The Colony of Newhope – The first major colony established on Mardrun, it is the largest and most diverse piece of land on the continent.
New Aldoria – Established by Prince Aylin after relations with Newhope turned sour, New Aldoria has set its sights on becoming a major naval and economic power on Mardrun. Aylin has since taken his own sovereign land on the Eastern coast of Mardrun and established the colony of Aylin’s Reach as the new seat of Aldoria on Mardrun.
Daven’s Hold – Once owned by the Baroness Catherine of Newhope, Daven’s Reach was a center of trade on Mardrun before being overtaken by bandits, who have settled in and are now hoping to straighten their lives out. Through a bloody campaign Catherine and her supporters retook Daven’s Reach and named it Daven’s Hold. It is now ruled by the Council of Three.
Onsallas Outpost – Operated by Pack Longfang, Onsallas Outpost has long stood as a sentry against the Mordok from the Dirge Swamp.
Dirge Swamp – The impassable, festering wound of a swamp to the north of Ulven lands, this seems to be the home of Mardrun’s Mordok population.
The Wayward Inn – Just outside of Newhope, this inn once stood as a meeting place for colonists to rest easy, though a fire destroyed much of the building and even more of its reputation of safety. As the colonies spread, the Wayward Inn is no longer considered a place of any real importance.
Starkhaven – The fortress of the Order of Arnath, Starkhaven was one of the first major construction projects by the colonists from Faedrun.
Darkport – A relatively new port town, Darkport hopes to establish itself as a hub of commerce and a melting pot of culture.