen, he shared tales of great Ulven heroes and their mighty deeds, and chilled legends of the terrible Mordok and warriors who fought back against them. While most were willing to listen while food was prepared, all but the most curious souls filtered away, more interested in their own lives than that of the stranger. Eventually, only Elias remained at the fireside, transfixed by this stranger’s tales. Over time, the two began to talk, with Stigandr sharing his stories and Elias sharing what little he remembered of his upbringing. Stigandr saw in the boy – now, moreso a young man – a kindred spirit, and eventually returned to make Elias an offer. Shortly thereafter, trade between the settlers’ ship and a local Ulven pack was forged, and Stigandr once more vanished into the forest. No one really questioned where Elias had gone, most simply assuming that the Feral boy had returned himself to where he belonged.

Now, some years later, a Syndar wearing a rune-engraved mask emerges from the forest. He calls himself Chulainn: a man of many skills, and a seeker of glory and tales worth telling.

~~~~~~~~~~~~~~~~~~~

RUMORS: Those who speak of Chulainn rarely speak well. There are some who say that his face was brutally scarred, and he hides it behind a mask out of shame. Others claim him a man-eating monster, and that the mask is simply his way of blending in with civil society for some reason. Regardless, Chulainn will rarely deny any allegations put his way, usually resorting to a retort of “Find out for yourself”. Similarly, he will not remove the mask to prove any of them wrong.

  1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Characters
  6. /
  7. Page 11

Elzerith – [Renowned]

PLAYED BY: David Brunes

CHARACTER NAME: Elzerith

GENDER: Male

CLASS: Mage

AGE: 38

RACE: Celestine Syndar (Gold)

HAIR: Blonde (though usually covered)

EYES: Purple

OCCUPATION: Faction Leader and Scholarly Researcher

KNOWN SKILLS: Reading, writing, arcane magic, and being the voice of Sol

BIRTHPLACE: Tielorrien

APPEARANCE: Gold skin, head wrapped in white silk, fine clothing of primarily whites and golds, a jacket with the Blades of Sol symbol on back

NOTABLE TRAITS: Gold Skin, head wrap, aura of superiority

RELATIONSHIPS: Leader of The Blades of Sol and soon to be friend and ally of many

RUMORS: A bit pompous, claims to be chosen of Sol purely based on skin color, trying to retake Faedrun with group of peasants who he is claiming to be making clerics of Sol

Character: Elzerith
Elzerith was taken from his parents as birth, and in accordance with syndar tradition, was left to a company of higher ranking scholars to be taught in the ways of the arcane. Ly’Siir Windweaver was given stewardship over the young Elzerith, whom he raised like his own child. Elzerith was a natural at all things magic from an early age, taking to his lesson like a duck to water. Ever more, his curiosity and thirst for knowledge grew into a tool for mischief as he grew into his talents.
During one of his late night study sessions, he decided to make an attempt at one of the more difficult schemes he had been working on; getting into the library at night. It was under guard after the sun faded every night, but the perfect opportunity had presented itself. Ly’Siir had concluded their lesson that day with a tome he took from one of the restricted sections. And it just so happens that Elzerith had quietly lifted the key to that particular section of books off of Ly’Siir’s keyring while the old mage was leaving the library. Now was the time; the risk would be worth it. He had to try.
Elzerith had made a reputation for himself, even at this young age, as a strong willed and clever negotiator, as well as a devious wordsmith. His charisma was one of his greatest strengths, and he knew how to use it. A few white lies here, a few honeyed words there, a favor now for a favor later, and he was past the library sentries. The gate to the restricted books section was made of thick iron and was lightly enchanted. It was obvious that nobody was meant to be there without permission; the perfect place to find something interesting. Elzerith leisurely strolled the locked book cases lining the walls, scanning the shelves inside for anything that caught his eye. There had to be something in here that would make the laundry duty he had promised to do later worth it. And that’s when he saw it, tucked away in the farthest corner of the tallest shelf at the back of the library; a small, red leather bound journal. What could something so mundane be doing in such a conspicuous spot? His curiosity got the best of him, and he unlocked the bookcase to retrieve the tome.
The candle light of his makeshift workstation flicked slightly as Elzerith opened the small notebook before him. These appeared to be notes. They discussed some abstract functions of a magic Elzerith did not understand. There were foreign glyphs and sequences that were unlike any of the spellcraft he had ever studied in the past, but what did it mean? He flipped through the pages looking for something that would clue him in as to what exactly this magic was meant to do. More glyphs, some diagrams, a few scribbles and the odd familiar word. Page after page ruffled passed without anything of substance. He understood, by the halfway point, that something had changed. The notes had left the realm of experimentation; he could see that. Now there was writing. Instructions! This was it!
As he began to read further, the large library doors flung open. Damn it! He just needed more time. He thought quickly. How long until the person who came notices the candlelight? In a moment of panic, Elzerith snuffed the candles with a flick of his wrist and started making his way back to the shelves. He just needed to get this manuscript back where he found it. He could probably make up an excuse if he were caught, but not with this in his possession. As Elzerith reached the bookcase to put the tome back, he heard the jingle of keys. Then there was a metallic thunk. The tumbles in the iron lock sounded like lead weights in the silence of the previously empty library. There was no time. He could never make it out without being seen. With a quickness reserved only for the most desperate, Elzerith pushed the notebook back into place and scurried beneath the nearest table. He banked on the darkness hiding his movement from the person who was now walking the same section. The slight click of hard soled shoes echoed in the night. They drew closer; louder. However, after the initial panic subsided, Elzerith noticed that whoever was in here with him was not carrying a candle. He couldn’t see any light source from beneath his makeshift hiding spot. What sort of prefect wouldn’t carry a light source? Perhaps one of the mages came here? But that wouldn’t make sense. So few people even had keys to this place, and Elzerith was sure he hadn’t let on where he would be. Why would anyone be here at this time of night? Who is this?

As Elzerith pondered, the footsteps stopped. His breath caught in his throat as he realized the faint shimmer of polish leather boots mere inches from his face. This person had walked right up to his hiding table, in the dark no less. They must have seen the candle light when they entered the library. Despite this, Elzerith wouldn’t move. There was still a chance, if faint, that he could make it out scot free. So he held his breath, and tried to be as still as the dead. The boot in front of his face stirred slightly as weight shifted as though this person was looking down at the tabletop above. A snap rang out in the dark, and suddenly there was a faint light flickering off of the murky library. They lit a candle! Elzerith might be able to finally see who this is. He took the new light’s welcomed shadows to try and make out a silhouette. The shadows were long and dancing on the many wooden bookcases and shelves, but Elzerith swore he could make out a hood. A long coat or robe, with a cowl-like hood. This didn’t seem right. Most of the mages here only ever wore simple robes, and he never remembered a hood outside of their winter wear. Come to think of it, nobody had ever worn such polished boots aside from the head scholar herself, but this person was unmistakably male. Their shoulders were wide, and as well as their stance.

As Elzerith reeled at the possibilities, the stranger turned to walk away. They walked with purpose towards the bookcase Elzerith had just stashed the manuscript. This was not good. The hooded man seemed to know exactly what he was looking for, his every step sure and true. No hesitation. As the backdraft of his coat wafted passed Elzerith’s face, an unmistakable odor came with. A putrid concoction of damp earth, decay, and… Blood. Elzerith’s eyes darted to the floor where the man has been standing, and saw the faint sheen of his crimson boot print glimmer in the candlelight. Panic was the only word running through Elzerith’s mind as the man, nay, the murderer reached for the manuscript. That was his target. The notebook. Elzerith knew not what this stranger’s intent was; only that it could not be good. He steeled himself to confront the hooded man. He would have to stop him. He needed to be questioned, stopped, anything. However when he commended his body rise, his arms would not obey. He called to his leg to spring to their feet, but they would not listen. He thought to yell for the prefects outside, but the words refused to leave the safety of his mind. He was paralyzed. Elzerith did not want to throw himself into danger, and he could feel just how dangerous this person was. A menacing aura laid heavy in the air, and it held Elzerith where he lay.

As he lay beneath the table, he silently cried out for help. He couldn’t let this happen without doing anything, but his fear held him back. Elzerith closed his eyes tight, struggling against his own better judgment so as to free himself from the shackles that bound him to inaction. And as he strained, from within his mind he heard and faint echo.

“Rise” the echo called.

Elzerith could barely hear over his panic, so he focused; just for a moment. Then he heard it again.

“Rise”, said the void, louder than before. Its voice was calm, and warm. Comforting. Empowering. Elzerith tried to obey, but again, his body would not move. He breathed deeply so as to calm himself. The stench that had hung in the air now faded to the back of his mind, and he whispered,
“This one hears you.”
And from the darkness of his mind, and golden light shown. It warmed his spirit, and he felt the weight of his panic lift like a stone from his back. He opened his eyes, and fixed his gaze on the hooded man, now flipping through the notebook in his hand.
“This one is ready”, he called to the light.

“THEN RISE”, the voice boomed, zealous and strong. The weight of the voice shattered the shackles that bound Elzerith, and he rose.

He came to his feet in front of the table, casting a shadow as he did. The hooded figure froze where he stood, letting the page in his fingers flutter back to the binding. Elzerith stood defiantly as the man turned to look at the disturbance. As the candlelight cast upon his face, Elzerith saw the icy gaze of conviction stare back at him. The two glared at each other for a moment. Elzerith tried gauging the man’s intent, but he was impossible to read. His face read blank, with barely a glint of fear or anger. Just a frigid calm. Elzerith was the first to break the silence.
“Who are you?” he demanded, his voice bouncing off the walls as the direct question left his lips.
The man stared, and said nothing. He did not move or react. He simply stared blankly.
So, throwing all fanciful speech away again, Elzerith demanded, “Who are you!?”
This time, the hooded stranger did react. He smiled slightly.
Elzerith was taken aback for only a moment before he noticed the man’s fingers moving.
Somatic gestures. He was spooling!
Without hesitation, Elzerith whipped his hands forward.
“PUSH!”
The hooded figure crashed into the bookcase with a deafening crack. The shelves behind him crumbled from the force, and the volumes of tomes came crashing down in an avalanche of leather and paper. Elzerith didn’t not waste a second. He approached the pile of books and spooled more mana of his own into a bolt of energy. He grounded himself, and focused. He waited some sort of movement, any twitch that would give him an excuse to fling his bolt. He knew the ruckus would attract the prefects, so he simply needed to wait. The book pile shifted slightly as the man beneath stirred. Elzerith took a moment to use his off-hand to throw a few books from the top of the pile. The stranger’s head slowly rose from the pile, no doubt made timid from the magic bolt staring him in the face. His smile was now gone, and replaced with a wide eyed gaze of delirious bewilderment. A small cut from his forehead drizzled blood down his ghost white face, pooling near his lips. Elzerith had done some damage, and felt he now had the upper hand. As the man, now unhooded and reeling, began to reorient, Elzerith spoken again, this time with a slight air of smugness.

“I will ask one more time… Who are you?” He spoke clearly and slowly, mimicking the calm voice that had brought him to his feet. The man once again just stared. Then the smile came back, fainter than before, and though it hurt him to do so. And then a sharp exhale, and small chuckle, and laugh. A deep, unhinged chortle, mad and unnerving. The insane laughter pierced the darkness around them. As he laughed, the books shifted around, rolling and shaking as the mad mage’s body convulsed. Elzerith readied his bolt, poised to take the man’s life should he make a move. The man began to stand, wide eyed and cackling. Horror gripped at Elzerith’s heart, but he would not falter. As the stranger began to stand further, he crumpled slightly as pain shot through his body, but he only laughed harder at this. When he finally rose to his full height, he shakily answered.

“Why should that matter?” His voice was strangely calm, annoyingly so.

“This one asked you a question, and this one expects a proper answer! Who are you!?!” barked Elzerith.
“This one has played enough games to know when one is stalling! Give answers or there will soon be a hole through your chest!” Elzerith eyed the man intently, ready to strike.
The man’s smile disappeared. His eyes did not flinch from Elzerith’s face, nor did his feet move from their spot. That damned stare again.
The man spoke softly, “Do you truly want to-“
“YES!” Elzerith interjected. The man’s gaze softened slightly, and he took a single step forward.
The bolt of energy slammed into the mage man’s chest with an ethereal crack, followed by blinding light. Elzerith took a moment to regain his bearings. Why would they move? As his sight returned, he saw the crumpled form of the stranger curled at his feet. Elzerith took a second to look closer, and saw that he was still breathing.
“Thou are a resilient man, this one shall give you that.” Elzerith smarmed.
“Now, if one wants to live, try following these instruction carefully, because this one will not continue being gentle further forward. Answer this simple question. Who. Are. You?” Elzerith’s voice remained calm, but commanding. He knew the man was a goner, but he needed a name. This transgression was assuredly going to be investigated. The broken man coughed up a bit of blood before he spoke.
“-cough- -cough-… The fact… that you ask at all… betrays your lack of understanding.” the man wheezed.
“You… and your people… know of our… our deeds… They know… as well as us… of the end…”
The man shifted his body to lie on his back, the impact would charred and bleeding as he continued.
“My name… means nothing! It is… a useless thing. I see that now… Before we were lost… and now we are prepared…”
Elzerith’s patience began to waver at the mad man’s ramblings.
“What does that mean, wretch!” Elzerith’s boot planted squarely on the man’s wound. He sputtered at the pain, and pleadingly grasped at Elzerith’s leg for relief. None would come. Not yet.
“Explain”, Elzerith demanded, his boot applying more pressure as he spoke.
The man grimaced and gasped. His nails dug into Elzerith’s leg, but he would not relent.
“They!…” The man struggled to speak through the pain.
Elzerith shifted his weight back, relieving some of the pressure. Just enough to let him breath.
The man stammered faintly again “They…”
He couldn’t make a sentence anymore, he was obviously done for. Elzerith took his foot off of the dying man with an exasperated sigh. He needed more information. Just as his foot hit the floor, the doors to the library once again flung open with a heavy thud. Elzerith turned to face the noise, when his feet were taken out from under him. Elzerith fell to the floor, dizzied by the unexpected fall. The library began to fill with barks and the clatter of boots on the polished wooden floors. The prefects! Suddenly, Elzerith was forcibly flipped onto his back. The wounded man. He was standing over Elzerith, seemingly as strong as he had been before he crashed through the bookcase. The only clue that he was injured was the gentle and steady flow of blood coming from the man’s chest and mouth. He grabbed Elzerith by his coat and lifted him off of the ground and into the air.
“What manner of magic is this?!?” Elzerith stammered, the last of his bravery withering in the face of what could only be described as madness.
At this, the man’s face contorted slightly. That smile… Much wider than before. Wide eyed, the mad man spoke, “Do you see now? You must! You see the futility of your ways. All of your struggles, your hardships, all of it is for naught.” Hes face drew nearer to Elzerith’s own as he continued.
“We know the reason for the pain, and we know how to cure it. Give in… Join us” he whispered. Elzerith squirmed and writhed in his grasp, but could not get free. As he struggled, the Iron gates to that section began to clang and scrap. Lightly muffled over the heartbeat in his ears, Elzerith could make out the voices.
“You! Stop! Unhand the boy!” Cried one
“Get the door open!” Barked one in the back
“The lock’s been sabotaged!” pleaded another.
And then there was a mighty clang of metal colliding with metal. These were no prefects. These were the armed guards that protected the grounds. The clangs continued, steady and ever more desperate.
“Break down the door, men! Come on! There’s a boy in there!” The desperation was evident in his voice.
Elzerith looked back at the mad man’s face. He was watching the gate intently perhaps gauging the amount of time he had. His cold blank expression gradually contorted into one of rage. He once again brought Elzerith close to his face, where the words would be all too clear over the havoc.
“They are coming, young one. They will spare nothing for there is nothing here worth saving. Repent and join the Penitent, or die a martyr for this world’s sins.” The man seethed. Every word was filled with an unnerving blend of hate and desperation. The stench of blood and burnt flesh made the words all that much more putrid as they left this deranged man’s mouth.
With that, the “penitent” threw Elzerith back and into one of the tables, knocking the wind out of him. The man darted towards the book pile just as the iron gates came crashing to the ground. Elzerith watched through a dazed fog as the man procured the manuscript, pocketed it, and made a dash for the window just as the guards were upon him. Two guards made their way to Elzerith as the others attempted to apprehend the stranger, but to no avail. The man projected a wave of force at the window, shattering it with easy, and jumped. Elzerith could just barely make out the mad laughter of the man as he fell toward the ground.
“Guards! Retrieve the body, and ensure there are no others skulking about! I want that tome returned and put under a 24 hour watch, immediately!” commanded a familiar voice.
“Ly’Siir?” Elzerith muttered, too dizzied to know for sure.
“Elzerith?” It was Ly’Siir. Elzerith had never heard his commanding voice outside of their weekly spellcraft training. Ly’Siir hurried to the boy.
“Is one alright? Were you injured? Why are you here?!?” the old syndar fretted. The anxiety in his voice betrayed his shock, and his befuddlement.
Elzerith began to compose himself, and he began to take in the fact that he was no longer in danger.
“I’m… I’m fine, Ly’Siir.” He said, with only a little bit of grogginess in his voice.
The old syndar wrapped his arms around Elzerith in a tight embrace. While doing so, he checked Elzerith’s body for any visible wounds… Just to be sure. Once Ly’Siir was convinced his student was ok, he smacked Elzerith across the face.
“OW! Why?!?” complained Elzerith, not more than a little started by the sudden teaching lesson.
“What thoughts could possess one to think it alright to find their way here? This section of the library is highly restricted! Only this one and a small select others have keys to this place! How did -“ His words trailed off as he realized what had happened. He checked his hip pouch to confirm his suspicions when Elzerith meekly produced Ly’Siir’s key-ring from his belt.
“Oh Elzerith, no…” Ly’Siir was visibly upset by this.
“What… what did you find?” inquired Ly’Siir. By his demeanor, he was not prepared to know the answer. Elzerith answered honestly,
“This one… found a small manuscript. A notebook… From over there,” He pointed.
Ly’Siir whipped around to look where he was pointing, and then reeled back around, panic in his eyes.
“What was read? What was learned?!?” Ly’Siir shook as the questions left his lips. Again, Elzerith answered truthfully.
“Nothing…some notes, and diagrams. A few somatic gestures. This one couldn’t understand any of it. Most of it was in a language unknown… This one was interrupted before more than half way through.”
Ly’Siir’s figured slummed in relief as he let out a sigh.
“Good… that is good…” His composure cracked slightly as a tear ran down his cheek. Once again, Ly’Siir embraced his student. This time, Elzerith returned that embrace, and they stayed like that for a few moments. Once concluded, Ly’Siir stood and held out his hand for Elzerith.
“Come, there is much to talk about.” He beckoned.
Elzerith took hold, stumbling slightly as he got to his feet. Ly’Siir led Elzerith through the growing crowd of guards, prefects, teachers, and mages gathering in the library. As they left, Elzerith was met with the bodies of the two sentries that were standing guard when he entered earlier that night.

Elzerith froze. He was sure he hadn’t heard anything before that madman entered the library. How were they…
“Death magic…” Ly’Siir stated grimly.
Elzerith turned to Ly’Siir. The grief was evident in both of their faces. They locked eyes, and then turned their gazes back at the corpses. Horrific visages were upon the faces of the corpses. They looked to have died in pain, suffering, and full of fear. This was not a way for one to die, none should ever die in such a way.
Elzerith began to feel a wetness on his cheeks. He hadn’t even notice he was crying. He hurried to wipe the tears from his eyes.
“There seems to be a bother within one” Ly’Siir asked, compassionately in the standard roundabout way.

“Yes, This… This one just forgot to do some laundry tonight…”

Ly’Siir and Elzerith spent the rest of the night discussing the details of the event. What exactly Elzerith saw, what he was told, what the cultist was like, and the various details of his actions in the library. Elzerith, however, was still caught in his head over the two men at the door. The image of the lifeless bodies that had been so alive not an hour prior was jarring. Elzerith couldn’t sleep that night. Even though Ly’Siir had assured him that there was nothing he could have done, and that he shouldn’t feel guilty for acts that he was powerless to stop, Elzerith felt a crushing guilt all the same. That night, he fell into a restless sleep. Dark and blank, Elzerith stewed in his mind, contemplating, seething, mourning. As he dreamt, though, he felt a familiar presence. The blankness of his sleep was replaced by a glimmering void of white, and a voice called out to him saying,
“You did well, young Elzerith. You have proven to me the strength you hold within; the strength to persevere in the face of death.” The voice was calm and clear. I warmed Elzerith’s heart just as it had back in the library.
“But… that was you. Without your help, this one would not have had the strength to move, much let confront that fiend of a man.” Elzerith countered. He felt foolish for his inaction. He was grateful to whatever this was, but felt unworthy to receive praise. “This one still would have been hiding under that table were it not for you.”
“Uncertainty is understood, but in response… Who was the one who stood up? Stood up when things seemed the bleakest, and facing down one’s fear? There may have been faltering, but the only intervention was reminding one of their true strength.” The voice countered back with reassurance. Elzerith couldn’t think of a retort to that.
“This one is unsure they understand…” Elzerith felt he couldn’t grasp the facts. His mind was still reeling from the ordeal earlier that night, and couldn’t formulate a rational thought.
The voice spoke again, louder and with authority. “One need not understand, they need only listen. A path has been set before one this day, and ’tis one of many woes. The world is changing. As one sleeps, the dead rise and the light fades all over this land. Though there are those who cling to what they have, powers conspire against us. It may already be too late for Faedrun. However, night is always darkest just before the dawn. A new light shall break forth from the horizon, bathing the blood stained sands of Faedrun’s shores with righteous conviction. You, young Elzerith, have a role to play in all of this. You are strong, and with good heart. In the dark days ahead, there will be others that look to you for guidance. That strength to stand before the dark will be one’s greatest ally. Heed these words, Elzerith. A path shall be discovered, and the truth of destiny shall be known.”
The light began to fade. “One will stand here again, when all is said and done, but then one shall stand as a true hero. A beacon to all the peoples of Faedrun. Go! Find the path to salvation!” The voice trailed off as the darkness of sleep returned.

Elzerith woke the next day with a start. Had that been a dream? It felt so real. The same feelings from back in the library still lingered in his drowsy mind. Perhaps even that was a dream… One look at Ly’Siir’s face from the foot of his bed said otherwise.

The following months were filled with strife. The undead that had been plaguing the lands to the north were making unnerving progress, with unheard of speed. The penitent began cropping up more and more all across Faedrun, and the powers that be threw all they could and the coming hordes to no avail. Ly’Siir continued to train Elzerith in the intervening time, nurturing his skills. However, both of them knew that time was running short. One day, Ly’Siir showed up to their lesson with a pack. It was time. The undead rampaged through the countryside, and while the two never thought this time would come, circumstance had proven far more fickle than anyone could have predicted. Ly’Siir silently handed the pack to Elzerith; the old mage doing his best to hold back the sorrow in his heart. Along with the pack was a map. It was marked on one of the nearest sea shores, about a 4 day’s travel from their home. It was annotated with the words “Go HERE, and don’t look back. I will find you.” The scrawl was shaky. Elzerith looked up from the map only to see Ly’Siir walking away. He had never been one for goodbyes, nor ones under such duress. Elzerith was wise enough to know that he might never see his mentor again. Ly’Siir had responsibilities to their order. First and foremost was the protection of the knowledge they held. As the undead march ever onward, the mages would stay behind so as to prevent those of ill-motive from getting their hands on those most powerful of magics. So, as Ly’Siir walked, he was stopped in his tracks by Elzerith’s embrace. They held each other for what felt like an eternity that neither wanted to end. When they finally tore themselves away, they silently thanked one another for everything.
Ly’Siir was never reported on any boats…

As Elzerith pondered his fate on that boat sailing across the seas to a land he knew nothing about, he thought back to that dream. “Find the path to salvation” he spoke under his breath. The words echoed in his mind, and he felt that night rush back to view. The cultist stood before him once more, but just like that night he felt no fear. He saw the ghost white visage of a perilous end, and he stared defiantly back. He could see the weaknesses, the pride, and the madness. All of it culminated in… just a man. And it was there that Elzerith started to understand. He was just a man. Mortal, with flaws and desires. Men can be understood. They can be defeated. He thought to the lands he was leaving, only being able to imagine the destruction that would spread, and felt wronged. Wronged by the world, but most of all wronged by men. Those who would turn their back on the world and embrace destruction without a fight. They are why we evacuated. They are the reason we are left without hope. However, as Elzerith thought, he did not feel fear, or sadness, or even anger. He was filled with conviction. He turned back, facing the Faedrun coast as it began to slip beneath the horizon, and made a promise.

He would return, and with him would come the light of a new day.

In the following years, there was much strife. Unrest was abundant. Elzerith worked with numerous scholars and various colonists. A small name was made for himself being the Gold Celestine, the one odd syndar who seemed to determinedly walk a lost path. Straying an unknown path with conviction.
Elzerith was escorted around in a new and unfamiliar way, one without Ly’Siir and the prefects to guide and order him. The scholars who made their way to the boat had tried to order Elzerith around, but were overtaken by the captain in command at the time. Once Elzerith found his way onto the new land, he had wandered for quite some time. Dates seem to evade the syndar as the newfound curiosity from freedom overwhelmed the syndar. Many taverns allowed him to stay for no cost to him as he was just a wandering spectacle to them that brought in quite a few extra patrons who wanted to see the odd golden syndar, or for some that wished to see one born from a god continue to be unharmed.
As the travels in the new land continued in hopes of finding where one was supposed to be, Elzerith found himself followed by quite the band of newly made friends. Scholars and various syndar who wished to see a prized member of their society unharmed, humans who saw protecting one made of gold to be worth their time if they could charge the right person for their services, and even the odd ulven who had too much parental instinct to let such a lost and naive person continue on alone. But as the fates would have it, one day another sign from Sol presented itself.
Elzerith was wandering through a town on his way back to Newhope, where he had heard another prominent celestial was located, when he heard someone bursting forth from a house. Shouts of concern followed an estranged and haggard human man as they approached Elzerith.
“I have been given a sign! A vision! A quest from Sol himself!” Shouted the individual. “I, Voltaire, am to be your blade. Sol commanded me to find their golden disciple who was going through town this very day, and it is here that I find you!”
Numerous individuals began trying to restrain this odd human who had tried to charge up to Elzerith, one coming from the house begging for this “Voltaire” to return to bed due to a fever. And just as blades were about to be drawn, Elzerith held up his hand in command that all should hold.
“This one is to believe that you have been sent a message from Solarus.” Elzerith posed to the intrusive individual, which was responded to with a stoic nod. After tense and silent contemplation, Elzerith smiled and plainly said “Then continue on we shall, gather what possessions you have. We’re leaving towards Newhope in the morning, and I shall be awaiting company in the local tavern until all is prepared for departure.”
As Elzerith made his way back into Newhope, with an odd gathering of new friends or mayhaps followers, he found that wandering back to an old home wasn’t really his destination. The familiar Syndar building style of Celestial Arragones’ libraries, the diminutive number of faces he recognized from scholars he’s met in the past, and the ever commanding voice of one wishing to boss around one that had been freed. Elzerith found that he was no longer seeking the refuge of protective shelter, and the road was soon before him after less time than initially thought.
The path was now present, all that need now is to follow.

  1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Characters
  6. /
  7. Page 11

Vaels Watetash – [Renowned]

PLAYED BY: Bryan Richmond

CHARACTER NAME: Vaels Watetash

GENDER: Male

PREFERRED PRONOUN(S): He/him

CLASS: Cleric

AGE: 50

RACE: Feral Syndar (city)

HAIR: grey

EYES: hazel

OCCUPATION: Courtier, Mercenary, Companion

KNOWN SKILLS: Armor Prof., Shield Prof, Trade: Companion, Resource: Political, Resource: Economic, Divine 1, Meditation, Mana Reserves(syndar), Mana Transfer(syndar)

BIRTHPLACE: The wilds of Marais-Enceinte

APPEARANCE: Portly and well-appointed, Vaels appears to attempt (successfully or not) to fuse panache with a rustic style. He is often prone to wearing jewelry and trinkets.

NOTABLE TRAITS: Always willing to share a story, but more importantly listen to one. All too willing to see symbolism and signs from the gods in, well, everything.

RELATIONSHIPS: Hopipash (beaver spirit totem), Dran Watetash (father, city feral syndar), Eloquin Watetash (Mother, feral syndar), Vexen Watetash (uncle, feral syndar), Amoury Watetash (cousin, feral syndar, deceased)

RUMORS: Vaels seems to have a story for any occasion, appropriate or not.

Whenever Clan Grimward is around, Vaels gets awfully tight-lipped. He must hate them for some reason.

Vaels asks far too many questions about magic when the subject comes up.

BIO / BACKGROUND HISTORY:

Originally hailing the wilds of Marais-Enceinte, Vaels was barely an adult when his tribe was nearly wiped out by undead. The survivors barely escaped by canoe, leaving their tribal home forever. Making the arduous trek by foot to Aldoria, and the choppy voyage to Mardrun left Vaels with a strong survival instinct and protectiveness for his remaining family. To this day that time is one of the few topics he will not tell stories about.

Alongside his mother, father, uncle, and cousin, he attempted many different jobs and trades, none truly fitting him. Working caravans, fieldcraft, city labor, they all came and went for Vaels, though he found he had some martial skill and a love of storytelling. Vaels and his family were working a caravan when Clan Grimward attacked Pyre Hills; Despite trying his best to protect her, his cousin Amoury was killed. Vaels blames himself for not protecting her. Due to the encounter Vaels is terrified of Clan Grimward warriors, though he tries his best to hide it.

Much preferring the urbane lifestyle of the city, Vaels has given up many (though not all) of the outward trappings of the feral Syndar people. He has also fallen in love with many of the trappings of nobility he has seen from afar, not so much for the luxury they afford but the greater social access and therefore better opportunities for more stories. After living in the city for some time, Vaels has found he has a way with people and etiquette; Along with a trove of stories he is always ready to share, he makes for a surprisingly pleasant warrior and mercenary.

Between his growing skill with the blade and his gusto for tales Vaels has begun building a reputation for being quite the entertaining bodyguard. This began while working the various caravans where his stories kept monotony at bay. He has slowly been expanding to working for those in the city, though any who appreciate the amiable and engaging Syndar and his tales will find his company appealing. While Vaels keeps aiming for those higher and higher up in the social ladder, his love for new stories means he rarely will pass up work, either as protection or for his companionship.

In the city feral Syndar ghetto within Newhope, Vaels tries to be a voice of reason and balance, all too aware of the cultural loss his people face in these changing times. Due to a split within his family, Vaels knows all too well the tension between staying true to the old ways and the making of new lives within the city walls. Vaels knows there can truly be a place for the feral Syndar in Mardrun, though what that may be only the gods know.

Vaels is a recent recruit to the Broken Blade Company, joining shortly after his mother left to find their remaining tribe and other feral syndar in the wilds of Mardrun. He hopes that his new alliance will afford him access to clients amongst the nobles and elites, though only time will tell. Deeply religious, Vaels entreats the pantheon of Syndar gods through his totem, the beaver Hopipash.

  1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Characters
  6. /
  7. Page 11

Vivi Ebonstarr

PLAYED BY: Amber Kroening

CONTACT INFO: amberkro9@gmail.com

CHARACTER NAME: Vivi Ebonstarr

GENDER: Female

CLASS: Rogue

AGE: Slightly younger than middle-aged

RACE: Feral Syndar

HAIR: Long, dark brown, often tied back in some way

EYES: Green

OCCUPATION: Independent mercenary/bodyguard for hire

KNOWN SKILLS: Shield Proficiency, Toughness, First Aid, Dual-Wielding, Breakaway, Mana Reserves (Syndar), Mana Transfer (Syndar)

The day my parents died, I fought a battle within me. I was to become a great warrior in the vein of my sister’s success, but the most immediate links to my bloodline had just disappeared. The magic they respected and put so much faith in had not saved them. My sister had been the only one with any real sense, putting her trust in the ability of her sword arm, gauging her safety by the durability of her shield. She had honed her skills and trained herself as a defender of the weak. She was awfully protective of me too, but not in the way that made me feel lesser. Though my parents had all but given up on me, instead choosing to place the entirety of their favor on her shoulders…she still believed, that if I trained hard enough I could fight just as well; though I wasn’t always sure I believed that myself, until one of her pep talks lit my soul. But she had disappeared too, and I hadn’t yet had the chance…to show her… The last I saw of her she was pushing me away from the falling debris as we watched our parents be swallowed by the flames. We were going to leave Faedrun, *all* of us. For all I know, I’m the only one who made it out.

We had been fighting off the undead on the way to the ships when someone made the decision to set everything alight at the garrison, in hopes of burning those in pursuit. But the undead weren’t the only ones caught in the flames. I heard my mother scream as my father tried to prepare some sort of spell…he wasn’t quick enough. All of that time spent poring over texts and studying, almost worshipping the magic, it was our “purpose”, but it made no difference in the moment. Annoyed at their naivety, I cursed the gods that day, but I doubt the gods even heard my curses. As my sister pushed me back towards the ships, the heat must have made her hand sweat and she dropped her sword. I went to pick it up, and when I raised my head again, she was gone. I looked for her, but there wasn’t time, I had to get out of there, hoping she was already on board. I felt increasingly sick as the days went on, and the ship swayed, and I couldn’t find her amongst the crowd. I hated everyone aboard that ship who refused to talk to me, didn’t want to tell me anything about where she went or even try to help. But holding my sister’s sword in my hand, and hearing her voice in my head, I had to go on. I knew this was my time now. There was nothing left here, but in a land I could start anew…there was work still to be done.

As my fellow shipmates regarded me with unbridled disgust, I was reminded again and again what I was. My family…we were ferals; the “ugly” Syndar. The ones that fell short of the perfection the gods had tried for, so they tried again, and they tried again, and eventually birthed the Celestine. When I was born, my parents had been trying to give my sister a partner, another warrior to fight alongside her. They felt we would be stronger together, but I fell short in my abilities. No matter. Even as they berated me, wishing I could be more like her, she exceeded all their expectations and became so skilled in everything she chose to do, through brute strength, force of will and determination, it more than made up for me. My parents thought she had a respect for the magic too, how could she not, being so perfect? But only I knew the truth on that. It -almost- made me laugh… though I didn’t resent her for being great. Aside from my parents’ disappointment, I gladly lived in her shadow, trying to catch a glimpse of that light and instill it in my own soul. I knew she still thought I would grow up to rival her prowess. Amongst the gods’ ugliest children, disappointing offspring of my own parents…she gave me hope that there was still a plan, some way I could make something more of myself. In her eyes, I was not a lost cause.

Maybe I should have died alongside our parents, and I will carry that scar, as deep or as shallow as it chooses to remain, but I will not let -you- down, sister. They thought you better, but you did not see it so. I have not found my answers on so many things. But the answers I -do- find will be carved from the veins of existence by the blade of my sword, and etched into my own soul as a testament to you.

You will never be forgotten whether I find you or not. Alive or deceased, you will remain alive in me. And I promise I will make myself worthy of wielding your blade.

I hope someday to return it to you, with the knowledge I’ve finally made someone proud.

* * * * *
Vivi broke from her reverie as a spark danced across her sister’s blade and fell on exposed skin, slightly above her knee. She brushed it off and adjusted her clothing, then continuing to sharpen the sword by the fire. The latest human she had taken coin from, being hired on as a bodyguard of sorts, was sifting through some notes and a well-worn guidebook, not too far away. He was involved in things, so many things…following trails lit by curiosity, enterprise and conspiracy. She still weighed the risk in the back of her mind, but the coin was good…they would travel often…and he promised her a chance to be more. To serve a greater purpose.

Whether that would come to pass, it was still too soon to tell.

  1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Characters
  6. /
  7. Page 11

Gwyndolin

Character Name: Gwyndolin

Gender: Female (She/Her)

Class: Mage

Age: 146

Race: Serous Syndar

Occupation: Archivist, librarian, and teacher.

Known Skills: Arcane Magic, Knowledge of rituals and esoteric magics, knowledge of history.

Birthplace: Tielorrien, Faedrun

BIO:

To Syr Cordyn Lockwell, Magistrate of the Ravens and Headmaster of the Ravens University,

I hope this letter finds you in good health and spirit. My name is Gwyndolin and I send you this letter as it is my wish to seek employment with the Ravens and the University in Keys Crossing.

I shall start with my credentials. Before our exodus from the continent of Faedrun I worked as a member of the Enlightened. If you are not aware of the Enlightened we were an order responsible for the education and training of the celestine syndar and preservation of arcane and historical records important to the syndar people. I would recommend inquiring with the Baron Alestear for more information if need be.

I have experience teaching as well as managing the archives from those days. Once I reached the continent of Mardrun I started working under the Celestial Arrogones in her archives researching and managing various texts and tomes. The subjects that I would be best at teaching include up to the highest levels of arcane magics, esoteric and ritual magic, as well as history of Syndar and Faedrun as a whole. I would also appreciate my expertise be used in the libraries of the university and if the position be available and you deem me worthy, to be in charge of said library. I hope the many decades of experience will be sufficient.

For the rest of these words I am putting my faith in you to keep them to yourself. I have left the Celestial Arragones’ services because I do not believe her to care for any individual people. It has been clear to me since the incident with Shin that she is willing to let others sacrifice themselves for whatever goal she deems worthy and is ready to cast them aside once they are no longer useful. I refuse to work for someone who plays with other’s lives like that and I have done my best to finish my work with her and leave on good terms. I would be much more comfortable working with the Ravens, especially with the current trend your organization has taken. I greatly appreciate the focus on education and the wellbeing of the citizens of Keys Crossing.

I appreciate the time you have taken to read my letter and sincerely hope to hear back from you.

With thanks and well wishes,
Gwyndolin

  1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Characters
  6. /
  7. Page 11

Maj Greytide – [Hersir]

PLAYED BY: Kallie Bain

CHARACTER NAME: Maj Greytide

GENDER: Female

PREFFERED PRONOUN(S): She/her

CLASS: Warrior

AGE: 21

RACE: Ulven

HAIR: Auburn

EYES: Hazel

OCCUPATION: Soldier, part-time political liaison, Champion of Pack Greytide

KNOWN SKILLS: Armor, Dual wielding, Mend, Pull Arrow, Resource: Politics, Respite, Shield/Expert, Toughness, True Grit

BIRTHPLACE: An unnamed collection of run-down houses in Greytide territory

APPEARANCE: Tall, with long hair usually tied back, typically wearing at least a little armor, favoring monotone colors

RELATIONSHIPS: an aging mother she visits occasionally and sends some money to, distant cousin of Khulgar Greytide, a few tenuous connections with minor Newhope nobles

RUMORS: Maj Greytide is a spy, sent to keep watch on the human colonies.

She once led a charge into a mordok encampment and came out unscathed…

or perhaps got herself and everyone with her badly injured or killed.

She was a thief as a child, and still isn’t above using those skills when she’s around the wealthy and noble.

She is the only calm or reasonable Greytide.

BIO / BACKGROUND HISTORY: 

As is often the case, it was a cloudy day which threatened rain when the mordok first came. Maj’s mother had called her inside to keep her dry and out of the coming storm so that her cold wouldn’t worsen, and the two were sitting beside the fire, wrapped in warm blankets, when the first scream echoed through the trees outside. 

Mother’s head jerked up at the sound, her face a rigid mask of fear. At the second scream, she jumped to her feet with a speed and agility Maj had never imagined from her and, in a flash, had pulled down the old sword sitting on the mantel. Before Maj could do more than cry out in her thin child’s voice, “Mother, wait—” she was out the door and racing into the forest. Maj stared for a moment, open-mouthed, at the door now swinging in the rising wind. Then, pulling her blanket tighter around her and wiping her nose on a corner of it, she rose too and padded up to the doorway on bare feet to peek outside. 

There was movement out in the trees, and more screams and yells. Maj heard her mother’s voice rise in a prolonged and incoherent shout, and the clash of metal on metal. The screams, at first rising familiar from throats Maj had known all her life, faded and changed to something more bestial as Maj tried to track the motions glimpsed through the trees and underbrush. She poked her head farther past the doorframe, squinting to see through the leaves.

Something humanoid came flying out of the trees toward the house. Maj jerked backward and slammed the door shut just before a heavy body struck it. Whatever it was bounced off, making the solid wood shudder, but did not strike again. Maj pressed her back into the door, holding it closed with her slight weight as she pulled the bar across and fit it into its holdings on either side of the frame. Panting from fear and the slight exertion, she listened to the now muffled sounds of her mother’s wails as the screams of pain all faded away. Finally, when it seemed all was quiet outside, Maj pulled back the bar and opened the door a crack. 

Nothing moved in the trees, and neither did the black, leathery beast lying in a heap of rags on the front step. Maj opened the door a little farther until the bottom edge bumped into the corpse, then stepped out and over the mordok, shuffling toward the trees. 

Everything seemed painted red as she stepped into the woods. Dark red splattered up tree trunks, coating bushes, running in little rivers over the ground. Maj’s feet were covered in red soon too, and her hands shook on the blanket gripped tight around her shoulders. 

It took her only a minute of searching to find her mother. Mother knelt in the leaf mulch, head bowed against the first raindrops of the coming storm, surrounded by the three still, bloodied bodies of Maj’s sisters.

Maj and her mother moved around a lot after that day. Mother never seemed to be able to stay in one spot for longer than a few months before the memories of how things were started to creep back in. Maj found her crying most nights, and curled up beside her. Maj wouldn’t admit it to either Mother or herself, but she couldn’t sleep most nights either. The nightmares slunk in when darkness fell.

Mother couldn’t do very much during the daylight either right at first, so Maj asked shop keepers and soldiers for small jobs to gain a few coppers for food. Most brushed her off, but enough smiled down at the little girl, no more than nine years old, that Maj brought home something for dinner most nights. Some nights, though, there was no money and no food. Mother was even more distant on those nights, so very occasionally food would appear despite the lack of copper, just so Maj could see her return to something like her old self, who had sat and laughed by the fire with her before a coming storm.

Five years later, and Maj was a fulltime beggar and thief and a parttime apprentice to an old warrior who had taken a liking to the serious little child. Her time on the streets had taught her persuasion and theatrics, and toughened her to bullies who would take what wasn’t theirs. Her evenings spent with the soldier honed her sword skills and gave her someone to talk to more honestly. He listened well to her confessions about her mother and her nightmares, her worries, her hunger both physical and emotional, her desires to do something more in her life than beg on corners and her fears of what might happen to her should she leave this town where her mother seemed finally to have settled down. Sometimes, he even gave advice when she needed it. Mostly, though, he listened and let her work it out on her own. Without saying anything, he taught her to think before reacting and to work through a problem rather than simply hitting it with a sword, as so many Greytides tended to do.

Nothing good lasts forever though. As Clan Grimward made its final push into Nightriver territory, the old warrior was called to battle one last time. He bade farewell to the 15-year-old Maj and went east to join the final battle, to pass on to the Great Wolf where Maj couldn’t reach him. 

Maj left the village soon after, angry and lost but determined to earn her way and rise among her clan. For two years she wandered, working as a sell sword when she could and an errand runner when nothing else appeared. She spent what she needed for equipment and food, and sent the rest back to her mother. Whenever she was in the area, she would visit Mother. Mother had come back to something like herself with Maj’s departure, shuffling around their little shack of a house to sweep when she started to sneeze from the dust, cooking the occasional meal, and waving to the neighbors as they passed. She had aged quickly, hair completely white already, puffing out like a cloud around her stooped shoulders. Maj always smiled around Mother, but it hurt to see her like this. 

In the year 267, Maj answered the call to clear the mordok from the Great Wolf’s Hackles, traveling with another Grimward warrior to join the effort against the monsters who had slaughtered her sisters. She was determined this time to do more than hide. There, she proved herself in front of some who carried word of her bravery in the face of mortal enemies and mortal wounds, and of her continued aid of the injured even after her own near death. They spoke also of her ability to work alongside any who stood against the mordok, regardless of clan or race, though perhaps not of her willingness to do so.

She was declared Champion of Pack Greytide not long after for her deeds in the mountains, and Khulgar Grimward claimed her as a cousin. He granted her the title of Hersir to Clan Grimward, an honor she very nearly refused because of her lack of political experience. He insisted, though, perhaps seeing something in her that she herself had missed. She served her pack and clan both on the battlefield and on the political stage, crafting deals when not maneuvering warriors against the mordok. 

In these positions, she grew and changed. She learned about the world and its people, their differing views and beliefs. It was a time she enjoyed, doing an invaluable service to her clan, yet she felt split down the middle throughout the whole thing. Politics or war? She struggled to choose between the two, to balance them in her life, but in the end the choice to give one up was taken from her.

Pack Greytide is a violent group, not prone to positive progress in politics. Maj was never popular or prominent in her home town, just a child in the background, occasionally accused of thievery. Her return the first year after she became Hersir got her a few dirty looks and some muttering. Some people congratulated her, a few were proud to have a Greytide in such a position. Most simply continued to pretend she didn’t exist. The second year, though, she had been out in the world of politics. She had been making changes, and trade agreements, and alliances with human factions. News had traveled.

Few people ignored her this time. Some stared at her with something like respect, but they didn’t speak up as the others murmured insults as she passed. Maj had been in town less than a day before she was confronted for the first time. It was a drunk elder, shouting at her, calling her a traitor and a sneak. Someone she could easily turn her back on and ignore. He yelled for a while as she walked away, but didn’t pursue her, and no one watching paid him much attention. 

The next time, though, it was a warrior of merit who had come home from the Shield for a month to recover from his wounds. He did not shout, but calmly spoke the insults to her face, calling her honor into question. Baiting her until even Maj’s even temperament could not stand that look on his face. 

The honor duel was long and hard-fought, the two combatants almost evenly matched. Maj was out of practice from her two years of politics, and the warrior was still stiff from healing muscles severed by a mordok blade. Still, both fought fairly and cleanly, and when Maj was at last beaten to the ground and stripped of her title, she acquiesced with grace and took her opponent’s offered hand to help her rise. As she was bested in an honor duel she was forced to give up her title as Champion.

She continues as a respected member of her pack, but can no longer claim the title of Hersir. Perhaps, some day in the future, she will strive for that position again. For now, the protection of Mardrun and Greytide will have to be enough.

  1. Home
  2. /
  3. Wiki Pages
  4. /
  5. Characters
  6. /
  7. Page 11

Eirian ap Meinwen

Played By: Winter Edwardson

Character Name: Eirian ap Meinwen

Preferred Pronouns: They

“Eirian, again, what helps one’s awen grow?” “The poetry of the past, the poetry of today, and our stories” Eirian replied swiftly to their grandfather, Cadwgan. “Very good. Now who are the three most generous?” The elder quickly continued. “Um, Blodwen known as Blodwen of the Golden hand, Delwyn known as Delwyn the kind and Eira known as Eira of the gentle snow. Oh! And of course Bartram Crauch who was more generous than all three!” “Very good.” Cadwgan said. “I think that is enough for today. I believe your mother has some javelin practice she wanted you to work on.” “Thank you grand-da.” Erian replied before hurrying off to find their mother.

Eirian’s mother, Meinwen, was in their yard setting up a few small wooden targets, “ah Eirian. Is your grandfather’s lesson over already?” She says, “Yes ma. He said you wanted to do some javelin training today?” Eirian asked with a not so subtle note of hope in their voice. “Yes we’ll be working on your aim a bit today.” Meinwen hands Eirian a javelin, “now just take your time and line up your throw.”

Several years pass with much of Eirian’s youth spent being taught by their grandfather or trained by their mother. Then one day a chance comes to Eirian to take up their first contract. As it happened, the Prince was looking for mercenaries and so Eirian signed on but the work was kept under wraps until the days of planning. It turned out to be a joint attack on Squalborn territories with Stormjarl. It wasn’t a glamorous position but, ever practical, Eirian knew it would bring much needed real world experience. It was hard fought but the Prince’s forces and their Stormjarl allies were able to take and hold land.

Eirian helped to settle into the hard won lands, which would soon after be named Aylin’s Reach. As with many warriors and poets, the song of wanderlust called sweetly and Eirian decided to heed that call. Their excitement at the prospect of new tales to live and to tell could be felt like the charge of the air in a thunder storm.