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The Survivor

With New Hope’s grand road being constructed, many cheap inns and taverns have popped up all over the country side. Although many were hastily made, most of them have all the comforts of home. However, this story doesn’t take place in one of these new, freshly painted inns. This one finds its start just outside of an older inn. This inn has seen far better days. Its paint was chipped, its windows didn’t close all the way, its door creaked loudly when someone walked in, as did its floor. Hell, the list goes on and on. However, even with its laundry list of problems, it boasted fair prices for a room and meals. It was these prices that caught the attention of Wren Duncan.
Wren Duncan, a younger female human with long amber hair. She was dressed in well-worn traveling clothes, a short sword on her side, and a bag on her back that was weighed down with something that jingled with every step. She also was wearing a large cloak to hide all the cuts and bruises she had. Within her coin pouch she had a modest amount of silver. She was paid this “modest amount” for her help at Riverhead. Sadly for her, in doing so she shredded her armor, a lighter chainmail she had bought only the month before. It now had missing rings and long rips making it unusable. It weighed her bag down on her back. She could fix it, if she could find a forge to make new rings for it.

She had many new battle wounds as well. Every painful step was a reminder of what had happened. As she thought about it, flashes of the battle would come and go. She would see a smaller, heavily armored Mordok from time to time. This one, and the others that looked like it, destroyed her armor and gave her many deep cuts on her arms and one deep gash on her left leg. Other times it was the Mordok Shaman. This one did nothing to her while it blew up other shields and went after the others in the shield line. However, during its last moments, it singled her out and threw a death bolt at her leg. She had almost jumped it, but sadly it struck her in the foot. This bolt almost blew her foot right off. Thankfully she was pulled from the line and healed. Well, enough to get back on the line.

Even after the shaman, she wasn’t done getting hurt. She tried to play it a bit safer and help the rear line; it was there that another Mordok gave her another wound. The Mordok shot her with its bow and without a shield she had little chance to block. With all her already inflicted wounds, she couldn’t move like she normally could. Otherwise, she was sure she could have dodged it. This one went into her other, still hurting, arm. After that last wound, the battle lasted a bit longer and the Mordok were pushed back. All in all, not that great of a battle for her. She was then paid and sent on her way. Even worse for her was that this “fair pay” wasn’t enough to repair her armor, patch her up, and put a temporary roof over her head. She was only paid enough for one of these things. Armor could be patched up later and wounds would heal. But sleeping outside, even close to the road could lead to getting robbed or worse–death. So she found her way to one of the cheaper inns close to New Hope.
This inn was an older looking one, it had a rundown look to it. The windows were a bit drafty, the roof had a leak near the back corner of the bar, and whole place had a faint musty smell to it, most likely from the leak. However, even with its faults, its food was pretty good, and its rooms were warm. The owner of the inn was an older human male named James Banding. He had short gray hair with gray stubble. He gave her a good deal for a week’s stay. The cost also included food and drink, but not alcoholic drinks. All he asked was she didn’t cause any trouble. She knew this was going to be easy, as she didn’t want to interact with anyone. So long as they left her alone, she knew she would be fine.
She paid to stay in this inn for the week, in that week she stayed to herself. Most of her time was spent nursing her wounds, as well as watching the inn’s travelers come and go. The travelers were a mix of humans and ulven, most of them workers hired to work on New Hope’s grand road. They kept to themselves and most of them didn’t try to talk to her. The few that did were drunk and as they tried to talk her up, they were met with an emotionless stare, little (if any) words, and under the table she would quarter draw her short sword. From there they would leave and she would sheath her blade. She didn’t want to talk to any of them. She was in pain from her wounds and had no desire to be picked up by any of these drunks. James took note of this and made sure to keep the workers away from her. It wasn’t until the last day of her week that anything of note happened.
The day began like any other. She changed her bandages, washed up, came down from her room, and ordered breakfast from James. From there she watched the many groups leave to work on the road. About mid-day, a heavy downpour began. This downpour halted the work on the road. The workers were sent home with the day off. They used this “day off” to get an early start to drinking. Wren left her seat at the bar and moved to a table in the far corner of the inn’s bar, hoping the leak in the roof would deter the drunks from trying to chat with her. About an hour into the drinking, the door to the inn opened and a thin man wearing a heavy traveling cloak walked in. He took a few steps in, lowered the hood of his cloak, and looked around the inn’s bar. With the hood off, she could tell that the man was a Syndar. His short brown hair was mostly dry, despite the heavy rains. His green eyes looked around the tavern, as if he was looking for someone. After a few seconds of looking around the tavern, his eyes found her, and a few moments later he began to walk to her table. As he did, her hand went straight to her sword at her side. When he made it to her table he asked, “Miss Duncan?”
She looked up at him and nodded. She wondered how he knew her name and why he was looking for her, all the while, not taking her eyes off him. The Syndar then reached for his pouch and pulled out a single letter.

“Miss Duncan, I have a letter for you from The Commander of The Rangers,” he said. He put the letter down in front of her, turned, and walked out. On his way out, Wren swore she heard him mutter, “What the hell’s wrong with that human?” under his breath, but she could have misheard him. It wasn’t long after he had left that she took her hand off her sword. She then slowly opened the letter. It was a simple folded parchment closed with green wax. The wax was sealed with the letter “R”. She opened it with a small knife, inside was a short message:

To Wren Duncan,

I was told you were one of the defenders at the battle for Riverhead. I was also informed that you are not with any of the known factions that were there to defend them. I’m curious as to why you were there. If it is something as simple as coin, if you are trying to make a name for yourself, or maybe you don’t even know yourself.
I could help you with one of these or more. If you’re interested, then make your way to Crow’s Landing and we can speak more on this matter.

Tobias Del’Green, Commander of the Rangers

She read the letter a few times, not really knowing what to think. She knew why she had gone to Riverhead. They needed help and she could use the coin, it was as simple as that. The offer, however, did interest her. She had heard a few things about the Rangers. People had been talking about the hooded men and women of the Crow’s Landing settlement. Things like; their talent for finding lost things in the woods, their willingness to help where they could, and also their hatred for bandits. She had also heard a few bad things about them as well, but she didn’t have a lot of other options at the moment. Her leg and side weren’t getting any better and she had no way to pay for the wounds. At the very least, she might be able to get some paid work from this Ranger. That and she no longer had enough silver to stay in this inn.

She gathered her things from her room and dropped off the key to James. Pulling her cloak closer around her, she made her way out into the rain. Before she made it all the way out the door, James was at her side with a small bag. He handed it to her saying, “Here’s some food for the road and something for your wounds.” she thanked him and began again. Every step she took was a painful one. Her leg was badly infected as was her side. However, lucky for her, Crow’s Landing was only two days away from the inn she was staying at. Also, the road from her to it was already done, so at least it should be an easy walk, she thought.
It was about midday when she started to realize she needed a walking stick. However, she was in a wide open plain without any trees in site.

A few hours later as the sun started to set, she saw a forest off in the distance. This forest meant she was about a fourth of the way to Crow’s Landing. Her wounds had slowed her down a lot more than she had first thought they would. She walked a few yards into the now much darker looking forest. With one hand on her sword, she looked for a young enough sapling that she could use. A few more yards and she found a young ash sapling that would do the job. She drew her sword and with a few hard swings she had her stick. She cut off the branches and eyed her work. It was about this time when she heard a snap off in the darker parts of the forest. Holding her sword out in front of herself, she spun around trying to see where the sound came from. All the while, cursing herself for coming into the woods without armor or a light.

“Stupid, stupid, stupid!” she muttered under her breath, not seeing where the sound came from. With one hand tightly gripping her sword and the other holding her new walking stick, as fast as her wounds would allow her to, she made her way out of the forest and away from the ensuing danger. All the while not seeing or hearing whatever made the noise. A few panicked minutes went by as she got back to the road. Once on the road and with a few miles between her and the forest, she finally put her sword away.

Breathing heavily, she pulled her cloak closer to her body in attempt to keep warm. Night was getting closer and she was dead tired. She found a decent opening a few yards off the path and was starting to find the driest spot she could. After a bit of shifting around rocks, sticks, and leaves, she made a small shelter. Leaning her walking stick against the side of the shelter and setting her bag of broken armor down; she lied down to rest. Even with the storm raging on, her eyes felt heavy and it wasn’t long before she fell into an uneasy sleep.
She awoke a while later to immense pain from her leg. With much care, she moved her leg up so she could see the bandage. She saw the bandage was now a dark brown and was giving off a bad smell. She slowly removed the bandage to put on another. The act of pulling the old one off hurt more than when she first got it. With the bandage now off, she was able to easily see how infected it had gotten. Looking down at her cut she wondered what she could do. She still had over a day’s walk on the road and there was no way she was going to make it with her leg this bad. Biting down on her lip, she reached for her bag and felt around for another bandage. She then felt the bag that James gave her. She had forgotten all about it until now. Pulling it out and looking through what he had gifted her with. She found thicker bandages with some kind of grease on it, some hard tack, and a small bottle of something. Judging by the smell, it was something hard. Painfully smiling to herself, she knew what she had to do. She arranged her “healers kit” and using her knife, she cut into her wound. The pain was too much and she had to stop. Breathing hard, she knew things would only get worse. She drank a bit of the bottle (it was rancid), bit down on a bit of her cloak, and cut away at it again. Sweat dripped off her forehead. She managed to get most of the (in her mind) infected bits off. Putting her knife back, she poured the rest of the bottle onto the now open wound. Even through the thick cloak, an audible scream could be heard. Working through the pain, she wrapped the cut with the new bandages. With this done, she went limp.
Breathing hard, she waited for the pain to go away or at least lessen. A few moments went by and the pain did start to subside. She didn’t know if it was from getting cleaned or the rancid drink, but that didn’t matter. She needed to get to Crow’s Landing. With the help of her walking stick, she began to head out again. She couldn’t move her leg at all and it was only because of her stick that she was able to walk at all. Her speed was minuscule. Thankfully the storm was letting up a bit. The rain was still falling, but it was no longer obstructing her view of the road. She still felt dead tired and wanted nothing more than to fall into a warm bed. She limped on and a few more hours went by. Sweat kept dripping from her and she knew normally she wouldn’t have been this exhausted. She looked to her bandaged leg and saw that it was red with her blood. Breathing heavily, she limped ever faster. A few more hours of pain and a red tunnel soon took over her vision. She got a few more steps before falling. Hitting the ground hard, she tried to crawl, but her body had given her more than it had. Soon the red vision turned black.

When she came to, she was no longer out on the road. She was in a mostly white room full of beds. As she looked around she saw two humans, one male the other female, and an ulven. The female had a white shirt with a green vest over it. She was shorter with shoulder length dark brown hair. The human male was of average height with short light brown hair. He was wearing a short sleeve hooded tunic. The male ulven was also of average height, had short dark brown hair, and a scar going down his left eye. He was wearing a long leather sleeveless coat with a green hooded tunic. The two humans were quietly meditating, the ulven was just standing nearby as if he was watching over them. Her movement didn’t go unnoticed and the ulven shifted his gaze from the two meditating to herself.

“Good afternoon Miss Duncan, I trust you are feeling better?” Before she could reply, the two humans got up. The female spoke first.

“She is all healed up, as are we. I’ll help Puckerman back to his house.” The other human, she was guessing Puckerman, replied clearly annoyed.

“I don’t need help Kathena, I can make it home just fine.” After he said this he started to limp away. She could tell there was something really wrong with his leg, but before she could get a good look at it, Kathena got up next to him and forcefully helped him to his house. With them gone, it was just her and the ulven. For a few moments he just looked out in the direction that Puckerman and Kathena went.
After a bit he spoke again. “Miss Duncan, how are you feeling?” As he said this he looked at her. And seeing his eyes she began to glare at him.
After a bit he seemed to notice and spoke again, “I know my eyes are a bit strange, but they only just started to change colors.” She then looked away, realizing he wasn’t a threat.
“I got your letter,” she finally replied.
“And on the way here you got attacked by?” he asked.
“No, these are from the battle back in Riverhead.” she replied.
“Really, so that’s why they were so infected. Why didn’t you get them healed?” he said.
She didn’t reply to that and simply looked around for her things. He picked up on that and said, “If you don’t want to stay, your things are in front of this bed. However, I hope you would give my offer some thought.”
“What’s your offer?” she asked.
“You would have died out on the road were it not for my guards, they found you while patrolling, and we’ve also healed you up full. I know you are kind of a mercenary. So, what would you say this is worth to you? And know that we would keep doing this for you. You would have a home and people to fight alongside you.” he said
She thought on it for a bit and said, “As payment for what you’ve done, I’ll stay on as a Ranger Merc for 6 months, after that we’ll talk again as to if I’ll stay.”
“Sounds good. Your belt flag is in your bag next to your armor. You should stop by Uncle Ishvan’s, he’s our blacksmith. After that, when you feel up to it, I’ll show you to Guthrum. He is the Merc Elder. He’ll be the one to show you the ropes. Also, next month we will be storming Davin’s Reach. Welcome to the Rangers and welcome to Crow’s Landing.” He said this as he turned and walked out.
Not long after he left, she looked under the covers at where her wounds were. She was shocked to see not even scars. All she found was fresh pink skin. The healers did a great job and soon after she tried standing. As she got out of bed, she walked around to the other side to see her bag. She then saw her clothes from the road. Someone had washed them clean of the road and her blood. Grabbing them, she found an empty room and changed back into her clothes. Her mind kept thinking about how things had changed and if this was going to be the right choice. Picking up her broken chainmail again, she made her way out of the hospital. Once outside she was greeted to a bustling town. Everywhere she looked there were people moving around and they all seemed to be in a great mood. She then headed off into town. She had a new place to explore and armor to fix.

Read more: http://lasthopelarp.proboards.com/thread/1809/tim-story-posted-wiki#ixzz5BBI7IrHp

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A Dream Come True?

Harkov made his way slowly down the southern end of The Hackles. The trails were either covered in snow or too unstable to traverse. He was allowed to return to Starkhaven a month ago, but the heart of winter had been deadly cold making travel difficult, especially in the mountains. He had lost at least ten pounds since he left Starkhaven six months ago for his Eagle Trial. The only reason he had survived was due to the skills he had learned with the Order. His skills as an archer and a healer kept him healthy, and his skills as a laborer kept him slightly more comfortable. The mountains were not empty of predators either; mountain lions and wolves, the occasional bear or Mordok. He had used his sword as much as he used his skills. The last six months had been trying, not only for Harkov as an individual, but also as a member of the Order. There had been numerous other initiates in the mountains at the same time as Harkov. Some were Eagles like Harkov, others were young, soon to be Lions. Each Cleric must do this trial alone. You can help each other for a short while, but each initiate must go his own way. He had seen several of his comrades dead. Some from starvation or sickness, others from being killed. Harkov was happy he didn’t know by what because the scenes were gruesome. The winter was the hardest time for trials to happen, even if you start in the summer. Harkov found a small clearing on a natural ledge and stopped to get his bearing. Beneath him he could see Starkhaven. The mighty fortress looked small, almost dwarfed, next to the massive Yurnai lake. The sight filled him with relief. He remembered this view from six months ago when he first left. The trail was well kept from here on out. Harkov made a signal arrow and started a small fire. Once the fire was stable, He lit the arrow and fired it into the sky. This was the signal to let the settlement know that a cleric had come back, not as a Neophyte, but as a full-fledged Eagle. Harkov waited for a few moments before hearing the long, loud moan of a signal horn. He smiled. They had seen his signal. He turned and ran down the path, mantling fallen trees and slipping and sliding down icy covered pathways. This was it. The day he had dreamed of for so long was finally here. An hour later Harkov came into view of the gate, having fallen a considerable distance of the way down after slipping on a patch of ice. He was sore, and relieved to finally be home. He was excited to see his friends again and to sleep in a real bed. Mostly though, he looked forward to earning his title. They said most cried. Harkov couldnʼt see how, this was too exciting. As he drew near, the rear gate to Starkhaven began to open. Even though it was just one of several secondary gates into the territory of Starkhaven, it was quite impressive. As the gate opened, Harkov slowly saw familiar faces. First were his friends; Ventaris, Basil, SuuNalla, Captain Ree, Oliver, Dom. He smiled as he saw them but was slightly taken aback when he saw his family. His mother was already crying and his brother was getting teary as well. A slight distance behind them, Harkov saw his Father as well, who had a look that gave away only one emotion. Pride. Harkov was swept with emotion, but recollected himself and held his bearing. With a serious demeanor, he walked forward past the gate and to either side of him was a gathering of countless clerics of Arnath. Standing in the center of the half circle formed by the crowd was his mentor and friend, Gryphon Cullen, with his ceremonial sword. The crowd was dead silent as the young warrior before them approached. The ceremony that many of them had witnessed was as old as time itself. To some of those gathered, the importance was not lost on them. He walked confidently, shoulders rolled back, his armor looked well-worn and battle tested. Though his helm cut off a significant amount of his view, he could see his mentor clearly before him, as he stopped about an arm’s reach in front of him. There was a pause for a time, the silence was almost deafening. “Kneel.” The young man’s mentor said in a ceremonial tone. Harkov did as was commanded, drawing his sword and driving it into the ground in front of him. The sound of metal sinking into the earth was beautiful to Harkov. Gryphon Cullen brought his sword down slowly, blade facing his student. First to his right, then twisting the blade so the flat was facing the ground and touching it to each of his pupilʼs shoulders. “For valor in battle. For honor in service. I, James Cullen raise you, stand Warrior of Arnath.” Harkov stood, and for a moment looked at his sword still stuck in the ground. Harkov grasped the hilt and pulled with every ounce of strength he had to brandish his blade high in the air before letting out a scream of victory. The small crowd gave out a cheer and his family rushed to greet him. The next few days were a blur as Harkov and his friends and family celebrated. His lifeʼs ambition had finally come to fruition. He was a warrior, that was everything he wanted. Wasnʼt it?

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The Few, The Brave

Harkov set towards the inner keep of Starkhaven walking at his usual brisk pace. The settlement was bustling. Workers and Order members working on various projects, most of them revolving around the refugees that traveled from New Hope. Harkov had been working the last few weeks under his new assignment as an eagle initiate. Suu Nalla was a different teacher than Ventaris, then again, they both follow different paths in their service to Arnath. Harkov was still angered by his reassignment. Everybody he asked said it had nothing to do with Harkov, just somebody up the chain made the decision for them. Oliver said the same thing when he denied Harkov the name of the higher up who gave the transfer order, saying that he was told that all of the answers he was looking for lie in the path of acceptance. Harkov wasn’t even paying attention to where he was going, he was too busy brooding. He almost reached the doors of the library when he felt the recoil of running into another person. Harkov’s release from his anger was almost instant. He turned to see who he had hit and to his embarrassment saw that he had knocked over a young woman.
“By Arnath I am so sorry miss.” Harkov said as he went to help her up.
“No, it’s okay. It was probably just as much my fault.” The girl responded. Harkov reached out and gasped when his hands were suddenly enveloped in a warm silver glow, the same one he had been learning to control.
“ Your hands are really, Oh my god!” The girl exclaimed as she finally looked up and saw Harkov’s hands. Harkov looked down at his hands and focused cutting off the flow of mana. The glow faded slowly, and then all at once. Harkov could feel the heat in his face, he could feel it getting redder. The girl looked at him, she had blonde hair and blue eyes with flecks of green in them. Harkov gave her a quick once over before making eye contact. She looked to be a few years younger than Harkov was, lean but clearly strong, the kind of strength Harkov recognized. He couldn’t quite tell how but he didn’t question it. They looked at each other for a moment in silence before she spoke up.
“I’m Isabella, but my friends and family call me Bella.”
“Well, Isabella I am so sorry for knocking you over.” Harkov replied, still feeling the heat in his cheeks.
“You’re one of the Order clerics?” Bella asked looking back down at his hands.
“Sort of. I’m an initiate set to be an Eagle of the Light.” Harkov replied.
“An Eagle huh?” Bella said, giving him a once over of her own. “You might want to work on your awareness if you want to be an Eagle.” Her smile was a devilish one hinting at challenge. Before Harkov could retort, Bella took off. Harkov watched her go, dumbstruck at how bold she was and how fast she was. Harkov shook himself into focus and continued into the library.
The Library was a vast and grand place filled with scrolls and thickly bound books containing untold amounts of knowledge, still only a fraction of what had been on Faedrun. Harkov wandered aimlessly for a while, building the courage to try and bother one of the many Griffons who were in charge of the collective works. Before he could do so though, one such Griffon beat him to the punch.
“Is there something I can help you with my boy?” Asked a very old man who seemed to carry not a worry in the world. He had a genuine smile, his eyes were mere slits and his lips thin. Harkov doubted if this man was still able enough to understand where he was, let alone help him find the books and scrolls he was searching for, but Harkov gave him the benefit of the doubt.
“Yes actually. I was wondering if you could help me find a few texts.” Harkov responded, doubt obvious in his voice, his tone was almost patronizing. The old man shuffled past Harkov with slow deliberate steps, not once looking back as Harkov stood there awkwardly waiting for a response.
“Well,” the old man said without looking back,“are you coming my boy?” Harkov looked around the atrium trying to find anybody else to help but for some reason all the Griffons except this old man had disappeared. With a sigh and a shake of his head Harkov jogged to catch up with the old Griffon. The path they took was slow going as the two walked up stairs and down hallways. Harkov almost couldn’t comprehend how they fit this many into the keep.
“Don’t you want to know what texts I was looking for? I doubt they’ll be up here.” Harkov asked as they passed fewer and fewer bookshelves. The old man waved a hand at him but didn’t bother with words. Eventually they came to a halt just outside of a door to one the rooms on the top floor of the keep. The area they were in was well lit with windows becoming far more frequent the higher they had gone. The cool air of early spring caused Harkov to shiver. The old man stood at the door rattling a ring of keys, trying several in an attempt to get the door open. Harkov began to bounce in place trying to warm himself, his breath visible in the air like dragon’s breath. Harkov almost let out an audible sigh of relief when he heard the deep clunk of the lock. As they walked into the room, the old man began muttering to himself and started rummaging through an old chest at the foot of what Harkov assumed was his bed. Harkov ignored him and began examining the room, piles of books varying in height filled the room. The room itself had a uniqueness to it. The room formed a half circle with another half circle coming off of it creating a raised platform where a bed sat. Directly to the left of the original half circle was a large fireplace, which was currently void of any fire or fuel. A small stack of logs and a tinderbox sat neatly next to the fireplace. And just to the right of the door was a small balcony that had a full view of Starkhaven. Harkov heard a whistle and turned just in time to stop a small flint block from hitting him in the face, though the catch wasn’t clean and he bobbled it before securing it, glaring at the old man.
“Start a fire lad, it’s freezing in here.” The old man ordered as he sat down, his age showing as he slowly lowered himself into his chair. Harkov set to the fire using a generous amount of tinder. After a little too much effort, a strong fire was burning in the pit. Harkov walked over and sat across from the old man, well past the limit of his patience and glared at his compatriot.
“I hope you didn’t drag me up here to fulfill some sick fantasy old man, because I’m not interested in that sort of thing.” Harkov said in a combination of a snarl and a sneer. He looked closer at the old man and saw a few scars on his time-worn face. The Griffon laughed, much to Harkov’s annoyance.
“Listen son. I’ve seen more war and bedded more women in my prime then you will in your lifetime so you can spare me the tough guy act.” said the old man, opening his eyes wide and staring at Harkov intensely. Harkov recoiled, caught off guard by the bluntness of the response. He laughed without realizing but stopped when the old man didn’t. Harkov grew uncomfortable under the gaze of his elder, it was almost like the man was peering into his very soul.
“My name is James Cullen and I know what you seek.” said James, his gaze unwavering. Harkov laughed again and looked away dramatically before leaning forward in his seat.
“Something funny?” James asked, this time with a much more relaxed tone.
“No, forgive me. Just confused is all.” Harkov answered. Harkov looked at the floor and mulled over his thoughts for a bit before breaking the silence.
“Tell me then James, what is it that I seek?” Harkov asked, not looking up from the floor.
“You are curious about your place as an Eagle,” James answered, adjusting in his seat so he was more comfortable.
“How did you..”
“We’ll get there my boy.” James interrupted with a wave of his hand.
“Let me tell you why you are here son.” James said as his eyes seemed to dim and go somewhere far far away.
“I chose you to revive something The Order has been without for far too long.” Harkov was silent, not sure if he should ask what or just stay silent. The fire now gave the room a comfortable warmth and filled it with a smokey smell that soothed Harkov and allowed him to feel less defensive.
“I am the last of a small sect of the Eagles known as The War Eagles. We fulfilled a role that is much different from the traditional Eagle.” James said, a surprising intensity filling his eyes.
“We were the perfect union of fury and honor. We were heroes. The Great War was our golden age.”
“Brother Cullen, what does this have to do with me?” Harkov interrupted.
“Everything. I want you to be the first of a new generation of War Eagles.” James answered, his tone intense.
“I’ve seen you training. I was the one who requested you to become an Eagle.” James leaned forward and looked deep into Harkov’s eyes again, seeming to look in his soul. Harkov returned the stare in kind, pondering what to say. This was a strange turn of events and Harkov was not sure what to think, let alone say.
“Harkov I want you to become my pupil, to take up the mantel that only a brave few have ever held, and eventually, I want you to replace me as their leader.” Harkov could not hide his shock and his mind raced as he gave out an exasperated breath. Harkov thought back to why he joined the Order. How he wanted to fight for peace and for those who couldn’t fight for themselves. Maybe this was the path Arnath had laid out for him. James began to speak but was cut off by the young Neophyte.
“I accept. I will become a War Eagle.” The room was quiet, but for only a moment. James gave a sigh that sounded as if a weight had been lifted from his shoulders. He stood, moving towards the bed. Harkov looked down at his hands, nervous and unsure of what he had done. Harkov heard James stop in front of him and looked up and saw in James’s hands a plain greatsword.
“Take this my boy. We must begin your training with haste. We only have a week before you deploy to Daven’s Reach.
“Thank you master.” Harkov took his new blade. It was a comfortable weight. The blade felt strong but agile. James made his way towards the door before turning to Harkov and saying.
“Let us begin.”

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March 17th, 2018 – The Wolves of War – Combat Event

== STORY INFO ==
The Wolves of War
With the focused attention of the ulven clans shifting north and the support of most of the continent, plans continue to move forward with the Shield of Mardrun project. It is still too early to know for sure what the final product of this initiative will be, but heavy effort is being put into making this work. Caravans of supplies and building materials along with numerous warpacks filled with ulven looking to earn honor continue to move north or stage in the nearby clan territories.

Regardless of the supply lines and logistical support, everyone eagerly awaits the first and critical step; taking the fight into the dirge swamp. With the mild winter comes a chance to start earlier than expected and send warpacks into the swamp and carve out territory that can be controlled by the ulven. For generations the ulven have done little more than stand on the edge of the dirge and look north into the unknowns of the swamp, only a brave few venturing into its lands on daring or foolish expeditions. Now, the ulven bring war to the mordok of the dirge swamp.

The success of this war will ride on a combined effort of military forces and the defenses built by supporting units, but many know that brave warriors stepping foot into the swamp to face the dangers it holds will make or break this war early on.

As battle plans are formulated by the warleaders of the ulven and their colonial allies, the success of this first step will require territory to be taken and the mordok to be driven back as far as possible. From the northern borders of both Clan Shattered Spear and Clan Whiteoak and the fringes of the settlements of Serai and Onsallas, this massive effort of moving warriors north will rely on each group pushing into the dirge and cutting off the mordok from getting too close. Should this first invasion attack proof successful, it should buy the supply lines and construction crews the time they need to begin making fortifications that should prove invaluable to maintaining defenses in the future.

In this scenario event, players will play ulven warriors, volunteering allies, or camp supporters that have been assigned a section of the swamp to conquer. The success of this military campaign rides on the ability for this warpack to defeat and drive the mordok back.
== EVENT SUMMARY ==

Spurred on by the promise of glory, the whispers of economic boons, or political pressure from Clan Grimward, the warriors of Clan Shattered Spear and their gathered allies amassed on the edge of the Dirge Swamp to strike the Mordok in their home. This blitzkrieg was a risky maneuver, coordinated across the border of the swamp and requiring uniformity as the warpacks pushed forward. If they were too aggressive, they would be stranded in the swamp away from their allies. If they were too cautious, they would waste the element of surprise they currently held.

As the adventurers made their way deeper into the swamp, they were first approached by a number of Mordok whelps. Young and inexperienced, the whelps stood little chance against the organized unit of warriors. Continuing on their path, however, the Mordok became more aware of the intruders and were better able to mount a resistance, slowing the adventurers but not stopping them in their assault. During the campaign, a corruption site was found and dealt with, although many still have questions about what was actually done to the magic within. The Spiritclaw Daughter of Gaia who performed the ritual was less than forthcoming with details.

Once again the adventurers were assaulted, this time taking a great deal of damage from the now seemingly veteran Mordok warriors, but ultimately they prevailed. The day was won: the warpack had secured the land that was expected of them, and would be able to dissuade heavy Mordok interference in the coming weeks. A discussion began of pressing further, still well within the safety of the warpack line along the border, to prove that this warpack was capable of great things. Though there was some dissent, the decision was made to continue, to press their weary bodies for one more fight. The next den of Mordok was ready and waiting for the group, however: eager to protect their homes from these invaders and to avenge the dozens of deaths that had been inflicted, these remaining Mordok fought with a ferocity unseen so far that day. Their savagery and the warpack’s mounting wounds turned the tide of the battle in favor of the Mordok, and the warpack was forced to retreat. Several warriors, including a young Ulven, a New Aldorian representative, and a Griffin of Arnath’s Light, were left behind during the chaos, some more willingly than others. In the end, the day was won and the territory secured, but the ambitious risk taken proved too great, and the price paid was steep.

 

== PHOTOS==

Click here for pictures from the event!

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Throngar Torvist

Name: Throngar Torvist
Played by: Michael Hannes
Class: Warrior
Race: Ulven
Hair: Brown
Eyes: Yellow
Skills: Two-handed, Rage, Pull arrow, Improved armor proficiency, true grit.
Appearance: Long brown hair kept back by a top braid, Piercing yellow eyes, 8 fangs, scars across his face and body.
Rumors: “He was put in the fight pits at Stormfang to die but has never stayed down for long.”

Beast, abomination, animal, monster. All of these labels and more have been used to describe Throngar Torvist. He has no memory of where he came from or who he is. Found 23 years ago as a baby in the deepest parts of the Great Forest by Vilkas Stormfang, Throngar Torvist was taken to live in the Stormfang outpost. Vilkas gave him the name Throngar out of respect of a childhood friend lost to Mordok raids. He also sensed a certain strength within the child, something that would separate him from other Ulven. This intrigued Vilkas, as well as made him wary.

As time went on, Throngar seemed to grow faster than the other children. His fangs grew in before the others and in greater number than normal. Where most Ulven have around 2-4 fangs Throngar has 8. His eyes were a piercing yellow color. He would fight with the other children unprovoked and cause serious injuries. This made Vilkas uneasy at the child’s blood-thirst at such a young age. He decided Throngar was more of a concern and threat than he was worth. Vilkas had Throngar thrown into the fight pit against a wolf that had been captured. With only a rusty dagger Throngar survived the ordeal, earning a new scar in the process. The boy’s tenacity was impressive, and drew a small crowd, which did not go unnoticed by Vilkas. As years went on Vilkas turned Throngar’s punishment into spectacle allowing wagers to be placed on any who wanted to face Throngar in combat but made sure to keep guards on hand to stop the fight before there were casualties. Two were always assigned to Throngar to keep him from continuing to attack defeated opponents.

Marked by countless scars, Throngar’s greatest strength was his ferocity. At times he was more animal than Ulven, it seemed. This made Vilkas begin to greatly fear the boy. As he grew larger, stronger, and tougher, Throngar’s reputation preceded him and he found fewer and fewer willing opponents in the pits. Something was abnormal about this Ulven. His brutality and savagery were like nothing seen before aside from Mordok. He threw himself into the fight with no concern for his well-being.

Vilkas would abuse and mistreat Throngar in hopes to break his will and follow Vilkas’ orders. It only made matters worse. Throngar’s rage and hate for Vilkas grew more and more with each victory in the pit. Vilkas could see the hate in Throngar’s gaze. He was an adult now and could not be controlled by anyone. Rather than continue fighting in the pits, growing stronger and more resentful, Vilkas summoned Throngar for what would become his final fight. Three veteran warriors in full armor were sent into the pit. They cut him down, blow after blow striking his flesh. Throngar fell on his face, on death’s door. It seemed to be over. Vilkas’ nightmare was over. Two of the veterans began to walk from the corpse laid before them. A shout from behind them turned their heads to see the third warrior, hand grasping at a sharp rock now embedded deep in his thigh. Quickly their gaze was drawn towards movement behind him: Throngar in a full sprint for the door to the pit. They gave chase but were no match for the speed of the younger and unencumbered Throngar. Throngar bolted through the door, sparing a single glance at his would-be executioner. His gaze meets Vilkas’, the sheer rage, hate, and anger searing into his mind.

Throngar knew he was no longer welcome in Pack Stormfang, so he let out a roar before turning and running. He grabbed an axe as he ran past the local smith, not giving himself time to plan nor time to feel the pain he knew was coming in his chest and arms. Though only skin deep, he wore a great number of open slashes that looked as though he had been adorned in red war paint, and the occasional town guard he passed would try to add their own mark to him as he ran. Past the village fence and into the woods, Throngar could see he was no longer being followed. As his anger subsided, he realized he had run further than he had travelled before and did not know where he was, but he did know one thing: it may not be revenge, but there was blood to be shed to the north. He began to walk, realizing suddenly how much blood he had lost in his escape. He would not die here; he would not give Vilkas that satisfaction. Through piss and vinegar, he put one foot in front of the other until he heard voices. Maybe he was saved. Maybe he could find a new home here. Maybe he had walked into a Mordok pack. Maybe he should just lay down for a bit; he was feeling pretty tired, after all…

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Isaac Vakarian II

PLAYED BY: Jared Garske

CHARACTER NAME: Isaac Vakarian II

GENDER: Male

CLASS: Cleric

AGE: 19

RACE: Human

HAIR: Brown

EYES: Green

OCCUPATION: Field Medic. Keeping others patched up until they can receive proper healing and care.

KNOWN SKILLS: Training in one-handed swords, basic divine magic, first aid, and knowledge of anatomy.

BIRTHPLACE: The continent of Faedrun.

APPEARANCE: Long hair, full facial hair (occasionally trimmed), and wears large, baggy clothes for freedom of movement. Adds leather armor over a gambeson when out in the field.

NOTABLE TRAITS: Craves knowledge as to anything involving the undead, wanting to understand how they work and why they exist.

BIO / BACKGROUND HISTORY:

“To enter Death’s domain means the end of us. But where we end, something far more ghastly and horrendous rises to take our place. Spare any and all who meet this fate from dragging the living down with them, and bringing about The Second Fall…”

The man who raised me, Isaac Vakarian I, always stressed that the Undead are a burden, a plague, an epidemic which must one day be eradicated forever, and hopefully soon. While not my father by blood, this man treated me as any would their first born. My true parents were lost to hordes on Faedrun, leaving me in his care for the new colony of Newhope. Being a doctor and surgeon by profession, he passed on what knowledge he could to me before his passing in 259. While not fully trained, I had enough skills to continue giving aid to those who needed it. My true purpose though, is to come and understand that which my father feared. To find the way to end the undead once and for all, and I couldn’t do that by merely staying in Newhope.

At the mere age of 12, I sold what possessions that weren’t vital to raise enough capital to travel across Mardrun, practicing my trade and learning what I could about the Undead from those few who fought them in Faedrun and lived to tell their tales. I toured with caravans, merchants, and mercenaries, offering my services as payment. It was from one particular band of warriors, that a man I simply knew as Revan, taught me how to properly wield a sword that I may defend myself. It was also from Revan that I became blessed with the knowledge of Ulfkell the Battle Father. While every man and woman should have the strength to savor their lives, we’re not infallible. Having one’s strength and Ulfkell’s blessings, we have the potential to save all.

With that being the case, I’ve decided to journey to the northern-most borders of civilization, to the Dirge Swamp. I’ve heard of the campaigns that the Ulven and other warriors wage against the Mordok to capture new territory. I’ve discovered everything that I can feasibly through the stories of others. Short of returning to Faedrun, this is the best chance that I have of discovering why. Why do we return from the dead? Why is something less than human? Why now? What changed in the past century that has led us to this land? To this fate? Hopefully the answers I seek lie in the Swamp or The Outlands further north. By Ulfkell, I’ll find the truth, or die pursuing our salvation.

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Yeruvonna Convallaria

Yeruvonna (Vonna) Convallaria

Played By: Basia Patten

Gender: Female

Age: 37

Race: Serous Syndar

Class: Rogue

Birthplace: Lairthuduil

Hair: Blond

Eyes: Blue

Notable Traits: 5’10”, Short braided hair, spiky in the back. Kind inquisitive eyes. Small scar above upper lip on her right side.

Known Skills: Unknown

Connections: Ravens

All she knew was nothing.

All she knew were the lands of New Aldoria now. She was forbidden to speak of much of her life, her home: the beautiful fields of pristine Lairthuduil. There, she knew herbs; the plants were fascinating and intriguing. She used to spend a lot of her spare time in the fields; observing flowers, reading books, and just spectating the world around her. Back home she was often left alone with her studies, completely content with her surroundings and her life. Those memories paled in comparison to what she had now: New Aldoria and Mardrun.

Her commune was one of the first ones brought in to explore the new world under the Aldorian banner. They brought her to Mardrun during a warm summer in the year 256. The newness and the unknown dangers of this foreign land were overwhelming, as were the cultures and customs of other races and the vegetation. And the plants – the new variation of herbs and plants were overwhelming, yet fascinating to her. Everything was fascinating to her. She had so many questions; questions about her home, the new world, and how her kin will continue. She wanted to understand the surrounding world she was forced to live in. But the questions often went unanswered. They pretended it was fine. They pretended nothing needed to be done or said. The undead pushed them out and steered them towards what others called, “hope” – at least, that’s what she was told. But it was not the same. She was not the same. Her commune kept her in the dark to protect their kin, or so they said. To try to reclaim what her kind used to be – to figure out how to regain their strength and numbers. But things were changing.

She was changing.

Not much is known about her during the five long years she wandered Mardun, seeking purpose and direction. At the time she was fed up with not know what the future held. She seldom speaks of that experience, the miles walked on foot no matter the weather. It was a good way to reassure her nagging thoughts that she wasn’t like the rest of her commune, or the Aldorians that saved them from complete destruction. They didn’t try to understand the unraveling thoughts that never left since her first step in Mardrun. They wouldn’t understand.

They never cared. Caring was almost a comical feeling for her. Almost unknown. Caring was what brought her pain. But also exposed her to a world she might have never known. She wanted to understand the land. The land which brought her a piece of what one may call happiness. She met HIM sometime after the first year on her own, stumbled upon him while passing Davon’s Reach. After that they spend two very short years exploring Mardrun together. The details are a little foggy as to what exactly HE was to her. She never quite understood his customs and the way humans love, but it made her smile nonetheless. HE made her smile. HE was exactly what she needed: a companion. HE was the one who made her desire to keep exploring these new lands, he was the one who helped her find her purpose. HIS kindness, honesty, openness…

…And his death.

The pain tore at her. It made her blind and absolutely devastated for a time – made her lose the sight of her purpose. But, after a time, the memories of everything she had learned from HIM brought her comfort. He wouldn’t wallow in pain. He wouldn’t want that for me. She wants to know more. She wanted knowledge in the effort to prevent anyone else from suffering the same fate…. Prevent death. She saw herself drown. She saw her path knowing it wasn’t as simple as that… Senseless death, death for no reason, needless aggression. Those are the things that caused HIS death. The things she saw humans use in search of power, of control in this strange land – she wanted to change how things would be done, by using her words. And yet…she couldn’t do it alone. She wasn’t strong enough to do so by herself. She wanted to do more; she wanted to know everything.

In hopes of a better future, she cast aside her solitude and joined with a group who accepted her. After another two years, it felt good to be a part of something once again. The group called to her and calmed her spirit, finally letting her enjoy her life amidst the lost memories of the past. Her goal: to be a voice in hopes to change this land. The Ravens, with their political expertise and camaraderie, would help her become exactly that.

Everything was important.

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Stivanger “Stig” Roan

PLAYED BY: Andrew Schultz
CHARACTER NAME: Stivander “Stig” Roan
GENDER: Male
CLASS: Rogue
AGE: Late 20ʼs
RACE: Human
HAIR: Dusty Brown, depends on my last washing. Red, if I have made a kill recently.
EYES: Blue
OCCUPATION: I wander, watch, work for food. Sell my knowledge.
KNOWN SKILLS: Gathering information, looking menacing. Blending into a crowd when needed.
BIRTHPLACE: Faedrun
APPEARANCE: Just another human. Tall, average human.
NOTABLE TRAITS: Rather tall for a human.
RELATIONSHIPS: While working odd jobs I have come under the employment of Marrah Faile. On occasion I come in contact with Kara Skywillow at the Brown Chicken, Brown Cow.
RUMORS: Rumors? I doubt anyone even knows my name. Well, besides the ones I start myself.

BIO / BACKGROUND HISTORY: I, like most humans my age, was brought to Mardrun as a child. I have very little recollection of my childhood years in Faedrun. What I do recall is a small village, a small farm, and a forest to explore. I also recall the word Vandregon being used on occasion. I have a strong certainty this is where I came from, maybe? When the undead came, my village was rushed off in the middle of the night by armed men. We were marched for days to the coast, being constantly pursued by those rotting things. When we arrived at the coast, I was separated from my family in all the chaos and packed onto a boat. To this day I still donʼt know if my family ever made it safely to Mardrun. My journey throughout Mardrun has been one of scavenging, wandering, and honing my skills. From the very start I have had to make my own in this new land. When I was smaller, offerings from others came easier. Once I started getting larger and larger, the handouts became less and less. Luckily, manual labor was never in short supply as settlements started to pop up. I never stayed in one place long enough to settle though. With all my travels came a lesson. People tend to speak more openly when they think no one is listening. This “listening” was my education on Mardrun. Most days it was nothing more than idle gossip, but on occasion I heard bits that actually had value. Value to men with large purses and even larger ambitions. This was the beginning of my trade in information. Over the next few years my skills grew as the information flowed. Speak the right words and money just appears. As with most ventures though, when the value increases so does the hazard. Now that I had a firm grasp on the art of listening, I needed to learn how to blend with my surroundings. Hunters always knew the best way to sneak up on animals, maybe those same concepts would work with people. I spent the next couple years “shadowing” hunters, learning the trades of the wild. This came to benefit in multiple ways. I now had the skills to walk among the crowds, and survive off the land when no one was buying the information I had. The final piece is to create a web of contacts to spin my tales to. This brings my story to recent times. Where will I go next? Who will I meet? Only the future will hold those answers . . .

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Cenarae

PLAYED BY: Brittni Smith
CHARACTER NAME: Cenarae Stormjarl (Ravenscry)
GENDER: Female
CLASS: Cleric
AGE: 21Years
RACE: Human
HAIR: Mid length and Orange
EYES: Hazel
OCCUPATION: Cleric
KNOWN SKILLS: Healing, Hunting, Archery, Some Diplomacy, Divine Magic, Smithing
BIRTHPLACE: Born in a little village near the coast
APPEARANCE: Short and stocky Cenarae is no looker as she is rather ordinary. Her hair is of a bright coppery orange that is either loose or tied up with some kind of cord or ribbon, Warm hazel eyes view the world with caution. Despite Ulven style dress she is unmistakably human with her plain eyes and a lack of fangs. She also wears a raven skull on a cord around her neck.
NOTABLE TRAITS: Human among Ulven, but nothing else.
RELATIONSHIPS: Thrand Stormjarl & Fritha Stormjarl are Packmates and friends
RUMORS: Traitor to her kind (Some Humans)

BIO / BACKGROUND HISTORY:
Her history is fuzzy at best in her early years. She was born in the small fishing village called Ravencry on Faedrun where her parents, raised her in a normal almost carefree fashion for the first 6 years. Before her 6the birthday there was an evacuation order and the village, including her family fled to the ships to escape the undead blight heading their way. When they arrived the remnants of the village went to start over on the coast of Clan Nightriver’s territory. This seemed bright at first, but when they were still in tents as building were yet to be finished, raiders attacked. It was the dead of the night when screams and bright light disturbed her family. She was told to stay put but peeked out to see what was happening, the camp was burning… She turned and ran back into her tent burrowing under blankets as she screamed in fear. This was a bad idea and the fire hopped from tent to tent eventually hers caught on fire. She ran from the heat into the chaos of the camp looking for her parents. What she found scarred her for life as they were very clearly dead, but with a child’s ignorance she tried to wake them. This was another mistake as a raider picked her up by the back of her night dress and threw her into a burning pile of debris. The fire spread to her quickly and she scrambled out and ran to the only water she knew throwing herself to the ocean’s mercy.

She passed out from pain, fright and shock in to freezing water and she drifted down the coast like a corpse. When she woke she found herself tangled in seaweed and debris, she shivered and struggled to shore, once there she wandered aimlessly looking for someone to save her. Gaia must have shown her mercy as she managed to find berries and small foods to sustain her for several days. A week after her village burned she had collapsed on the ground from utter exhaustion and hunger, her whimpering cries hardly audible. A hunting party of Ulven were nearby, though and by the grace of Gaia one male heard her; Bjarke Stormjarl heard something that was not like that of an animal and left his party to find it. He came upon a small form huddled in the dirt weeping. Seeing the burns, tattered clothing and soot streaks on the child he remembered the Colum of smoke in the distance from a week prior. He took off his cloak and bundled Cenarae up holding her close and he and his party returned to their village.

Bjarke Stormjarl took the child home to his mate Rada Stormjarl and since she was a healer she tended to the young human as best they could. A long discussion was had about her fate and they decided to raise her alongside their two sons. They notified their Jarl; once it was clear Cenarae would survive. The next several years seemed to fly and the young human integrated into the family as if they had always been. As she neared her 10th year she began taking an interest in the adoptive parents work, her father a blacksmith for the village and her mother one of the healers, she spent much of her time between the two professions rather than our play fighting with her brothers as the violence they reenacted frightened her. It was on a hunting trip not long after when they were all in for a surprise, Bjarke, Cenarae, and her two brothers Nadir & Einar, had gone out when Einar went bolting off after something. A yell soon followed full of pain and fear, without hesitation Cenarae threw her bow at her other brother and ran after her errant sibling. What she found was bad, he had somehow managed not only to fall but to pierce himself through the gut on a broken tree limb sticking out of the snow. Something seemed the wash over the young human as she pulled her brother free and tore open his tunic. She packed the wound and pressed but he had already lost so much blood, she prayed to mother Gaia and the Great Wolf to heal him, so he may fight for their honor one day. To everyone surprise they responded and Einar’s wound eased to a far more minor one.

After this revelation Cenarae found out news that would have broken some, this was not her birth family, she was not an Ulven who was just taking forever to grow their fangs but that she was in fact human. She was forced to remember and understand her fear of violence and fire, but she took it with stride, “Gaia has blessed me with a pack who loves me and the chance to honor her ways regardless” was her response as she came to understand. She left her home and went to visit a Priestess of Gaia to learn what she could despite not being an Ulven and there for a daughter if Gaia. Here she stayed for some time earning her Sax in the process as she became a true woman of the pack.

As she began her 15th year she assisted where permitted with the negotiations with human colonists to aid her clan. Later when civil war broke out, despite her fears she volunteered to the front lines at assist in helping the wounded. There she met her friends Thrand & Fritha, two more Ulven from Stormjarl she had never before come across. During the following time she formed a bond of friendship but focused majority of her time on her work. Since she is not a fighter she did the most she could to aid where she could be it healing for working as a blacksmith. Now with the war over she works where she can and is needed to help restore the balance. She joined up with her friends once again for the Clan Stormjarl and New Aldorian Campaign staying back with the supplies to assist and wait for the wounded to return and be helped.

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February 267

As political representatives descended upon Semya Haven in Clan Ironmound territory, the eyes of Mardrun fell with them: the world looked to the attendees, the attendees looked to Clan Ironmound, and Clan Ironmound looked to the Wardens who had been chosen to host the meeting. The consensus was that taking the fight to the Mordok would be best, a charge led by Clans Nightriver and Grimward. Others held out hope for a more cautious approach or focusing inward instead of kicking the metaphorical hornet’s nest, but their voices were nearly drowned by the vocal support for war. More information on this event can be found here.

 

Newhope was shaken by the news of the sudden demise of Duke Al-Azarma. Well-respected among his peers and well-liked among his subjects, it was truly a tragedy that fell heavily on the hearts of colonists across Mardrun; none more so than the heart of his beloved wife, Duchess Al-Azarma. Racked by grief and utterly inconsolable, she began to withdraw from her duties to the city, which did not go unnoticed by her colleagues on the Council. As if on cue, Duchess Katherine’s long and storied feud with Grand Duke Richards came to an apparent head, with the former officially announcing her retirement from the Council. Granted her old station of Baroness and governing authority over the town of Daven’s Reach, Katherine cited “irreconcilable differences” between the Grand Duke and herself as her reason for leaving. Duchess Al-Azarma, surprising few, departed Newhope to follow Baroness Katherine in the hopes of finding a quieter life alone. Duke Montesque de la Aleine, surprising many, also chose to leave Newhope, claiming his “hands grew soft from years of desk work”. Within the span of a few weeks, the mighty Council of Ten was now the Council of Six.

 

Clans Whiteoak and Shattered Spear have formed a solid wall of warpacks to the north, bolstered by their allies to the south. These warpacks have begun patrolling the border of the Dirge Swamp in the hopes of cutting off reinforcements from the few stragglers to the south. Others have pushed into the Great Forest, harvesting what lumber and stone they can in preparation for the constructions to come. Clan Spiritclaw has continued to work day and night to expel the corruption from Ulven lands. Though their Daughters are powerful, there always seems to be another site to cleanse or one more step to take. They have recruited help from Starkhaven, though once the war in the swamp begins in full, their efforts will likely need to be redirected.

 

Reports from the Great Forest have been…disappointing to many Warleaders and chieftains among the Ulven. Skirmish raids have been taking place against settlements lining the Great Forest from a small but skilled group of Mordok supposedly led by a powerful shaman. A fast-acting corruption has been noted in a number of victims, and though casualties have been minimal, the target of the raids seems to be supplies. Local Daughters have been able to combat this corruption in most cases and have kept warriors alive, but they will be unable to devote their full effort to the war with such a danger lurking just beyond the tree line.