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Playing a Lion

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Playing a Lion

Playing an Order Lion is a heavy burden, and not only from the armor you must wear. The Lions of the Order are the iconic members. Their heavy armor and blazing red tabard with the Rampant Lion is easy to spot and remember. Many players also remember the Old Worlds with Vandregon, and their roles. As such, it is your job to live up to this reputation.

Ideals

Lions are taught about honor and fury. They are defenders of the helpless and weak. They are the delivers of justice to the wicked. These are their ideals, and what any Lion must live up to. The hold the past deeds of the Order in high esteem.

A Lion in battle is a contradiction. They are disciplined, reserved, and dedicated to completing a mission. This means they can be calm and controlled. However, when the need arises, the inner fury of the Lion bursts forth and they can match any Ulven. They can break any door, wreck any line, destroy any enemy. Their fury has often ignited the passions of those around them, carrying them to victory. However, in fury they still have their honor. They do not jeer, or harass their enemies. They spare the fallen if able. They do not harm those who are weak or helpless.

Outside of battle, their personality is the normal array of people. Lions tend to have a bit more swagger than older Clerics, but that is mostly because they are younger. They also tend to spend more time training than interacting with others as they see fulfilling their martial duties as more important.

Lion Requirements

Lions need have the four things below.

  1. Divine magic: A Lion is a Cleric of Aranth. They are His righteous fury, those who seek out injustice and right it. As such, they must have at least 1 Divine Magic skill.
  2. Heavy armor: All Lions wear heavy plate armor. It is fundamental to their role. In addition, by having full heavy armor with a gambeson, the Lion becomes immune to light wounds from missiles and just takes it at as armor or hitpoint damage. This is a huge boon for them, and anyone they are defending.
  3. Large Shield: Lions all carry tower shield. These are at least 24 inches wide by 36 inches across. This shield is not multipurpose but exists to fight and hold a line. These shields can take four cleaves, and with shield expert, take even a shatterbolt and remain. They also block well for any less protected, or more valuable, people.
  4. Red Lion tabard: This is simply iconic for the Lion to wear. It lets everyone know who they are.

A basic Lion (Cleric) set up would be:

Skill Cost Penalty Total Cumulative Total
Armor Proficiency 0 0 0 0
Shield Proficiency 0 1 1 1
Imp Armor Prof 0 2 2 3
Imp Shield Prof 5 3 8 11
Divine 1 10 4 14 25

 

As can be seen, a Human Cleric could be created by a player after their first event (with a good bio). From there, the player can take the skills they feel like they need for the future play and growth of their character.  

A player looking to stay a Lion permanently, or long term, could looking into Toughness, Shield Expert, Meditation, and Mana Reserves. They may also look into skills like Cleave and Improved Cleave.

A player looking to move up the chain may open it up to others. Increasing their Divine Prowess, picking up increased Mana Reserves and Meditation, and a combat skill like Mending may help.

A possible permanent Lion build:

Skill Cost Penalty Total Cumulative Total
Armor Proficiency 0 0 0 0
Shield Proficiency 0 1 1 1
Imp Armor Prof 0 2 2 3
Imp Shield Prof 5 3 8 11
Divine Magic 10 4 14 25
Meditation 0 5 5 30
Shield Expert 10 6 15 45
Toughness 5 7 12 57
Imp Toughness 5 8 13 70
Greater Toughness 10 9 19 89
Two handed 5 10 15 104
Improved 2 Handed 5 11 16 120
Rage 10 12 22 142
Imp. Rage 5 13 18 160
Greater Rage 5 14 19 179

 

A possible “rising” Lion Build

 

Skill Cost Penalty Total Cumulative Total
Armor Proficiency 0 0 0 0
Shield Proficiency 0 1 1 1
Imp Armor Prof 0 2 2 3
Imp Shield Prof 5 3 8 11
Divine 1 10 4 14 25
Meditation 0 5 5 30
Mana Reserves 5 6 11 41
Shield Expert 10 7 17 58
Toughness 5 8 13 71
Imp Toughness 5 9 14 85
Greater Toughness 10 10 20 105
Thrusting 5 11 16 121
Mending 10 12 22 143
Divine 2 10 13 23 166

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